st/xa: updates for CSO interface changes
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@@ -459,9 +459,9 @@ bind_samplers(struct xa_context *ctx,
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}
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cso_set_samplers(ctx->cso, ctx->num_bound_samplers,
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cso_set_samplers(ctx->cso, PIPE_SHADER_FRAGMENT, ctx->num_bound_samplers,
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(const struct pipe_sampler_state **)samplers);
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cso_set_fragment_sampler_views(ctx->cso, ctx->num_bound_samplers,
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cso_set_sampler_views(ctx->cso, PIPE_SHADER_FRAGMENT, ctx->num_bound_samplers,
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ctx->bound_sampler_views);
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}
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@@ -315,8 +315,8 @@ xa_solid_prepare(struct xa_context *ctx, struct xa_surface *dst,
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renderer_bind_destination(ctx, ctx->srf, width, height);
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bind_solid_blend_state(ctx);
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cso_set_samplers(ctx->cso, 0, NULL);
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cso_set_fragment_sampler_views(ctx->cso, 0, NULL);
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cso_set_samplers(ctx->cso, PIPE_SHADER_FRAGMENT, 0, NULL);
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cso_set_sampler_views(ctx->cso, PIPE_SHADER_FRAGMENT, 0, NULL);
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shader = xa_shaders_get(ctx->shaders, vs_traits, fs_traits);
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cso_set_vertex_shader_handle(ctx->cso, shader.vs);
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@@ -430,8 +430,8 @@ renderer_copy_prepare(struct xa_context *r,
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sampler.min_img_filter = PIPE_TEX_FILTER_NEAREST;
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sampler.mag_img_filter = PIPE_TEX_FILTER_NEAREST;
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sampler.normalized_coords = 1;
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cso_single_sampler(r->cso, 0, &sampler);
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cso_single_sampler_done(r->cso);
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cso_single_sampler(r->cso, PIPE_SHADER_FRAGMENT, 0, &sampler);
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cso_single_sampler_done(r->cso, PIPE_SHADER_FRAGMENT);
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}
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renderer_bind_destination(r, dst_surface,
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@@ -445,7 +445,7 @@ renderer_copy_prepare(struct xa_context *r,
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u_sampler_view_default_template(&templ,
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src_texture, src_texture->format);
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src_view = pipe->create_sampler_view(pipe, src_texture, &templ);
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cso_set_fragment_sampler_views(r->cso, 1, &src_view);
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cso_set_sampler_views(r->cso, PIPE_SHADER_FRAGMENT, 1, &src_view);
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pipe_sampler_view_reference(&src_view, NULL);
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}
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@@ -92,8 +92,8 @@ xa_yuv_bind_samplers(struct xa_context *r, struct xa_surface *yuv[])
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r->pipe->create_sampler_view(r->pipe, yuv[i]->tex, &view_templ);
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}
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r->num_bound_samplers = 3;
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cso_set_samplers(r->cso, 3, (const struct pipe_sampler_state **)samplers);
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cso_set_fragment_sampler_views(r->cso, 3, r->bound_sampler_views);
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cso_set_samplers(r->cso, PIPE_SHADER_FRAGMENT, 3, (const struct pipe_sampler_state **)samplers);
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cso_set_sampler_views(r->cso, PIPE_SHADER_FRAGMENT, 3, r->bound_sampler_views);
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}
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static void
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