radv: Don't include radv_private.h from radv_shader.h
This patch decouples radv_shader.h from any LLVM dependency. Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This commit is contained in:

committed by
Samuel Pitoiset

parent
f27908152b
commit
45638e14fb
81
src/amd/vulkan/radv_constants.h
Normal file
81
src/amd/vulkan/radv_constants.h
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@@ -0,0 +1,81 @@
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/*
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* Copyright © 2016 Red Hat.
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* Copyright © 2016 Bas Nieuwenhuizen
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*
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* based in part on anv driver which is:
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* Copyright © 2015 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#ifndef RADV_CONSTANTS_H
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#define RADV_CONSTANTS_H
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#define ATI_VENDOR_ID 0x1002
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#define MAX_VBS 32
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#define MAX_VERTEX_ATTRIBS 32
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#define MAX_RTS 8
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#define MAX_VIEWPORTS 16
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#define MAX_SCISSORS 16
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#define MAX_DISCARD_RECTANGLES 4
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#define MAX_SAMPLE_LOCATIONS 32
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#define MAX_PUSH_CONSTANTS_SIZE 128
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#define MAX_PUSH_DESCRIPTORS 32
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#define MAX_DYNAMIC_UNIFORM_BUFFERS 16
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#define MAX_DYNAMIC_STORAGE_BUFFERS 8
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#define MAX_DYNAMIC_BUFFERS (MAX_DYNAMIC_UNIFORM_BUFFERS + MAX_DYNAMIC_STORAGE_BUFFERS)
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#define MAX_SAMPLES_LOG2 4
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#define NUM_META_FS_KEYS 12
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#define RADV_MAX_DRM_DEVICES 8
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#define MAX_VIEWS 8
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#define MAX_SO_STREAMS 4
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#define MAX_SO_BUFFERS 4
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#define MAX_SO_OUTPUTS 64
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#define MAX_INLINE_UNIFORM_BLOCK_SIZE (4ull * 1024 * 1024)
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#define MAX_INLINE_UNIFORM_BLOCK_COUNT 64
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#define NUM_DEPTH_CLEAR_PIPELINES 3
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/*
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* This is the point we switch from using CP to compute shader
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* for certain buffer operations.
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*/
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#define RADV_BUFFER_OPS_CS_THRESHOLD 4096
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#define RADV_BUFFER_UPDATE_THRESHOLD 1024
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/* descriptor index into scratch ring offsets */
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#define RING_SCRATCH 0
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#define RING_ESGS_VS 1
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#define RING_ESGS_GS 2
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#define RING_GSVS_VS 3
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#define RING_GSVS_GS 4
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#define RING_HS_TESS_FACTOR 5
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#define RING_HS_TESS_OFFCHIP 6
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#define RING_PS_SAMPLE_POSITIONS 7
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/* max number of descriptor sets */
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#define MAX_SETS 32
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#define RADV_NUM_PHYSICAL_VGPRS 256
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#endif /* RADV_CONSTANTS_H */
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@@ -24,9 +24,9 @@
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#ifndef RADV_DESCRIPTOR_SET_H
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#ifndef RADV_DESCRIPTOR_SET_H
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#define RADV_DESCRIPTOR_SET_H
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#define RADV_DESCRIPTOR_SET_H
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#include <vulkan/vulkan.h>
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#include "radv_constants.h"
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#define MAX_SETS 32
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#include <vulkan/vulkan.h>
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struct radv_descriptor_set_binding_layout {
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struct radv_descriptor_set_binding_layout {
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VkDescriptorType type;
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VkDescriptorType type;
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@@ -55,7 +55,7 @@ struct radv_shader_context {
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LLVMContextRef context;
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LLVMContextRef context;
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LLVMValueRef main_function;
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LLVMValueRef main_function;
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LLVMValueRef descriptor_sets[RADV_UD_MAX_SETS];
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LLVMValueRef descriptor_sets[MAX_SETS];
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LLVMValueRef ring_offsets;
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LLVMValueRef ring_offsets;
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LLVMValueRef vertex_buffers;
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LLVMValueRef vertex_buffers;
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@@ -4342,7 +4342,7 @@ LLVMModuleRef ac_translate_nir_to_llvm(struct ac_llvm_compiler *ac_llvm,
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for(int i = 0; i < shader_count; ++i)
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for(int i = 0; i < shader_count; ++i)
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radv_nir_shader_info_pass(shaders[i], options, &shader_info->info);
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radv_nir_shader_info_pass(shaders[i], options, &shader_info->info);
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for (i = 0; i < RADV_UD_MAX_SETS; i++)
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for (i = 0; i < MAX_SETS; i++)
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shader_info->user_sgprs_locs.descriptor_sets[i].sgpr_idx = -1;
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shader_info->user_sgprs_locs.descriptor_sets[i].sgpr_idx = -1;
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for (i = 0; i < AC_UD_MAX_UD; i++)
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for (i = 0; i < AC_UD_MAX_UD; i++)
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shader_info->user_sgprs_locs.shader_data[i].sgpr_idx = -1;
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shader_info->user_sgprs_locs.shader_data[i].sgpr_idx = -1;
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@@ -60,6 +60,7 @@
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#include "ac_surface.h"
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#include "ac_surface.h"
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#include "ac_llvm_build.h"
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#include "ac_llvm_build.h"
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#include "ac_llvm_util.h"
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#include "ac_llvm_util.h"
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#include "radv_constants.h"
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#include "radv_descriptor_set.h"
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#include "radv_descriptor_set.h"
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#include "radv_extensions.h"
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#include "radv_extensions.h"
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#include "sid.h"
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#include "sid.h"
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@@ -94,40 +95,6 @@ struct gfx10_format {
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#include "gfx10_format_table.h"
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#include "gfx10_format_table.h"
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#define ATI_VENDOR_ID 0x1002
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#define MAX_VBS 32
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#define MAX_VERTEX_ATTRIBS 32
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#define MAX_RTS 8
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#define MAX_VIEWPORTS 16
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#define MAX_SCISSORS 16
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#define MAX_DISCARD_RECTANGLES 4
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#define MAX_SAMPLE_LOCATIONS 32
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#define MAX_PUSH_CONSTANTS_SIZE 128
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#define MAX_PUSH_DESCRIPTORS 32
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#define MAX_DYNAMIC_UNIFORM_BUFFERS 16
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#define MAX_DYNAMIC_STORAGE_BUFFERS 8
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#define MAX_DYNAMIC_BUFFERS (MAX_DYNAMIC_UNIFORM_BUFFERS + MAX_DYNAMIC_STORAGE_BUFFERS)
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#define MAX_SAMPLES_LOG2 4
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#define NUM_META_FS_KEYS 12
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#define RADV_MAX_DRM_DEVICES 8
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#define MAX_VIEWS 8
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#define MAX_SO_STREAMS 4
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#define MAX_SO_BUFFERS 4
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#define MAX_SO_OUTPUTS 64
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#define MAX_INLINE_UNIFORM_BLOCK_SIZE (4ull * 1024 * 1024)
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#define MAX_INLINE_UNIFORM_BLOCK_COUNT 64
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#define NUM_DEPTH_CLEAR_PIPELINES 3
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/*
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* This is the point we switch from using CP to compute shader
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* for certain buffer operations.
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*/
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#define RADV_BUFFER_OPS_CS_THRESHOLD 4096
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#define RADV_BUFFER_UPDATE_THRESHOLD 1024
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enum radv_mem_heap {
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enum radv_mem_heap {
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RADV_MEM_HEAP_VRAM,
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RADV_MEM_HEAP_VRAM,
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RADV_MEM_HEAP_VRAM_CPU_ACCESS,
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RADV_MEM_HEAP_VRAM_CPU_ACCESS,
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@@ -80,6 +80,50 @@ static const struct nir_shader_compiler_options nir_options = {
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.use_interpolated_input_intrinsics = true,
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.use_interpolated_input_intrinsics = true,
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};
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};
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bool
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radv_can_dump_shader(struct radv_device *device,
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struct radv_shader_module *module,
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bool is_gs_copy_shader)
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{
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if (!(device->instance->debug_flags & RADV_DEBUG_DUMP_SHADERS))
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return false;
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/* Only dump non-meta shaders, useful for debugging purposes. */
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return (module && !module->nir) || is_gs_copy_shader;
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}
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bool
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radv_can_dump_shader_stats(struct radv_device *device,
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struct radv_shader_module *module)
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{
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/* Only dump non-meta shader stats. */
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return device->instance->debug_flags & RADV_DEBUG_DUMP_SHADER_STATS &&
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module && !module->nir;
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}
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unsigned shader_io_get_unique_index(gl_varying_slot slot)
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{
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/* handle patch indices separate */
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if (slot == VARYING_SLOT_TESS_LEVEL_OUTER)
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return 0;
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if (slot == VARYING_SLOT_TESS_LEVEL_INNER)
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return 1;
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if (slot >= VARYING_SLOT_PATCH0 && slot <= VARYING_SLOT_TESS_MAX)
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return 2 + (slot - VARYING_SLOT_PATCH0);
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if (slot == VARYING_SLOT_POS)
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return 0;
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if (slot == VARYING_SLOT_PSIZ)
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return 1;
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if (slot == VARYING_SLOT_CLIP_DIST0)
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return 2;
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if (slot == VARYING_SLOT_CLIP_DIST1)
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return 3;
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/* 3 is reserved for clip dist as well */
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if (slot >= VARYING_SLOT_VAR0 && slot <= VARYING_SLOT_VAR31)
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return 4 + (slot - VARYING_SLOT_VAR0);
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unreachable("illegal slot in get unique index\n");
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}
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VkResult radv_CreateShaderModule(
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VkResult radv_CreateShaderModule(
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VkDevice _device,
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VkDevice _device,
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const VkShaderModuleCreateInfo* pCreateInfo,
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const VkShaderModuleCreateInfo* pCreateInfo,
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@@ -28,25 +28,14 @@
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#ifndef RADV_SHADER_H
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#ifndef RADV_SHADER_H
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#define RADV_SHADER_H
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#define RADV_SHADER_H
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#include "radv_debug.h"
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#include "ac_binary.h"
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#include "radv_private.h"
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#include "amd_family.h"
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#include "radv_constants.h"
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#include "nir/nir.h"
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#include "nir/nir.h"
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#include "vulkan/vulkan.h"
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/* descriptor index into scratch ring offsets */
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struct radv_device;
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#define RING_SCRATCH 0
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#define RING_ESGS_VS 1
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#define RING_ESGS_GS 2
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#define RING_GSVS_VS 3
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#define RING_GSVS_GS 4
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#define RING_HS_TESS_FACTOR 5
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#define RING_HS_TESS_OFFCHIP 6
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#define RING_PS_SAMPLE_POSITIONS 7
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// Match MAX_SETS from radv_descriptor_set.h
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#define RADV_UD_MAX_SETS MAX_SETS
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#define RADV_NUM_PHYSICAL_VGPRS 256
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struct radv_shader_module {
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struct radv_shader_module {
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struct nir_shader *nir;
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struct nir_shader *nir;
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@@ -238,7 +227,7 @@ struct radv_userdata_info {
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};
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};
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struct radv_userdata_locations {
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struct radv_userdata_locations {
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struct radv_userdata_info descriptor_sets[RADV_UD_MAX_SETS];
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struct radv_userdata_info descriptor_sets[MAX_SETS];
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struct radv_userdata_info shader_data[AC_UD_MAX_UD];
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struct radv_userdata_info shader_data[AC_UD_MAX_UD];
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uint32_t descriptor_sets_enabled;
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uint32_t descriptor_sets_enabled;
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};
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};
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@@ -431,48 +420,16 @@ radv_shader_dump_stats(struct radv_device *device,
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gl_shader_stage stage,
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gl_shader_stage stage,
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FILE *file);
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FILE *file);
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static inline bool
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bool
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radv_can_dump_shader(struct radv_device *device,
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radv_can_dump_shader(struct radv_device *device,
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struct radv_shader_module *module,
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struct radv_shader_module *module,
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bool is_gs_copy_shader)
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bool is_gs_copy_shader);
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{
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if (!(device->instance->debug_flags & RADV_DEBUG_DUMP_SHADERS))
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return false;
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/* Only dump non-meta shaders, useful for debugging purposes. */
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bool
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return (module && !module->nir) || is_gs_copy_shader;
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}
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static inline bool
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radv_can_dump_shader_stats(struct radv_device *device,
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radv_can_dump_shader_stats(struct radv_device *device,
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struct radv_shader_module *module)
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struct radv_shader_module *module);
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{
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/* Only dump non-meta shader stats. */
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return device->instance->debug_flags & RADV_DEBUG_DUMP_SHADER_STATS &&
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module && !module->nir;
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}
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static inline unsigned shader_io_get_unique_index(gl_varying_slot slot)
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unsigned
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{
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shader_io_get_unique_index(gl_varying_slot slot);
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/* handle patch indices separate */
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if (slot == VARYING_SLOT_TESS_LEVEL_OUTER)
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return 0;
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if (slot == VARYING_SLOT_TESS_LEVEL_INNER)
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return 1;
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if (slot >= VARYING_SLOT_PATCH0 && slot <= VARYING_SLOT_TESS_MAX)
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return 2 + (slot - VARYING_SLOT_PATCH0);
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if (slot == VARYING_SLOT_POS)
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return 0;
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if (slot == VARYING_SLOT_PSIZ)
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return 1;
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if (slot == VARYING_SLOT_CLIP_DIST0)
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return 2;
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if (slot == VARYING_SLOT_CLIP_DIST1)
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return 3;
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/* 3 is reserved for clip dist as well */
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if (slot >= VARYING_SLOT_VAR0 && slot <= VARYING_SLOT_VAR31)
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return 4 + (slot - VARYING_SLOT_VAR0);
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unreachable("illegal slot in get unique index\n");
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}
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#endif
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#endif
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