better front-plane clip test
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@@ -33,6 +33,7 @@
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GLenum doubleBuffer;
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float Z = -6;
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static void Init(void)
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{
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@@ -40,30 +41,36 @@ static void Init(void)
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fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
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fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
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glClearColor(0.0, 0.0, 1.0, 0.0);
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fprintf(stderr, "Press z/Z to translate quad\n");
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glClearColor(0.0, 0.0, 1.0, 0.0);
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}
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static void Reshape(int width, int height)
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{
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glViewport(0, 0, (GLint)width, (GLint)height);
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glMatrixMode(GL_PROJECTION);
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glLoadIdentity();
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glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
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glFrustum(-1.0, 1.0, -1.0, 1.0, 5, 100.0);
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glMatrixMode(GL_MODELVIEW);
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}
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static void Key(unsigned char key, int x, int y)
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{
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switch (key) {
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case 27:
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exit(1);
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default:
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return;
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case 'z':
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Z += 0.5;
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break;
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case 'Z':
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Z -= 0.5;
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break;
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case 27:
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exit(1);
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default:
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return;
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}
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printf("Z = %f\n", Z);
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glutPostRedisplay();
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}
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@@ -71,17 +78,22 @@ static void Draw(void)
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{
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glClear(GL_COLOR_BUFFER_BIT);
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glPushMatrix();
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glTranslatef(0, -0.5, Z);
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glBegin(GL_QUADS);
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glColor3f(1,0,0);
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glVertex3f( 0.9, -0.9, 30.0);
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glVertex3f( -0.8, 0, -4.0);
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glColor3f(1,1,0);
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glVertex3f( 0.9, 0.9, 30.0);
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glVertex3f( 0.8, 0, -4.0);
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glColor3f(1,0,1);
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glVertex3f(-1.9, 0.9, 30.0);
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glVertex3f( 0.8, 0, 4.0);
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glColor3f(0,1,1);
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glVertex3f(-1.9, -0.9, -30.0);
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glVertex3f( -0.8, 0, 4.0);
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glEnd();
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glPopMatrix();
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glFlush();
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if (doubleBuffer) {
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@@ -118,7 +130,8 @@ int main(int argc, char **argv)
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exit(1);
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}
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glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250);
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glutInitWindowPosition(0, 0);
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glutInitWindowSize( 250, 250);
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type = GLUT_RGB;
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type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
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@@ -134,5 +147,5 @@ int main(int argc, char **argv)
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glutKeyboardFunc(Key);
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glutDisplayFunc(Draw);
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glutMainLoop();
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return 0;
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return 0;
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}
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