Tile cache functions.
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219
src/mesa/pipe/softpipe/sp_tile_cache.c
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219
src/mesa/pipe/softpipe/sp_tile_cache.c
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/**************************************************************************
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*
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* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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/**
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* Framebuffer/surface tile caching.
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*
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* Author:
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* Brian Paul
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*/
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#include "sp_context.h"
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#include "sp_surface.h"
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#include "sp_tile_cache.h"
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#define NUM_ENTRIES 20
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/** XXX move these */
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#define MAX_WIDTH 2048
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#define MAX_HEIGHT 2048
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struct softpipe_tile_cache
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{
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struct softpipe_cached_tile entries[NUM_ENTRIES];
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uint clear_flags[(MAX_WIDTH / TILE_SIZE) * (MAX_HEIGHT / TILE_SIZE) / 32];
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};
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/**
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* Return the position in the cache for the tile that contains win pos (x,y).
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* We currently use a direct mapped cache so this is like a hack key.
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* At some point we should investige something more sophisticated, like
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* a LRU replacement policy.
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*/
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#define CACHE_POS(x, y) \
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(((x) / TILE_SIZE + ((y) / TILE_SIZE) * 5) % NUM_ENTRIES)
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static uint
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is_clear_flag_set(const uint *bitvec, int x, int y)
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{
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int pos, bit;
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x /= TILE_SIZE;
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y /= TILE_SIZE;
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pos = y * (MAX_WIDTH / TILE_SIZE) + x;
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bit = bitvec[pos / 32] & (1 << (pos & 31));
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return bit;
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}
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static void
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clear_clear_flag(uint *bitvec, int x, int y)
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{
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int pos;
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x /= TILE_SIZE;
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y /= TILE_SIZE;
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pos = y * (MAX_WIDTH / TILE_SIZE) + x;
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bitvec[pos / 32] &= ~(1 << (pos & 31));
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}
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struct softpipe_tile_cache *
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sp_create_tile_cache(void)
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{
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struct softpipe_tile_cache *tc;
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uint pos;
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tc = calloc(1, sizeof(*tc));
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if (tc) {
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for (pos = 0; pos < NUM_ENTRIES; pos++) {
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tc->entries[pos].x =
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tc->entries[pos].y = -1;
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}
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}
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return tc;
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}
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void
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sp_destroy_tile_cache(struct softpipe_tile_cache *tc)
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{
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uint pos;
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for (pos = 0; pos < NUM_ENTRIES; pos++) {
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assert(tc->entries[pos].x < 0);
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}
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free(tc);
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}
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void
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sp_flush_tile_cache(struct softpipe_surface *sps)
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{
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struct softpipe_tile_cache *tc = sps->tc;
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/*
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struct softpipe_surface *zsurf = softpipe_surface(softpipe->zbuf);
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*/
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int inuse = 0, pos;
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for (pos = 0; pos < NUM_ENTRIES; pos++) {
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struct softpipe_cached_tile *tile = tc->entries + pos;
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if (tile->x >= 0) {
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sps->surface.put_tile(&sps->surface,
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tile->x,
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tile->y,
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TILE_SIZE, TILE_SIZE,
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(float *) tile->data.color);
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/*
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sps->surface.put_tile(&zsurf->surface,
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tile->x,
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tile->y,
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TILE_SIZE, TILE_SIZE,
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(float *) tile->depth);
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*/
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tile->x = tile->y = -1; /* mark as empty */
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inuse++;
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}
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}
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printf("flushed tiles in use: %d\n", inuse);
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}
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struct softpipe_cached_tile *
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sp_get_cached_tile(struct softpipe_surface *sps, int x, int y)
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{
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struct softpipe_tile_cache *tc = sps->tc;
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/* tile pos in framebuffer: */
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const int tile_x = x & ~(TILE_SIZE - 1);
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const int tile_y = y & ~(TILE_SIZE - 1);
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/* cache pos/entry: */
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const int pos = CACHE_POS(x, y);
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struct softpipe_cached_tile *tile = tc->entries + pos;
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/*
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printf("output %d, %d at pos %d\n", x, y, pos);
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*/
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if (tile_x != tile->x ||
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tile_y != tile->y) {
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/*
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printf("new tile at %d, %d, pos %d\n", tile_x, tile_y, pos);
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*/
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if (tile->x != -1) {
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/* put dirty tile back in framebuffer */
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sps->surface.put_tile(&sps->surface, tile->x, tile->y,
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TILE_SIZE, TILE_SIZE, (float *) tile->data.color);
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}
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if (is_clear_flag_set(tc->clear_flags, x, y)) {
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printf("clear tile\n");
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#if 0
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uint i, j;
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for (i = 0; i < TILE_SIZE; i++) {
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for (j = 0; j < TILE_SIZE; j++) {
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tile->data.color[i][j][0] = 0.5;
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tile->data.color[i][j][1] = 0.5;
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tile->data.color[i][j][2] = 0.5;
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tile->data.color[i][j][3] = 0.5;
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}
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}
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#endif
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memset(tile->data.color, 0, sizeof(tile->data.color));
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clear_clear_flag(tc->clear_flags, x, y);
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}
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else {
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/* get new tile from framebuffer */
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sps->surface.get_tile(&sps->surface, tile_x, tile_y,
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TILE_SIZE, TILE_SIZE, (float *) tile->data.color);
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}
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tile->x = tile_x;
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tile->y = tile_y;
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}
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return tile;
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}
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void
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sp_clear_tile_cache(struct softpipe_surface *sps, unsigned clearval)
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{
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(void) clearval; /* XXX use this */
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memset(sps->tc->clear_flags, 255, sizeof(sps->tc->clear_flags));
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}
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