Lots of improvements to the surface-related code.
Z testing now works with i915 driver. Add gl_renderbuffer::surface pointer (and reverse pointer). Remove intel_surface and xmesa_surface types - no longer used.
This commit is contained in:
@@ -289,6 +289,12 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
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rb->Width = width;
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rb->Height = height;
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#if 1
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/* update the surface's size too */
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rb->surface->width = width;
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rb->surface->height = height;
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#endif
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/* This sets the Get/PutRow/Value functions */
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intel_set_span_functions(&irb->Base);
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@@ -451,6 +457,12 @@ intel_create_renderbuffer(GLenum intFormat, GLsizei width, GLsizei height,
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return irb;
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}
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/**
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* Create a new renderbuffer which corresponds to an X window buffer
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* (color, depth, stencil, etc) - not a user-created GL renderbuffer.
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* The internal format is set at creation time and does not change.
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*/
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struct gl_renderbuffer *
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intel_new_renderbuffer_fb(GLcontext * ctx, GLuint intFormat)
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{
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@@ -472,6 +484,9 @@ intel_new_renderbuffer_fb(GLcontext * ctx, GLuint intFormat)
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irb->Base.GetPointer = intel_get_pointer;
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/* span routines set in alloc_storage function */
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irb->Base.surface = intel_new_surface(intFormat);
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irb->Base.surface->rb = irb;
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return &irb->Base;
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}
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@@ -500,6 +515,9 @@ intel_new_renderbuffer(GLcontext * ctx, GLuint name)
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irb->Base.GetPointer = intel_get_pointer;
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/* span routines set in alloc_storage function */
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irb->Base.surface = intel_new_surface(0 /*unknown format*/);
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irb->Base.surface->rb = irb;
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return &irb->Base;
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}
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@@ -37,17 +37,6 @@ struct intel_context;
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struct intel_region;
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/**
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* Intel "pipe" surface. This is kind of a temporary thing as
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* renderbuffers and surfaces should eventually become one.
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*/
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struct intel_surface
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{
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struct softpipe_surface surface; /**< base class */
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struct intel_renderbuffer *rb; /**< ptr back to matching renderbuffer */
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};
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/**
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* Intel framebuffer, derived from gl_framebuffer.
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*/
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@@ -129,5 +118,8 @@ extern struct intel_region *intel_get_rb_region(struct gl_framebuffer *fb,
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extern struct pipe_surface *
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intel_new_surface(GLuint intFormat);
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#endif /* INTEL_FBO_H */
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@@ -23,27 +23,33 @@
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* XXX a lof of this is a temporary kludge
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*/
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/**
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* Note: the arithmetic/addressing in these functions is a little
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* tricky since we need to invert the Y axis.
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*/
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static void
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read_quad_f_swz(struct softpipe_surface *sps, GLint x, GLint y,
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GLfloat (*rrrr)[QUAD_SIZE])
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{
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struct intel_surface *is = (struct intel_surface *) sps;
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struct intel_renderbuffer *irb = is->rb;
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const GLubyte *src = (const GLubyte *) irb->region->map
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+ (y * irb->region->pitch + x) * irb->region->cpp;
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const GLint bytesPerRow = sps->surface.stride * sps->surface.cpp;
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const GLint invY = sps->surface.height - y - 1;
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const GLubyte *src = sps->surface.ptr + invY * bytesPerRow + x * sps->surface.cpp;
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GLfloat *dst = (GLfloat *) rrrr;
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GLubyte temp[16];
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GLuint i, j;
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GLuint j;
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memcpy(temp, src, 8);
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memcpy(temp + 8, src + irb->region->pitch * irb->region->cpp, 8);
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assert(sps->surface.format == PIPE_FORMAT_U_A8_R8_G8_B8);
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memcpy(temp + 8, src, 8);
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memcpy(temp + 0, src + bytesPerRow, 8);
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for (i = 0; i < 4; i++) {
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for (j = 0; j < 4; j++) {
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dst[j * 4 + i] = UBYTE_TO_FLOAT(temp[i * 4 + j]);
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}
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dst[0 * 4 + j] = UBYTE_TO_FLOAT(temp[j * 4 + 2]); /*R*/
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dst[1 * 4 + j] = UBYTE_TO_FLOAT(temp[j * 4 + 1]); /*G*/
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dst[2 * 4 + j] = UBYTE_TO_FLOAT(temp[j * 4 + 0]); /*B*/
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dst[3 * 4 + j] = UBYTE_TO_FLOAT(temp[j * 4 + 3]); /*A*/
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}
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}
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@@ -52,45 +58,128 @@ static void
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write_quad_f_swz(struct softpipe_surface *sps, GLint x, GLint y,
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GLfloat (*rrrr)[QUAD_SIZE])
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{
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struct intel_surface *is = (struct intel_surface *) sps;
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struct intel_renderbuffer *irb = is->rb;
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const GLfloat *src = (const GLfloat *) rrrr;
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GLubyte *dst = (GLubyte *) irb->region->map
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+ (y * irb->region->pitch + x) * irb->region->cpp;
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const GLint bytesPerRow = sps->surface.stride * sps->surface.cpp;
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const GLint invY = sps->surface.height - y - 1;
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GLubyte *dst = sps->surface.ptr + invY * bytesPerRow + x * sps->surface.cpp;
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GLubyte temp[16];
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GLuint i, j;
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GLuint j;
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assert(sps->surface.format == PIPE_FORMAT_U_A8_R8_G8_B8);
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for (i = 0; i < 4; i++) {
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for (j = 0; j < 4; j++) {
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UNCLAMPED_FLOAT_TO_UBYTE(temp[j * 4 + i], src[i * 4 + j]);
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}
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UNCLAMPED_FLOAT_TO_UBYTE(temp[j * 4 + 2], src[0 * 4 + j]); /*R*/
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UNCLAMPED_FLOAT_TO_UBYTE(temp[j * 4 + 1], src[1 * 4 + j]); /*G*/
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UNCLAMPED_FLOAT_TO_UBYTE(temp[j * 4 + 0], src[2 * 4 + j]); /*B*/
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UNCLAMPED_FLOAT_TO_UBYTE(temp[j * 4 + 3], src[3 * 4 + j]); /*A*/
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}
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memcpy(dst, temp, 8);
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memcpy(dst + irb->region->pitch * irb->region->cpp, temp + 8, 8);
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memcpy(dst, temp + 8, 8);
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memcpy(dst + bytesPerRow, temp + 0, 8);
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}
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static void
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read_quad_z24(struct softpipe_surface *sps,
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GLint x, GLint y, GLuint zzzz[QUAD_SIZE])
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{
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static const GLuint mask = 0xffffff;
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const GLint invY = sps->surface.height - y - 1;
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const GLuint *src
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= (GLuint *) (sps->surface.ptr
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+ (invY * sps->surface.stride + x) * sps->surface.cpp);
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assert(sps->surface.format == PIPE_FORMAT_Z24_S8);
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/* extract lower three bytes */
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zzzz[0] = src[0] & mask;
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zzzz[1] = src[1] & mask;
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zzzz[2] = src[-sps->surface.stride] & mask;
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zzzz[3] = src[-sps->surface.stride + 1] & mask;
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}
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static void
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write_quad_z24(struct softpipe_surface *sps,
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GLint x, GLint y, const GLuint zzzz[QUAD_SIZE])
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{
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static const GLuint mask = 0xff000000;
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const GLint invY = sps->surface.height - y - 1;
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GLuint *dst
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= (GLuint *) (sps->surface.ptr
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+ (invY * sps->surface.stride + x) * sps->surface.cpp);
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assert(sps->surface.format == PIPE_FORMAT_Z24_S8);
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/* write lower three bytes */
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dst[0] = (dst[0] & mask) | zzzz[0];
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dst[1] = (dst[1] & mask) | zzzz[1];
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dst -= sps->surface.stride;
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dst[0] = (dst[0] & mask) | zzzz[2];
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dst[1] = (dst[1] & mask) | zzzz[3];
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}
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static void
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read_quad_stencil(struct softpipe_surface *sps,
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GLint x, GLint y, GLubyte ssss[QUAD_SIZE])
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{
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const GLint invY = sps->surface.height - y - 1;
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const GLuint *src = (const GLuint *) (sps->surface.ptr
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+ (invY * sps->surface.stride + x) * sps->surface.cpp);
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assert(sps->surface.format == PIPE_FORMAT_Z24_S8);
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/* extract high byte */
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ssss[0] = src[0] >> 24;
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ssss[1] = src[1] >> 24;
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ssss[2] = src[-sps->surface.width] >> 24;
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ssss[3] = src[-sps->surface.width + 1] >> 24;
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}
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static void
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write_quad_stencil(struct softpipe_surface *sps,
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GLint x, GLint y, const GLubyte ssss[QUAD_SIZE])
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{
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static const GLuint mask = 0x00ffffff;
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const GLint invY = sps->surface.height - y - 1;
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GLuint *dst = (GLuint *) (sps->surface.ptr
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+ (invY * sps->surface.stride + x) * sps->surface.cpp);
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assert(sps->surface.format == PIPE_FORMAT_Z24_S8);
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/* write high byte */
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dst[0] = (dst[0] & mask) | (ssss[0] << 24);
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dst[1] = (dst[1] & mask) | (ssss[1] << 24);
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dst -= sps->surface.stride;
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dst[0] = (dst[0] & mask) | (ssss[2] << 24);
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dst[1] = (dst[1] & mask) | (ssss[3] << 24);
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}
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static void *
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map_surface_buffer(struct pipe_buffer *pb, GLuint access_mode)
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{
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struct intel_surface *is = (struct intel_surface *) pb;
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struct intel_renderbuffer *irb = is->rb;
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GET_CURRENT_CONTEXT(ctx);
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struct intel_context *intel = intel_context(ctx);
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struct softpipe_surface *sps = (struct softpipe_surface *) pb;
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struct intel_renderbuffer *irb = (struct intel_renderbuffer *) sps->surface.rb;
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assert(access_mode == PIPE_MAP_READ_WRITE);
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intelFinish(&intel->ctx);
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/*LOCK_HARDWARE(intel);*/
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if (irb->region) {
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GET_CURRENT_CONTEXT(ctx);
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struct intel_context *intel = intel_context(ctx);
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#if 0
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intelFinish(&intel->ctx); /* XXX need this? */
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#endif
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intel_region_map(intel->intelScreen, irb->region);
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}
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pb->ptr = irb->region->map;
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sps->surface.stride = irb->region->pitch;
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sps->surface.cpp = irb->region->cpp;
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sps->surface.ptr = irb->region->map;
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return pb->ptr;
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}
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@@ -98,68 +187,66 @@ map_surface_buffer(struct pipe_buffer *pb, GLuint access_mode)
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static void
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unmap_surface_buffer(struct pipe_buffer *pb)
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{
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struct intel_surface *is = (struct intel_surface *) pb;
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struct intel_renderbuffer *irb = is->rb;
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GET_CURRENT_CONTEXT(ctx);
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struct intel_context *intel = intel_context(ctx);
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struct softpipe_surface *sps = (struct softpipe_surface *) pb;
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struct intel_renderbuffer *irb = (struct intel_renderbuffer *) sps->surface.rb;
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if (irb->region) {
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GET_CURRENT_CONTEXT(ctx);
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struct intel_context *intel = intel_context(ctx);
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intel_region_unmap(intel->intelScreen, irb->region);
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}
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pb->ptr = NULL;
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sps->surface.stride = 0;
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sps->surface.cpp = 0;
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sps->surface.ptr = NULL;
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/*UNLOCK_HARDWARE(intel);*/
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}
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struct pipe_surface *
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xmesa_get_color_surface(GLcontext *ctx, GLuint i)
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intel_new_surface(GLuint intFormat)
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{
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struct intel_context *intel = intel_context(ctx);
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struct intel_framebuffer *intel_fb;
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struct intel_renderbuffer *intel_rb;
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struct softpipe_surface *sps = CALLOC_STRUCT(softpipe_surface);
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if (!sps)
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return NULL;
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intel_fb = (struct intel_framebuffer *) ctx->DrawBuffer;
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intel_rb = intel_fb->color_rb[1];
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sps->surface.width = 0; /* set in intel_alloc_renderbuffer_storage() */
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sps->surface.height = 0;
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if (!intel_rb->surface) {
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/* create surface and attach to intel_rb */
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struct intel_surface *is;
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is = CALLOC_STRUCT(intel_surface);
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if (is) {
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is->surface.surface.width = intel_rb->Base.Width;
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is->surface.surface.height = intel_rb->Base.Height;
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is->surface.read_quad_f_swz = read_quad_f_swz;
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is->surface.write_quad_f_swz = write_quad_f_swz;
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is->surface.surface.buffer.map = map_surface_buffer;
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is->surface.surface.buffer.unmap = unmap_surface_buffer;
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is->rb = intel_rb;
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if (intFormat == GL_RGBA8) {
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sps->surface.format = PIPE_FORMAT_U_A8_R8_G8_B8;
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sps->read_quad_f_swz = read_quad_f_swz;
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sps->write_quad_f_swz = write_quad_f_swz;
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}
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intel_rb->surface = is;
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else if (intFormat == GL_RGB5) {
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sps->surface.format = PIPE_FORMAT_U_R5_G6_B5;
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}
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else if (intFormat == GL_DEPTH_COMPONENT16) {
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sps->surface.format = PIPE_FORMAT_U_Z16;
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}
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else if (intFormat == GL_DEPTH24_STENCIL8_EXT) {
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sps->surface.format = PIPE_FORMAT_Z24_S8;
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sps->read_quad_z = read_quad_z24;
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sps->write_quad_z = write_quad_z24;
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sps->read_quad_stencil = read_quad_stencil;
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sps->write_quad_stencil = write_quad_stencil;
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}
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else {
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/* update surface size */
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struct intel_surface *is = intel_rb->surface;
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is->surface.surface.width = intel_rb->Base.Width;
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is->surface.surface.height = intel_rb->Base.Height;
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/* sanity check */
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assert(is->surface.surface.buffer.map == map_surface_buffer);
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/* TBD / unknown */
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}
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return &intel_rb->surface->surface.surface;
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sps->surface.buffer.map = map_surface_buffer;
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sps->surface.buffer.unmap = unmap_surface_buffer;
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return &sps->surface;
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}
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struct pipe_surface *
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xmesa_get_z_surface(GLcontext *ctx)
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{
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/* XXX fix */
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return NULL;
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}
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struct pipe_surface *
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xmesa_get_stencil_surface(GLcontext *ctx)
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@@ -35,6 +35,7 @@
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#include "imports.h"
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#include "framebuffer.h"
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#include "renderbuffer.h"
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#include "pipe/p_state.h"
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#if defined(USE_XSHM) && !defined(XFree86Server)
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@@ -268,6 +269,8 @@ xmesa_alloc_front_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
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rb->Height = height;
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rb->InternalFormat = internalFormat;
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rb->surface->resize(rb->surface, width, height);
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return GL_TRUE;
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}
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@@ -317,6 +320,8 @@ xmesa_alloc_back_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
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xrb->origin4 = NULL;
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}
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rb->surface->resize(rb->surface, width, height);
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return GL_TRUE;
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}
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@@ -352,6 +357,9 @@ xmesa_new_renderbuffer(GLcontext *ctx, GLuint name, const GLvisual *visual,
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xrb->Base.IndexBits = visual->indexBits;
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}
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/* only need to set Red/Green/EtcBits fields for user-created RBs */
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xrb->Base.surface = xmesa_new_surface(xrb);
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}
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return xrb;
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}
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@@ -24,7 +24,7 @@
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/**
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* \file xm_surface.h
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* \file xm_surface.c
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* Code to allow the softpipe code to write to X windows/buffers.
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* This is a bit of a hack for now. We've basically got two different
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* abstractions for color buffers: gl_renderbuffer and softpipe_surface.
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@@ -48,31 +48,11 @@
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#include "pipe/softpipe/sp_surface.h"
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/**
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* An xm_surface is derived from a softpipe_surface
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*/
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struct xmesa_surface
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{
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struct softpipe_surface sps;
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struct xmesa_renderbuffer *xrb; /** ptr back to matching xmesa_renderbuffer */
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struct gl_renderbuffer *rb; /* ptr to matching gl_renderbuffer */
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};
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/**
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* Cast wrapper
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*/
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static INLINE struct xmesa_surface *
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xmesa_surface(struct softpipe_surface *sps)
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{
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return (struct xmesa_surface *) sps;
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}
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static void *
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map_surface_buffer(struct pipe_buffer *pb, GLuint access_mode)
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{
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/* no-op */
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return NULL;
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}
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@@ -83,6 +63,13 @@ unmap_surface_buffer(struct pipe_buffer *pb)
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}
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static INLINE struct xmesa_renderbuffer *
|
||||
xmesa_rb(struct softpipe_surface *sps)
|
||||
{
|
||||
return (struct xmesa_renderbuffer *) sps->surface.rb;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* quad reading/writing
|
||||
* These functions are just wrappers around the existing renderbuffer
|
||||
@@ -90,11 +77,10 @@ unmap_surface_buffer(struct pipe_buffer *pb)
|
||||
*/
|
||||
|
||||
static void
|
||||
read_quad_f(struct softpipe_surface *gs, GLint x, GLint y,
|
||||
read_quad_f(struct softpipe_surface *sps, GLint x, GLint y,
|
||||
GLfloat (*rgba)[NUM_CHANNELS])
|
||||
{
|
||||
struct xmesa_surface *xmsurf = xmesa_surface(gs);
|
||||
struct xmesa_renderbuffer *xrb = xmsurf->xrb;
|
||||
struct xmesa_renderbuffer *xrb = xmesa_rb(sps);
|
||||
GLubyte temp[16];
|
||||
GLfloat *dst = (GLfloat *) rgba;
|
||||
GLuint i;
|
||||
@@ -107,11 +93,10 @@ read_quad_f(struct softpipe_surface *gs, GLint x, GLint y,
|
||||
}
|
||||
|
||||
static void
|
||||
read_quad_f_swz(struct softpipe_surface *gs, GLint x, GLint y,
|
||||
read_quad_f_swz(struct softpipe_surface *sps, GLint x, GLint y,
|
||||
GLfloat (*rrrr)[QUAD_SIZE])
|
||||
{
|
||||
struct xmesa_surface *xmsurf = xmesa_surface(gs);
|
||||
struct xmesa_renderbuffer *xrb = xmsurf->xrb;
|
||||
struct xmesa_renderbuffer *xrb = xmesa_rb(sps);
|
||||
GLubyte temp[16];
|
||||
GLfloat *dst = (GLfloat *) rrrr;
|
||||
GLuint i, j;
|
||||
@@ -126,11 +111,10 @@ read_quad_f_swz(struct softpipe_surface *gs, GLint x, GLint y,
|
||||
}
|
||||
|
||||
static void
|
||||
write_quad_f(struct softpipe_surface *gs, GLint x, GLint y,
|
||||
write_quad_f(struct softpipe_surface *sps, GLint x, GLint y,
|
||||
GLfloat (*rgba)[NUM_CHANNELS])
|
||||
{
|
||||
struct xmesa_surface *xmsurf = xmesa_surface(gs);
|
||||
struct xmesa_renderbuffer *xrb = xmsurf->xrb;
|
||||
struct xmesa_renderbuffer *xrb = xmesa_rb(sps);
|
||||
GLubyte temp[16];
|
||||
const GLfloat *src = (const GLfloat *) rgba;
|
||||
GLuint i;
|
||||
@@ -143,11 +127,10 @@ write_quad_f(struct softpipe_surface *gs, GLint x, GLint y,
|
||||
}
|
||||
|
||||
static void
|
||||
write_quad_f_swz(struct softpipe_surface *gs, GLint x, GLint y,
|
||||
write_quad_f_swz(struct softpipe_surface *sps, GLint x, GLint y,
|
||||
GLfloat (*rrrr)[QUAD_SIZE])
|
||||
{
|
||||
struct xmesa_surface *xmsurf = xmesa_surface(gs);
|
||||
struct xmesa_renderbuffer *xrb = xmsurf->xrb;
|
||||
struct xmesa_renderbuffer *xrb = xmesa_rb(sps);
|
||||
GLubyte temp[16];
|
||||
const GLfloat *src = (const GLfloat *) rrrr;
|
||||
GLuint i, j;
|
||||
@@ -162,251 +145,70 @@ write_quad_f_swz(struct softpipe_surface *gs, GLint x, GLint y,
|
||||
}
|
||||
|
||||
static void
|
||||
read_quad_ub(struct softpipe_surface *gs, GLint x, GLint y,
|
||||
read_quad_ub(struct softpipe_surface *sps, GLint x, GLint y,
|
||||
GLubyte (*rgba)[NUM_CHANNELS])
|
||||
{
|
||||
struct xmesa_surface *xmsurf = xmesa_surface(gs);
|
||||
struct xmesa_renderbuffer *xrb = xmsurf->xrb;
|
||||
struct xmesa_renderbuffer *xrb = xmesa_rb(sps);
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
xrb->Base.GetRow(ctx, &xrb->Base, 2, x, y, rgba);
|
||||
xrb->Base.GetRow(ctx, &xrb->Base, 2, x, y + 1, rgba + 2);
|
||||
}
|
||||
|
||||
static void
|
||||
write_quad_ub(struct softpipe_surface *gs, GLint x, GLint y,
|
||||
write_quad_ub(struct softpipe_surface *sps, GLint x, GLint y,
|
||||
GLubyte (*rgba)[NUM_CHANNELS])
|
||||
{
|
||||
struct xmesa_surface *xmsurf = xmesa_surface(gs);
|
||||
struct xmesa_renderbuffer *xrb = xmsurf->xrb;
|
||||
struct xmesa_renderbuffer *xrb = xmesa_rb(sps);
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
xrb->Base.GetRow(ctx, &xrb->Base, 2, x, y, rgba);
|
||||
xrb->Base.GetRow(ctx, &xrb->Base, 2, x, y + 1, rgba + 2);
|
||||
}
|
||||
|
||||
static void
|
||||
write_mono_row_ub(struct softpipe_surface *gs, GLuint count, GLint x, GLint y,
|
||||
write_mono_row_ub(struct softpipe_surface *sps, GLuint count, GLint x, GLint y,
|
||||
GLubyte rgba[NUM_CHANNELS])
|
||||
{
|
||||
struct xmesa_surface *xmsurf = xmesa_surface(gs);
|
||||
struct xmesa_renderbuffer *xrb = xmsurf->xrb;
|
||||
struct xmesa_renderbuffer *xrb = xmesa_rb(sps);
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
xrb->Base.PutMonoRow(ctx, &xrb->Base, count, x, y, rgba, NULL);
|
||||
}
|
||||
|
||||
|
||||
static struct xmesa_surface *
|
||||
create_surface(XMesaContext xmctx, struct xmesa_renderbuffer *xrb)
|
||||
{
|
||||
struct xmesa_surface *xmsurf;
|
||||
|
||||
xmsurf = CALLOC_STRUCT(xmesa_surface);
|
||||
if (xmsurf) {
|
||||
xmsurf->xrb = xrb;
|
||||
xmsurf->sps.surface.width = xrb->Base.Width;
|
||||
xmsurf->sps.surface.height = xrb->Base.Height;
|
||||
|
||||
xmsurf->sps.read_quad_f = read_quad_f;
|
||||
xmsurf->sps.read_quad_f_swz = read_quad_f_swz;
|
||||
xmsurf->sps.read_quad_ub = read_quad_ub;
|
||||
xmsurf->sps.write_quad_f = write_quad_f;
|
||||
xmsurf->sps.write_quad_f_swz = write_quad_f_swz;
|
||||
xmsurf->sps.write_quad_ub = write_quad_ub;
|
||||
xmsurf->sps.write_mono_row_ub = write_mono_row_ub;
|
||||
|
||||
xmsurf->sps.surface.buffer.map = map_surface_buffer;
|
||||
xmsurf->sps.surface.buffer.unmap = unmap_surface_buffer;
|
||||
|
||||
#if 0
|
||||
if (xrb->ximage) {
|
||||
xmsurf->sps.surface.ptr = (GLubyte *) xrb->ximage->data;
|
||||
xmsurf->sps.surface.stride = xrb->ximage->bytes_per_line;
|
||||
xmsurf->sps.surface.cpp = xrb->ximage->depth;
|
||||
|
||||
}
|
||||
#endif
|
||||
}
|
||||
return xmsurf;
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
free_surface(struct softpipe_surface *sps)
|
||||
resize_surface(struct pipe_surface *ps, GLuint width, GLuint height)
|
||||
{
|
||||
/* XXX may need to do more in the future */
|
||||
free(sps);
|
||||
ps->width = width;
|
||||
ps->height = height;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Return generic surface pointer corresponding to the current color buffer.
|
||||
* Called to create a pipe_surface for each X renderbuffer.
|
||||
*/
|
||||
struct pipe_surface *
|
||||
xmesa_get_color_surface(GLcontext *ctx, GLuint buf)
|
||||
xmesa_new_surface(struct xmesa_renderbuffer *xrb)
|
||||
{
|
||||
XMesaContext xmctx = XMESA_CONTEXT(ctx);
|
||||
struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0][buf];
|
||||
struct xmesa_renderbuffer *xrb = xmesa_renderbuffer(rb);
|
||||
struct softpipe_surface *sps = (struct softpipe_surface *) xrb->pSurface;
|
||||
struct softpipe_surface *sps;
|
||||
|
||||
if (!sps) {
|
||||
xrb->pSurface = create_surface(xmctx, xrb);
|
||||
}
|
||||
else if (sps->surface.width != rb->Width ||
|
||||
sps->surface.height != rb->Height) {
|
||||
free_surface(sps);
|
||||
xrb->pSurface = create_surface(xmctx, xrb);
|
||||
}
|
||||
|
||||
return (struct pipe_surface *) xrb->pSurface;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
static void
|
||||
read_quad_z(struct softpipe_surface *sps,
|
||||
GLint x, GLint y, GLuint zzzz[QUAD_SIZE])
|
||||
{
|
||||
struct xmesa_surface *xmsurf = xmesa_surface(sps);
|
||||
struct gl_renderbuffer *rb = xmsurf->rb;
|
||||
GLushort temp[4];
|
||||
GLuint i;
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
rb->GetRow(ctx, rb, 2, x, y, temp);
|
||||
rb->GetRow(ctx, rb, 2, x, y + 1, temp + 2);
|
||||
/* convert from GLushort to GLuint */
|
||||
for (i = 0; i < 4; i++) {
|
||||
zzzz[i] = temp[i];
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
write_quad_z(struct softpipe_surface *sps,
|
||||
GLint x, GLint y, const GLuint zzzz[QUAD_SIZE])
|
||||
{
|
||||
struct xmesa_surface *xmsurf = xmesa_surface(sps);
|
||||
struct gl_renderbuffer *rb = xmsurf->rb;
|
||||
GLushort temp[4];
|
||||
GLuint i;
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
/* convert from GLuint to GLushort */
|
||||
for (i = 0; i < 4; i++) {
|
||||
temp[i] = zzzz[i];
|
||||
}
|
||||
rb->PutRow(ctx, rb, 2, x, y, temp, NULL);
|
||||
rb->PutRow(ctx, rb, 2, x, y + 1, temp + 2, NULL);
|
||||
}
|
||||
|
||||
|
||||
static struct xmesa_surface *
|
||||
create_z_surface(XMesaContext xmctx, struct gl_renderbuffer *rb)
|
||||
{
|
||||
struct xmesa_surface *xmsurf;
|
||||
|
||||
xmsurf = CALLOC_STRUCT(xmesa_surface);
|
||||
if (xmsurf) {
|
||||
xmsurf->sps.surface.format = PIPE_FORMAT_U_Z16;
|
||||
xmsurf->sps.surface.width = rb->Width;
|
||||
xmsurf->sps.surface.height = rb->Height;
|
||||
xmsurf->sps.read_quad_z = read_quad_z;
|
||||
xmsurf->sps.write_quad_z = write_quad_z;
|
||||
xmsurf->rb = rb;
|
||||
}
|
||||
return xmsurf;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
static void
|
||||
read_quad_stencil(struct softpipe_surface *sps,
|
||||
GLint x, GLint y, GLubyte ssss[QUAD_SIZE])
|
||||
{
|
||||
struct xmesa_surface *xmsurf = xmesa_surface(sps);
|
||||
struct gl_renderbuffer *rb = xmsurf->rb;
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
rb->GetRow(ctx, rb, 2, x, y, ssss);
|
||||
rb->GetRow(ctx, rb, 2, x, y + 1, ssss + 2);
|
||||
}
|
||||
|
||||
static void
|
||||
write_quad_stencil(struct softpipe_surface *sps,
|
||||
GLint x, GLint y, const GLubyte ssss[QUAD_SIZE])
|
||||
{
|
||||
struct xmesa_surface *xmsurf = xmesa_surface(sps);
|
||||
struct gl_renderbuffer *rb = xmsurf->rb;
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
rb->PutRow(ctx, rb, 2, x, y, ssss, NULL);
|
||||
rb->PutRow(ctx, rb, 2, x, y + 1, ssss + 2, NULL);
|
||||
}
|
||||
|
||||
static struct xmesa_surface *
|
||||
create_stencil_surface(XMesaContext xmctx, struct gl_renderbuffer *rb)
|
||||
{
|
||||
struct xmesa_surface *xmsurf;
|
||||
|
||||
xmsurf = CALLOC_STRUCT(xmesa_surface);
|
||||
if (xmsurf) {
|
||||
xmsurf->sps.surface.format = PIPE_FORMAT_U_S8;
|
||||
xmsurf->sps.surface.width = rb->Width;
|
||||
xmsurf->sps.surface.height = rb->Height;
|
||||
xmsurf->sps.read_quad_stencil = read_quad_stencil;
|
||||
xmsurf->sps.write_quad_stencil = write_quad_stencil;
|
||||
xmsurf->rb = rb;
|
||||
}
|
||||
return xmsurf;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
/**
|
||||
* Return a pipe_surface that wraps the current Z/depth buffer.
|
||||
* XXX this is pretty much a total hack until gl_renderbuffers and
|
||||
* pipe_surfaces are merged...
|
||||
*/
|
||||
struct pipe_surface *
|
||||
xmesa_get_z_surface(GLcontext *ctx)
|
||||
{
|
||||
XMesaContext xmctx = XMESA_CONTEXT(ctx);
|
||||
struct gl_renderbuffer *rb = ctx->DrawBuffer->_DepthBuffer;
|
||||
static struct xmesa_surface *xms = NULL;
|
||||
|
||||
if (!rb)
|
||||
sps = CALLOC_STRUCT(softpipe_surface);
|
||||
if (!sps)
|
||||
return NULL;
|
||||
|
||||
if (!xms) {
|
||||
xms = create_z_surface(xmctx, rb);
|
||||
sps->surface.rb = xrb;
|
||||
sps->surface.width = xrb->Base.Width;
|
||||
sps->surface.height = xrb->Base.Height;
|
||||
|
||||
sps->read_quad_f = read_quad_f;
|
||||
sps->read_quad_f_swz = read_quad_f_swz;
|
||||
sps->read_quad_ub = read_quad_ub;
|
||||
sps->write_quad_f = write_quad_f;
|
||||
sps->write_quad_f_swz = write_quad_f_swz;
|
||||
sps->write_quad_ub = write_quad_ub;
|
||||
sps->write_mono_row_ub = write_mono_row_ub;
|
||||
|
||||
sps->surface.buffer.map = map_surface_buffer;
|
||||
sps->surface.buffer.unmap = unmap_surface_buffer;
|
||||
sps->surface.resize = resize_surface;
|
||||
|
||||
return &sps->surface;
|
||||
}
|
||||
else if (xms->sps.surface.width != rb->Width ||
|
||||
xms->sps.surface.height != rb->Height) {
|
||||
free_surface(&xms->sps);
|
||||
xms = create_z_surface(xmctx, rb);
|
||||
}
|
||||
|
||||
return (struct pipe_surface *) &xms->sps.surface;
|
||||
}
|
||||
|
||||
|
||||
struct pipe_surface *
|
||||
xmesa_get_stencil_surface(GLcontext *ctx)
|
||||
{
|
||||
XMesaContext xmctx = XMESA_CONTEXT(ctx);
|
||||
struct gl_renderbuffer *rb = ctx->DrawBuffer->_StencilBuffer;
|
||||
static struct xmesa_surface *xms = NULL;
|
||||
|
||||
if (!rb)
|
||||
return NULL;
|
||||
|
||||
if (!xms) {
|
||||
xms = create_stencil_surface(xmctx, rb);
|
||||
}
|
||||
else if (xms->sps.surface.width != rb->Width ||
|
||||
xms->sps.surface.height != rb->Height) {
|
||||
free_surface(&xms->sps);
|
||||
xms = create_stencil_surface(xmctx, rb);
|
||||
}
|
||||
|
||||
return (struct pipe_surface *) &xms->sps.surface;
|
||||
}
|
||||
|
||||
|
@@ -585,23 +585,11 @@ extern void xmesa_register_swrast_functions( GLcontext *ctx );
|
||||
#define ENABLE_EXT_timer_query 0 /* may not have 64-bit GLuint64EXT */
|
||||
#endif
|
||||
|
||||
#if 0
|
||||
GLboolean xmesa_get_cbuf_details( GLcontext *ctx,
|
||||
void **ptr,
|
||||
GLuint *cpp,
|
||||
GLint *stride,
|
||||
GLuint *format );
|
||||
#endif
|
||||
|
||||
struct pipe_surface;
|
||||
struct pipe_surface *
|
||||
xmesa_get_color_surface(GLcontext *ctx, GLuint buf);
|
||||
|
||||
struct pipe_surface *
|
||||
xmesa_get_z_surface(GLcontext *ctx);
|
||||
|
||||
struct pipe_surface *
|
||||
xmesa_get_stencil_surface(GLcontext *ctx);
|
||||
xmesa_new_surface(struct xmesa_renderbuffer *xrb);
|
||||
|
||||
|
||||
#endif
|
||||
|
@@ -127,6 +127,7 @@ struct gl_texture_format;
|
||||
struct gl_texture_image;
|
||||
struct gl_texture_object;
|
||||
struct st_context;
|
||||
struct pipe_surface;
|
||||
typedef struct __GLcontextRec GLcontext;
|
||||
typedef struct __GLcontextModesRec GLvisual;
|
||||
typedef struct gl_framebuffer GLframebuffer;
|
||||
@@ -2268,6 +2269,8 @@ struct gl_renderbuffer
|
||||
GLubyte StencilBits;
|
||||
GLvoid *Data; /**< This may not be used by some kinds of RBs */
|
||||
|
||||
struct pipe_surface *surface;
|
||||
|
||||
/* Used to wrap one renderbuffer around another: */
|
||||
struct gl_renderbuffer *Wrapped;
|
||||
|
||||
|
@@ -49,6 +49,9 @@
|
||||
|
||||
#include "rbadaptors.h"
|
||||
|
||||
#include "pipe/softpipe/sp_z_surface.h"
|
||||
#include "pipe/p_state.h"
|
||||
|
||||
|
||||
/* 32-bit color index format. Not a public format. */
|
||||
#define COLOR_INDEX32 0x424243
|
||||
@@ -1091,6 +1094,7 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
|
||||
rb->PutValues = put_values_ushort;
|
||||
rb->PutMonoValues = put_mono_values_ushort;
|
||||
rb->DepthBits = 8 * sizeof(GLushort);
|
||||
rb->surface = (struct pipe_surface *) softpipe_new_z_surface(16);
|
||||
pixelSize = sizeof(GLushort);
|
||||
break;
|
||||
case GL_DEPTH_COMPONENT24:
|
||||
@@ -1193,13 +1197,27 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
|
||||
|
||||
/* free old buffer storage */
|
||||
if (rb->Data) {
|
||||
if (rb->surface) {
|
||||
/* pipe surface */
|
||||
}
|
||||
else {
|
||||
/* legacy renderbuffer */
|
||||
_mesa_free(rb->Data);
|
||||
}
|
||||
rb->Data = NULL;
|
||||
}
|
||||
|
||||
if (width > 0 && height > 0) {
|
||||
/* allocate new buffer storage */
|
||||
if (rb->surface) {
|
||||
/* pipe surface */
|
||||
rb->surface->resize(rb->surface, width, height);
|
||||
rb->Data = rb->surface->buffer.ptr;
|
||||
}
|
||||
else {
|
||||
/* legacy renderbuffer */
|
||||
rb->Data = _mesa_malloc(width * height * pixelSize);
|
||||
}
|
||||
if (rb->Data == NULL) {
|
||||
rb->Width = 0;
|
||||
rb->Height = 0;
|
||||
|
@@ -239,6 +239,7 @@ struct pipe_sampler_state
|
||||
|
||||
/**
|
||||
* A mappable buffer (vertex data, pixel data, etc)
|
||||
* XXX replace with "intel_region".
|
||||
*/
|
||||
struct pipe_buffer
|
||||
{
|
||||
@@ -247,7 +248,7 @@ struct pipe_buffer
|
||||
const void *src);
|
||||
void *(*map)(struct pipe_buffer *pb, GLuint access_mode);
|
||||
void (*unmap)(struct pipe_buffer *pb);
|
||||
void *ptr; /**< address, only valid while mapped */
|
||||
GLubyte *ptr; /**< address, only valid while mapped */
|
||||
GLuint mode; /**< PIPE_MAP_x, only valid while mapped */
|
||||
};
|
||||
|
||||
@@ -261,12 +262,13 @@ struct pipe_surface
|
||||
struct pipe_buffer buffer; /**< surfaces can be mapped */
|
||||
GLuint format:5; /**< PIPE_FORMAT_x */
|
||||
GLuint width, height;
|
||||
#if 0
|
||||
GLubyte *ptr;
|
||||
GLint stride;
|
||||
GLuint cpp;
|
||||
GLuint format;
|
||||
#endif
|
||||
|
||||
GLint stride, cpp;
|
||||
GLubyte *ptr; /**< only valid while mapped, may not equal buffer->ptr */
|
||||
|
||||
void *rb; /**< Ptr back to renderbuffer (temporary?) */
|
||||
|
||||
void (*resize)(struct pipe_surface *ps, GLuint width, GLuint height);
|
||||
};
|
||||
|
||||
|
||||
|
@@ -49,6 +49,13 @@ static void map_surfaces(struct softpipe_context *sp)
|
||||
struct pipe_buffer *buf = &sps->surface.buffer;
|
||||
buf->map(buf, PIPE_MAP_READ_WRITE);
|
||||
}
|
||||
|
||||
if (sp->framebuffer.zbuf) {
|
||||
struct softpipe_surface *sps = softpipe_surface(sp->framebuffer.zbuf);
|
||||
struct pipe_buffer *buf = &sps->surface.buffer;
|
||||
buf->map(buf, PIPE_MAP_READ_WRITE);
|
||||
}
|
||||
|
||||
/* XXX depth & stencil bufs */
|
||||
}
|
||||
|
||||
@@ -62,6 +69,12 @@ static void unmap_surfaces(struct softpipe_context *sp)
|
||||
struct pipe_buffer *buf = &sps->surface.buffer;
|
||||
buf->unmap(buf);
|
||||
}
|
||||
|
||||
if (sp->framebuffer.zbuf) {
|
||||
struct softpipe_surface *sps = softpipe_surface(sp->framebuffer.zbuf);
|
||||
struct pipe_buffer *buf = &sps->surface.buffer;
|
||||
buf->unmap(buf);
|
||||
}
|
||||
/* XXX depth & stencil bufs */
|
||||
}
|
||||
|
||||
|
118
src/mesa/pipe/softpipe/sp_z_surface.c
Normal file
118
src/mesa/pipe/softpipe/sp_z_surface.c
Normal file
@@ -0,0 +1,118 @@
|
||||
/**************************************************************************
|
||||
*
|
||||
* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
|
||||
* All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sub license, and/or sell copies of the Software, and to
|
||||
* permit persons to whom the Software is furnished to do so, subject to
|
||||
* the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the
|
||||
* next paragraph) shall be included in all copies or substantial portions
|
||||
* of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
|
||||
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
|
||||
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*
|
||||
**************************************************************************/
|
||||
|
||||
|
||||
/**
|
||||
* Software Z buffer/surface.
|
||||
*
|
||||
* \author Brian Paul
|
||||
*/
|
||||
|
||||
|
||||
#include "main/imports.h"
|
||||
#include "pipe/p_state.h"
|
||||
#include "pipe/p_defines.h"
|
||||
#include "sp_surface.h"
|
||||
#include "sp_z_surface.h"
|
||||
|
||||
static void*
|
||||
z16_map(struct pipe_buffer *pb, GLuint access_mode)
|
||||
{
|
||||
struct softpipe_surface *sps = (struct softpipe_surface *) pb;
|
||||
sps->surface.ptr = pb->ptr;
|
||||
return pb->ptr;
|
||||
}
|
||||
|
||||
static void
|
||||
z16_unmap(struct pipe_buffer *pb)
|
||||
{
|
||||
struct softpipe_surface *sps = (struct softpipe_surface *) pb;
|
||||
sps->surface.ptr = NULL;
|
||||
}
|
||||
|
||||
static void
|
||||
z16_resize(struct pipe_surface *ps, GLuint width, GLuint height)
|
||||
{
|
||||
struct softpipe_surface *sps = (struct softpipe_surface *) ps;
|
||||
|
||||
if (sps->surface.buffer.ptr)
|
||||
free(sps->surface.buffer.ptr);
|
||||
|
||||
ps->buffer.ptr = (GLubyte *) malloc(width * height * sizeof(GLushort));
|
||||
ps->width = width;
|
||||
ps->height = height;
|
||||
|
||||
sps->surface.stride = sps->surface.width;
|
||||
sps->surface.cpp = 2;
|
||||
}
|
||||
|
||||
static void
|
||||
z16_read_quad_z(struct softpipe_surface *sps,
|
||||
GLint x, GLint y, GLuint zzzz[QUAD_SIZE])
|
||||
{
|
||||
const GLushort *src
|
||||
= (GLushort *) sps->surface.ptr + y * sps->surface.stride + x;
|
||||
|
||||
/* converting GLushort to GLuint: */
|
||||
zzzz[0] = src[0];
|
||||
zzzz[1] = src[1];
|
||||
zzzz[2] = src[sps->surface.width];
|
||||
zzzz[3] = src[sps->surface.width + 1];
|
||||
}
|
||||
|
||||
static void
|
||||
z16_write_quad_z(struct softpipe_surface *sps,
|
||||
GLint x, GLint y, const GLuint zzzz[QUAD_SIZE])
|
||||
{
|
||||
GLushort *dst = (GLushort *) sps->surface.ptr + y * sps->surface.stride + x;
|
||||
|
||||
/* converting GLuint to GLushort: */
|
||||
dst[0] = zzzz[0];
|
||||
dst[1] = zzzz[1];
|
||||
dst[sps->surface.width] = zzzz[2];
|
||||
dst[sps->surface.width + 1] = zzzz[3];
|
||||
}
|
||||
|
||||
struct softpipe_surface *
|
||||
softpipe_new_z_surface(GLuint depth)
|
||||
{
|
||||
struct softpipe_surface *sps = CALLOC_STRUCT(softpipe_surface);
|
||||
if (!sps)
|
||||
return NULL;
|
||||
|
||||
/* XXX ignoring depth param for now */
|
||||
|
||||
sps->surface.format = PIPE_FORMAT_U_Z16;
|
||||
|
||||
sps->surface.resize = z16_resize;
|
||||
sps->surface.buffer.map = z16_map;
|
||||
sps->surface.buffer.unmap = z16_unmap;
|
||||
sps->read_quad_z = z16_read_quad_z;
|
||||
sps->write_quad_z = z16_write_quad_z;
|
||||
|
||||
return sps;
|
||||
}
|
37
src/mesa/pipe/softpipe/sp_z_surface.h
Normal file
37
src/mesa/pipe/softpipe/sp_z_surface.h
Normal file
@@ -0,0 +1,37 @@
|
||||
/**************************************************************************
|
||||
*
|
||||
* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
|
||||
* All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sub license, and/or sell copies of the Software, and to
|
||||
* permit persons to whom the Software is furnished to do so, subject to
|
||||
* the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the
|
||||
* next paragraph) shall be included in all copies or substantial portions
|
||||
* of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
|
||||
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
|
||||
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*
|
||||
**************************************************************************/
|
||||
|
||||
|
||||
#ifndef SP_Z_SURFACE_H
|
||||
#define SP_Z_SURFACE_H
|
||||
|
||||
|
||||
extern struct softpipe_surface *
|
||||
softpipe_new_z_surface(GLuint depth);
|
||||
|
||||
|
||||
#endif /* SP_Z_SURFACE_H */
|
@@ -176,6 +176,7 @@ SOFTPIPE_SOURCES = \
|
||||
pipe/softpipe/sp_state_sampler.c \
|
||||
pipe/softpipe/sp_state_setup.c \
|
||||
pipe/softpipe/sp_state_surface.c \
|
||||
pipe/softpipe/sp_z_surface.c \
|
||||
pipe/softpipe/sp_prim_setup.c
|
||||
|
||||
DRAW_SOURCES = \
|
||||
|
@@ -54,22 +54,31 @@ static void
|
||||
update_framebuffer_state( struct st_context *st )
|
||||
{
|
||||
struct pipe_framebuffer_state framebuffer;
|
||||
struct gl_renderbuffer *rb;
|
||||
GLuint i;
|
||||
|
||||
memset(&framebuffer, 0, sizeof(framebuffer));
|
||||
|
||||
/* Examine Mesa's ctx->DrawBuffer->_ColorDrawBuffers state
|
||||
* to determine which surfaces to draw to
|
||||
*/
|
||||
framebuffer.num_cbufs = st->ctx->DrawBuffer->_NumColorDrawBuffers[0];
|
||||
for (i = 0; i < framebuffer.num_cbufs; i++) {
|
||||
framebuffer.cbufs[i] = xmesa_get_color_surface(st->ctx, i);
|
||||
rb = st->ctx->DrawBuffer->_ColorDrawBuffers[0][i];
|
||||
assert(rb->surface);
|
||||
framebuffer.cbufs[i] = rb->surface;
|
||||
}
|
||||
|
||||
if (st->ctx->DrawBuffer->_DepthBuffer/*Attachment[BUFFER_DEPTH].Renderbuffer*/) {
|
||||
framebuffer.zbuf = xmesa_get_z_surface(st->ctx);
|
||||
rb = st->ctx->DrawBuffer->_DepthBuffer;
|
||||
if (rb) {
|
||||
assert(rb->surface);
|
||||
framebuffer.zbuf = rb->Wrapped->surface;
|
||||
}
|
||||
|
||||
if (st->ctx->DrawBuffer->Attachment[BUFFER_STENCIL].Renderbuffer) {
|
||||
framebuffer.sbuf = xmesa_get_stencil_surface(st->ctx);
|
||||
rb = st->ctx->DrawBuffer->_StencilBuffer;
|
||||
if (rb) {
|
||||
assert(rb->surface);
|
||||
framebuffer.sbuf = rb->Wrapped->surface;
|
||||
}
|
||||
|
||||
if (memcmp(&framebuffer, &st->state.framebuffer, sizeof(framebuffer)) != 0) {
|
||||
|
Reference in New Issue
Block a user