st/mesa: Use ShaderCacheSerializeDriverBlob driver function

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
This commit is contained in:
Jordan Justen
2018-04-19 16:20:53 -07:00
parent c510dd22a9
commit 450f00e39d

View File

@@ -759,10 +759,12 @@ st_init_driver_functions(struct pipe_screen *screen,
screen->get_shader_param(screen, PIPE_SHADER_VERTEX,
PIPE_SHADER_CAP_PREFERRED_IR);
if (preferred_ir == PIPE_SHADER_IR_NIR) {
functions->ShaderCacheSerializeDriverBlob = st_serialise_nir_program;
functions->ProgramBinarySerializeDriverBlob = st_serialise_nir_program;
functions->ProgramBinaryDeserializeDriverBlob =
st_deserialise_nir_program;
} else {
functions->ShaderCacheSerializeDriverBlob = st_serialise_tgsi_program;
functions->ProgramBinarySerializeDriverBlob = st_serialise_tgsi_program;
functions->ProgramBinaryDeserializeDriverBlob =
st_deserialise_tgsi_program;