softpipe: define SP_MAX_TEXTURE_2D/3D_LEVELS

This commit is contained in:
Brian Paul
2010-03-08 13:56:44 -07:00
parent d73fadf211
commit 44eec28023
2 changed files with 9 additions and 5 deletions

View File

@@ -83,11 +83,11 @@ softpipe_get_param(struct pipe_screen *screen, int param)
case PIPE_CAP_TEXTURE_SHADOW_MAP:
return 1;
case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
return 13; /* max 4Kx4K */
return SP_MAX_TEXTURE_2D_LEVELS;
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
return 9; /* max 256x256x256 */
return SP_MAX_TEXTURE_3D_LEVELS;
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
return 13; /* max 4Kx4K */
return SP_MAX_TEXTURE_2D_LEVELS;
case PIPE_CAP_TGSI_CONT_SUPPORTED:
return 1;
case PIPE_CAP_BLEND_EQUATION_SEPARATE:

View File

@@ -33,6 +33,10 @@
#include "pipe/p_video_state.h"
#define SP_MAX_TEXTURE_2D_LEVELS 13 /* 4K x 4K */
#define SP_MAX_TEXTURE_3D_LEVELS 9 /* 512 x 512 x 512 */
struct pipe_context;
struct pipe_screen;
struct softpipe_context;
@@ -42,8 +46,8 @@ struct softpipe_texture
{
struct pipe_texture base;
unsigned long level_offset[PIPE_MAX_TEXTURE_LEVELS];
unsigned stride[PIPE_MAX_TEXTURE_LEVELS];
unsigned long level_offset[SP_MAX_TEXTURE_2D_LEVELS];
unsigned stride[SP_MAX_TEXTURE_2D_LEVELS];
/* The data is held here:
*/