Add missing GLAPIENTRY

This commit is contained in:
Karl Schultz
2003-12-04 20:43:24 +00:00
parent d6745697b6
commit 44c00033f2
2 changed files with 122 additions and 118 deletions

View File

@@ -745,177 +745,177 @@ static void enum_error( void )
_mesa_compile_error( ctx, GL_INVALID_ENUM, "glVertexAttrib" ); _mesa_compile_error( ctx, GL_INVALID_ENUM, "glVertexAttrib" );
} }
static void _save_Vertex2f( GLfloat x, GLfloat y ) static void GLAPIENTRY _save_Vertex2f( GLfloat x, GLfloat y )
{ {
DISPATCH_ATTR2F( _TNL_ATTRIB_POS, x, y ); DISPATCH_ATTR2F( _TNL_ATTRIB_POS, x, y );
} }
static void _save_Vertex2fv( const GLfloat *v ) static void GLAPIENTRY _save_Vertex2fv( const GLfloat *v )
{ {
DISPATCH_ATTR2FV( _TNL_ATTRIB_POS, v ); DISPATCH_ATTR2FV( _TNL_ATTRIB_POS, v );
} }
static void _save_Vertex3f( GLfloat x, GLfloat y, GLfloat z ) static void GLAPIENTRY _save_Vertex3f( GLfloat x, GLfloat y, GLfloat z )
{ {
DISPATCH_ATTR3F( _TNL_ATTRIB_POS, x, y, z ); DISPATCH_ATTR3F( _TNL_ATTRIB_POS, x, y, z );
} }
static void _save_Vertex3fv( const GLfloat *v ) static void GLAPIENTRY _save_Vertex3fv( const GLfloat *v )
{ {
DISPATCH_ATTR3FV( _TNL_ATTRIB_POS, v ); DISPATCH_ATTR3FV( _TNL_ATTRIB_POS, v );
} }
static void _save_Vertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) static void GLAPIENTRY _save_Vertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w )
{ {
DISPATCH_ATTR4F( _TNL_ATTRIB_POS, x, y, z, w ); DISPATCH_ATTR4F( _TNL_ATTRIB_POS, x, y, z, w );
} }
static void _save_Vertex4fv( const GLfloat *v ) static void GLAPIENTRY _save_Vertex4fv( const GLfloat *v )
{ {
DISPATCH_ATTR4FV( _TNL_ATTRIB_POS, v ); DISPATCH_ATTR4FV( _TNL_ATTRIB_POS, v );
} }
static void _save_TexCoord1f( GLfloat x ) static void GLAPIENTRY _save_TexCoord1f( GLfloat x )
{ {
DISPATCH_ATTR1F( _TNL_ATTRIB_TEX0, x ); DISPATCH_ATTR1F( _TNL_ATTRIB_TEX0, x );
} }
static void _save_TexCoord1fv( const GLfloat *v ) static void GLAPIENTRY _save_TexCoord1fv( const GLfloat *v )
{ {
DISPATCH_ATTR1FV( _TNL_ATTRIB_TEX0, v ); DISPATCH_ATTR1FV( _TNL_ATTRIB_TEX0, v );
} }
static void _save_TexCoord2f( GLfloat x, GLfloat y ) static void GLAPIENTRY _save_TexCoord2f( GLfloat x, GLfloat y )
{ {
DISPATCH_ATTR2F( _TNL_ATTRIB_TEX0, x, y ); DISPATCH_ATTR2F( _TNL_ATTRIB_TEX0, x, y );
} }
static void _save_TexCoord2fv( const GLfloat *v ) static void GLAPIENTRY _save_TexCoord2fv( const GLfloat *v )
{ {
DISPATCH_ATTR2FV( _TNL_ATTRIB_TEX0, v ); DISPATCH_ATTR2FV( _TNL_ATTRIB_TEX0, v );
} }
static void _save_TexCoord3f( GLfloat x, GLfloat y, GLfloat z ) static void GLAPIENTRY _save_TexCoord3f( GLfloat x, GLfloat y, GLfloat z )
{ {
DISPATCH_ATTR3F( _TNL_ATTRIB_TEX0, x, y, z ); DISPATCH_ATTR3F( _TNL_ATTRIB_TEX0, x, y, z );
} }
static void _save_TexCoord3fv( const GLfloat *v ) static void GLAPIENTRY _save_TexCoord3fv( const GLfloat *v )
{ {
DISPATCH_ATTR3FV( _TNL_ATTRIB_TEX0, v ); DISPATCH_ATTR3FV( _TNL_ATTRIB_TEX0, v );
} }
static void _save_TexCoord4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) static void GLAPIENTRY _save_TexCoord4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w )
{ {
DISPATCH_ATTR4F( _TNL_ATTRIB_TEX0, x, y, z, w ); DISPATCH_ATTR4F( _TNL_ATTRIB_TEX0, x, y, z, w );
} }
static void _save_TexCoord4fv( const GLfloat *v ) static void GLAPIENTRY _save_TexCoord4fv( const GLfloat *v )
{ {
DISPATCH_ATTR4FV( _TNL_ATTRIB_TEX0, v ); DISPATCH_ATTR4FV( _TNL_ATTRIB_TEX0, v );
} }
static void _save_Normal3f( GLfloat x, GLfloat y, GLfloat z ) static void GLAPIENTRY _save_Normal3f( GLfloat x, GLfloat y, GLfloat z )
{ {
DISPATCH_ATTR3F( _TNL_ATTRIB_NORMAL, x, y, z ); DISPATCH_ATTR3F( _TNL_ATTRIB_NORMAL, x, y, z );
} }
static void _save_Normal3fv( const GLfloat *v ) static void GLAPIENTRY _save_Normal3fv( const GLfloat *v )
{ {
DISPATCH_ATTR3FV( _TNL_ATTRIB_NORMAL, v ); DISPATCH_ATTR3FV( _TNL_ATTRIB_NORMAL, v );
} }
static void _save_FogCoordfEXT( GLfloat x ) static void GLAPIENTRY _save_FogCoordfEXT( GLfloat x )
{ {
DISPATCH_ATTR1F( _TNL_ATTRIB_FOG, x ); DISPATCH_ATTR1F( _TNL_ATTRIB_FOG, x );
} }
static void _save_FogCoordfvEXT( const GLfloat *v ) static void GLAPIENTRY _save_FogCoordfvEXT( const GLfloat *v )
{ {
DISPATCH_ATTR1FV( _TNL_ATTRIB_FOG, v ); DISPATCH_ATTR1FV( _TNL_ATTRIB_FOG, v );
} }
static void _save_Color3f( GLfloat x, GLfloat y, GLfloat z ) static void GLAPIENTRY _save_Color3f( GLfloat x, GLfloat y, GLfloat z )
{ {
DISPATCH_ATTR3F( _TNL_ATTRIB_COLOR0, x, y, z ); DISPATCH_ATTR3F( _TNL_ATTRIB_COLOR0, x, y, z );
} }
static void _save_Color3fv( const GLfloat *v ) static void GLAPIENTRY _save_Color3fv( const GLfloat *v )
{ {
DISPATCH_ATTR3FV( _TNL_ATTRIB_COLOR0, v ); DISPATCH_ATTR3FV( _TNL_ATTRIB_COLOR0, v );
} }
static void _save_Color4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) static void GLAPIENTRY _save_Color4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w )
{ {
DISPATCH_ATTR4F( _TNL_ATTRIB_COLOR0, x, y, z, w ); DISPATCH_ATTR4F( _TNL_ATTRIB_COLOR0, x, y, z, w );
} }
static void _save_Color4fv( const GLfloat *v ) static void GLAPIENTRY _save_Color4fv( const GLfloat *v )
{ {
DISPATCH_ATTR4FV( _TNL_ATTRIB_COLOR0, v ); DISPATCH_ATTR4FV( _TNL_ATTRIB_COLOR0, v );
} }
static void _save_SecondaryColor3fEXT( GLfloat x, GLfloat y, GLfloat z ) static void GLAPIENTRY _save_SecondaryColor3fEXT( GLfloat x, GLfloat y, GLfloat z )
{ {
DISPATCH_ATTR3F( _TNL_ATTRIB_COLOR1, x, y, z ); DISPATCH_ATTR3F( _TNL_ATTRIB_COLOR1, x, y, z );
} }
static void _save_SecondaryColor3fvEXT( const GLfloat *v ) static void GLAPIENTRY _save_SecondaryColor3fvEXT( const GLfloat *v )
{ {
DISPATCH_ATTR3FV( _TNL_ATTRIB_COLOR1, v ); DISPATCH_ATTR3FV( _TNL_ATTRIB_COLOR1, v );
} }
static void _save_MultiTexCoord1f( GLenum target, GLfloat x ) static void GLAPIENTRY _save_MultiTexCoord1f( GLenum target, GLfloat x )
{ {
GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0; GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0;
DISPATCH_ATTR1F( attr, x ); DISPATCH_ATTR1F( attr, x );
} }
static void _save_MultiTexCoord1fv( GLenum target, const GLfloat *v ) static void GLAPIENTRY _save_MultiTexCoord1fv( GLenum target, const GLfloat *v )
{ {
GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0; GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0;
DISPATCH_ATTR1FV( attr, v ); DISPATCH_ATTR1FV( attr, v );
} }
static void _save_MultiTexCoord2f( GLenum target, GLfloat x, GLfloat y ) static void GLAPIENTRY _save_MultiTexCoord2f( GLenum target, GLfloat x, GLfloat y )
{ {
GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0; GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0;
DISPATCH_ATTR2F( attr, x, y ); DISPATCH_ATTR2F( attr, x, y );
} }
static void _save_MultiTexCoord2fv( GLenum target, const GLfloat *v ) static void GLAPIENTRY _save_MultiTexCoord2fv( GLenum target, const GLfloat *v )
{ {
GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0; GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0;
DISPATCH_ATTR2FV( attr, v ); DISPATCH_ATTR2FV( attr, v );
} }
static void _save_MultiTexCoord3f( GLenum target, GLfloat x, GLfloat y, static void GLAPIENTRY _save_MultiTexCoord3f( GLenum target, GLfloat x, GLfloat y,
GLfloat z) GLfloat z)
{ {
GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0; GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0;
DISPATCH_ATTR3F( attr, x, y, z ); DISPATCH_ATTR3F( attr, x, y, z );
} }
static void _save_MultiTexCoord3fv( GLenum target, const GLfloat *v ) static void GLAPIENTRY _save_MultiTexCoord3fv( GLenum target, const GLfloat *v )
{ {
GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0; GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0;
DISPATCH_ATTR3FV( attr, v ); DISPATCH_ATTR3FV( attr, v );
} }
static void _save_MultiTexCoord4f( GLenum target, GLfloat x, GLfloat y, static void GLAPIENTRY _save_MultiTexCoord4f( GLenum target, GLfloat x, GLfloat y,
GLfloat z, GLfloat w ) GLfloat z, GLfloat w )
{ {
GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0; GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0;
DISPATCH_ATTR4F( attr, x, y, z, w ); DISPATCH_ATTR4F( attr, x, y, z, w );
} }
static void _save_MultiTexCoord4fv( GLenum target, const GLfloat *v ) static void GLAPIENTRY _save_MultiTexCoord4fv( GLenum target, const GLfloat *v )
{ {
GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0; GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0;
DISPATCH_ATTR4FV( attr, v ); DISPATCH_ATTR4FV( attr, v );
} }
static void _save_VertexAttrib1fNV( GLuint index, GLfloat x ) static void GLAPIENTRY _save_VertexAttrib1fNV( GLuint index, GLfloat x )
{ {
if (index < VERT_ATTRIB_MAX) if (index < VERT_ATTRIB_MAX)
DISPATCH_ATTR1F( index, x ); DISPATCH_ATTR1F( index, x );
@@ -923,7 +923,7 @@ static void _save_VertexAttrib1fNV( GLuint index, GLfloat x )
enum_error(); enum_error();
} }
static void _save_VertexAttrib1fvNV( GLuint index, const GLfloat *v ) static void GLAPIENTRY _save_VertexAttrib1fvNV( GLuint index, const GLfloat *v )
{ {
if (index < VERT_ATTRIB_MAX) if (index < VERT_ATTRIB_MAX)
DISPATCH_ATTR1FV( index, v ); DISPATCH_ATTR1FV( index, v );
@@ -931,7 +931,7 @@ static void _save_VertexAttrib1fvNV( GLuint index, const GLfloat *v )
enum_error(); enum_error();
} }
static void _save_VertexAttrib2fNV( GLuint index, GLfloat x, GLfloat y ) static void GLAPIENTRY _save_VertexAttrib2fNV( GLuint index, GLfloat x, GLfloat y )
{ {
if (index < VERT_ATTRIB_MAX) if (index < VERT_ATTRIB_MAX)
DISPATCH_ATTR2F( index, x, y ); DISPATCH_ATTR2F( index, x, y );
@@ -939,7 +939,7 @@ static void _save_VertexAttrib2fNV( GLuint index, GLfloat x, GLfloat y )
enum_error(); enum_error();
} }
static void _save_VertexAttrib2fvNV( GLuint index, const GLfloat *v ) static void GLAPIENTRY _save_VertexAttrib2fvNV( GLuint index, const GLfloat *v )
{ {
if (index < VERT_ATTRIB_MAX) if (index < VERT_ATTRIB_MAX)
DISPATCH_ATTR2FV( index, v ); DISPATCH_ATTR2FV( index, v );
@@ -947,7 +947,7 @@ static void _save_VertexAttrib2fvNV( GLuint index, const GLfloat *v )
enum_error(); enum_error();
} }
static void _save_VertexAttrib3fNV( GLuint index, GLfloat x, GLfloat y, static void GLAPIENTRY _save_VertexAttrib3fNV( GLuint index, GLfloat x, GLfloat y,
GLfloat z ) GLfloat z )
{ {
if (index < VERT_ATTRIB_MAX) if (index < VERT_ATTRIB_MAX)
@@ -956,7 +956,7 @@ static void _save_VertexAttrib3fNV( GLuint index, GLfloat x, GLfloat y,
enum_error(); enum_error();
} }
static void _save_VertexAttrib3fvNV( GLuint index, const GLfloat *v ) static void GLAPIENTRY _save_VertexAttrib3fvNV( GLuint index, const GLfloat *v )
{ {
if (index < VERT_ATTRIB_MAX) if (index < VERT_ATTRIB_MAX)
DISPATCH_ATTR3FV( index, v ); DISPATCH_ATTR3FV( index, v );
@@ -964,7 +964,7 @@ static void _save_VertexAttrib3fvNV( GLuint index, const GLfloat *v )
enum_error(); enum_error();
} }
static void _save_VertexAttrib4fNV( GLuint index, GLfloat x, GLfloat y, static void GLAPIENTRY _save_VertexAttrib4fNV( GLuint index, GLfloat x, GLfloat y,
GLfloat z, GLfloat w ) GLfloat z, GLfloat w )
{ {
if (index < VERT_ATTRIB_MAX) if (index < VERT_ATTRIB_MAX)
@@ -973,7 +973,7 @@ static void _save_VertexAttrib4fNV( GLuint index, GLfloat x, GLfloat y,
enum_error(); enum_error();
} }
static void _save_VertexAttrib4fvNV( GLuint index, const GLfloat *v ) static void GLAPIENTRY _save_VertexAttrib4fvNV( GLuint index, const GLfloat *v )
{ {
if (index < VERT_ATTRIB_MAX) if (index < VERT_ATTRIB_MAX)
DISPATCH_ATTR4FV( index, v ); DISPATCH_ATTR4FV( index, v );
@@ -1023,7 +1023,7 @@ do { \
/* NOTE: Have to remove/deal-with colormaterial crossovers, probably /* NOTE: Have to remove/deal-with colormaterial crossovers, probably
* later on - in the meantime just store everything. * later on - in the meantime just store everything.
*/ */
static void _save_Materialfv( GLenum face, GLenum pname, static void GLAPIENTRY _save_Materialfv( GLenum face, GLenum pname,
const GLfloat *params ) const GLfloat *params )
{ {
GET_CURRENT_CONTEXT( ctx ); GET_CURRENT_CONTEXT( ctx );
@@ -1075,22 +1075,22 @@ do { \
} while (0) } while (0)
static void _save_EdgeFlag( GLboolean b ) static void GLAPIENTRY _save_EdgeFlag( GLboolean b )
{ {
IDX_ATTR( _TNL_ATTRIB_EDGEFLAG, (GLfloat)b ); IDX_ATTR( _TNL_ATTRIB_EDGEFLAG, (GLfloat)b );
} }
static void _save_EdgeFlagv( const GLboolean *v ) static void GLAPIENTRY _save_EdgeFlagv( const GLboolean *v )
{ {
IDX_ATTR( _TNL_ATTRIB_EDGEFLAG, (GLfloat)(v[0]) ); IDX_ATTR( _TNL_ATTRIB_EDGEFLAG, (GLfloat)(v[0]) );
} }
static void _save_Indexf( GLfloat f ) static void GLAPIENTRY _save_Indexf( GLfloat f )
{ {
IDX_ATTR( _TNL_ATTRIB_INDEX, f ); IDX_ATTR( _TNL_ATTRIB_INDEX, f );
} }
static void _save_Indexfv( const GLfloat *f ) static void GLAPIENTRY _save_Indexfv( const GLfloat *f )
{ {
IDX_ATTR( _TNL_ATTRIB_INDEX, f[0] ); IDX_ATTR( _TNL_ATTRIB_INDEX, f[0] );
} }
@@ -1118,56 +1118,56 @@ do { \
ctx->Driver.SaveNeedFlush = 0; \ ctx->Driver.SaveNeedFlush = 0; \
} while (0) } while (0)
static void _save_EvalCoord1f( GLfloat u ) static void GLAPIENTRY _save_EvalCoord1f( GLfloat u )
{ {
GET_CURRENT_CONTEXT(ctx); GET_CURRENT_CONTEXT(ctx);
FALLBACK(ctx); FALLBACK(ctx);
ctx->Save->EvalCoord1f( u ); ctx->Save->EvalCoord1f( u );
} }
static void _save_EvalCoord1fv( const GLfloat *v ) static void GLAPIENTRY _save_EvalCoord1fv( const GLfloat *v )
{ {
GET_CURRENT_CONTEXT(ctx); GET_CURRENT_CONTEXT(ctx);
FALLBACK(ctx); FALLBACK(ctx);
ctx->Save->EvalCoord1fv( v ); ctx->Save->EvalCoord1fv( v );
} }
static void _save_EvalCoord2f( GLfloat u, GLfloat v ) static void GLAPIENTRY _save_EvalCoord2f( GLfloat u, GLfloat v )
{ {
GET_CURRENT_CONTEXT(ctx); GET_CURRENT_CONTEXT(ctx);
FALLBACK(ctx); FALLBACK(ctx);
ctx->Save->EvalCoord2f( u, v ); ctx->Save->EvalCoord2f( u, v );
} }
static void _save_EvalCoord2fv( const GLfloat *v ) static void GLAPIENTRY _save_EvalCoord2fv( const GLfloat *v )
{ {
GET_CURRENT_CONTEXT(ctx); GET_CURRENT_CONTEXT(ctx);
FALLBACK(ctx); FALLBACK(ctx);
ctx->Save->EvalCoord2fv( v ); ctx->Save->EvalCoord2fv( v );
} }
static void _save_EvalPoint1( GLint i ) static void GLAPIENTRY _save_EvalPoint1( GLint i )
{ {
GET_CURRENT_CONTEXT(ctx); GET_CURRENT_CONTEXT(ctx);
FALLBACK(ctx); FALLBACK(ctx);
ctx->Save->EvalPoint1( i ); ctx->Save->EvalPoint1( i );
} }
static void _save_EvalPoint2( GLint i, GLint j ) static void GLAPIENTRY _save_EvalPoint2( GLint i, GLint j )
{ {
GET_CURRENT_CONTEXT(ctx); GET_CURRENT_CONTEXT(ctx);
FALLBACK(ctx); FALLBACK(ctx);
ctx->Save->EvalPoint2( i, j ); ctx->Save->EvalPoint2( i, j );
} }
static void _save_CallList( GLuint l ) static void GLAPIENTRY _save_CallList( GLuint l )
{ {
GET_CURRENT_CONTEXT(ctx); GET_CURRENT_CONTEXT(ctx);
FALLBACK(ctx); FALLBACK(ctx);
ctx->Save->CallList( l ); ctx->Save->CallList( l );
} }
static void _save_CallLists( GLsizei n, GLenum type, const GLvoid *v ) static void GLAPIENTRY _save_CallLists( GLsizei n, GLenum type, const GLvoid *v )
{ {
GET_CURRENT_CONTEXT(ctx); GET_CURRENT_CONTEXT(ctx);
FALLBACK(ctx); FALLBACK(ctx);
@@ -1202,7 +1202,7 @@ static GLboolean _save_NotifyBegin( GLcontext *ctx, GLenum mode )
static void _save_End( void ) static void GLAPIENTRY _save_End( void )
{ {
GET_CURRENT_CONTEXT( ctx ); GET_CURRENT_CONTEXT( ctx );
TNLcontext *tnl = TNL_CONTEXT(ctx); TNLcontext *tnl = TNL_CONTEXT(ctx);
@@ -1229,7 +1229,7 @@ static void _save_End( void )
/* These are all errors as this vtxfmt is only installed inside /* These are all errors as this vtxfmt is only installed inside
* begin/end pairs. * begin/end pairs.
*/ */
static void _save_DrawElements(GLenum mode, GLsizei count, GLenum type, static void GLAPIENTRY _save_DrawElements(GLenum mode, GLsizei count, GLenum type,
const GLvoid *indices) const GLvoid *indices)
{ {
GET_CURRENT_CONTEXT(ctx); GET_CURRENT_CONTEXT(ctx);
@@ -1237,7 +1237,7 @@ static void _save_DrawElements(GLenum mode, GLsizei count, GLenum type,
} }
static void _save_DrawRangeElements(GLenum mode, static void GLAPIENTRY _save_DrawRangeElements(GLenum mode,
GLuint start, GLuint end, GLuint start, GLuint end,
GLsizei count, GLenum type, GLsizei count, GLenum type,
const GLvoid *indices) const GLvoid *indices)
@@ -1246,32 +1246,32 @@ static void _save_DrawRangeElements(GLenum mode,
_mesa_compile_error( ctx, GL_INVALID_OPERATION, "glDrawRangeElements" ); _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glDrawRangeElements" );
} }
static void _save_DrawArrays(GLenum mode, GLint start, GLsizei count) static void GLAPIENTRY _save_DrawArrays(GLenum mode, GLint start, GLsizei count)
{ {
GET_CURRENT_CONTEXT(ctx); GET_CURRENT_CONTEXT(ctx);
_mesa_compile_error( ctx, GL_INVALID_OPERATION, "glDrawArrays" ); _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glDrawArrays" );
} }
static void _save_Rectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ) static void GLAPIENTRY _save_Rectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 )
{ {
GET_CURRENT_CONTEXT(ctx); GET_CURRENT_CONTEXT(ctx);
_mesa_compile_error( ctx, GL_INVALID_OPERATION, "glRectf" ); _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glRectf" );
} }
static void _save_EvalMesh1( GLenum mode, GLint i1, GLint i2 ) static void GLAPIENTRY _save_EvalMesh1( GLenum mode, GLint i1, GLint i2 )
{ {
GET_CURRENT_CONTEXT(ctx); GET_CURRENT_CONTEXT(ctx);
_mesa_compile_error( ctx, GL_INVALID_OPERATION, "glEvalMesh1" ); _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glEvalMesh1" );
} }
static void _save_EvalMesh2( GLenum mode, GLint i1, GLint i2, static void GLAPIENTRY _save_EvalMesh2( GLenum mode, GLint i1, GLint i2,
GLint j1, GLint j2 ) GLint j1, GLint j2 )
{ {
GET_CURRENT_CONTEXT(ctx); GET_CURRENT_CONTEXT(ctx);
_mesa_compile_error( ctx, GL_INVALID_OPERATION, "glEvalMesh2" ); _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glEvalMesh2" );
} }
static void _save_Begin( GLenum mode ) static void GLAPIENTRY _save_Begin( GLenum mode )
{ {
GET_CURRENT_CONTEXT( ctx ); GET_CURRENT_CONTEXT( ctx );
_mesa_compile_error( ctx, GL_INVALID_OPERATION, "Recursive glBegin" ); _mesa_compile_error( ctx, GL_INVALID_OPERATION, "Recursive glBegin" );
@@ -1282,7 +1282,7 @@ static void _save_Begin( GLenum mode )
* maintained in ctx->ListState, active when the list is known or * maintained in ctx->ListState, active when the list is known or
* suspected to be outside any begin/end primitive. * suspected to be outside any begin/end primitive.
*/ */
static void _save_OBE_Rectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ) static void GLAPIENTRY _save_OBE_Rectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 )
{ {
GET_CURRENT_CONTEXT(ctx); GET_CURRENT_CONTEXT(ctx);
_save_NotifyBegin( ctx, GL_QUADS | PRIM_WEAK ); _save_NotifyBegin( ctx, GL_QUADS | PRIM_WEAK );
@@ -1294,7 +1294,7 @@ static void _save_OBE_Rectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 )
} }
static void _save_OBE_DrawArrays(GLenum mode, GLint start, GLsizei count) static void GLAPIENTRY _save_OBE_DrawArrays(GLenum mode, GLint start, GLsizei count)
{ {
GET_CURRENT_CONTEXT(ctx); GET_CURRENT_CONTEXT(ctx);
GLint i; GLint i;
@@ -1309,7 +1309,7 @@ static void _save_OBE_DrawArrays(GLenum mode, GLint start, GLsizei count)
} }
static void _save_OBE_DrawElements(GLenum mode, GLsizei count, GLenum type, static void GLAPIENTRY _save_OBE_DrawElements(GLenum mode, GLsizei count, GLenum type,
const GLvoid *indices) const GLvoid *indices)
{ {
GET_CURRENT_CONTEXT(ctx); GET_CURRENT_CONTEXT(ctx);
@@ -1341,7 +1341,7 @@ static void _save_OBE_DrawElements(GLenum mode, GLsizei count, GLenum type,
glEnd(); glEnd();
} }
static void _save_OBE_DrawRangeElements(GLenum mode, static void GLAPIENTRY _save_OBE_DrawRangeElements(GLenum mode,
GLuint start, GLuint end, GLuint start, GLuint end,
GLsizei count, GLenum type, GLsizei count, GLenum type,
const GLvoid *indices) const GLvoid *indices)

View File

@@ -430,7 +430,11 @@ ATTRS( 15 )
static void init_attrfv( TNLcontext *tnl ) static void init_attrfv( TNLcontext *tnl )
{ {
#ifdef WIN32
if (0) fprintf(stderr, "%s %d\n", "init_attrfv", tnl->vtx.vertex_size);
#else
if (0) fprintf(stderr, "%s %d\n", __FUNCTION__, tnl->vtx.vertex_size); if (0) fprintf(stderr, "%s %d\n", __FUNCTION__, tnl->vtx.vertex_size);
#endif
if (tnl->vtx.vertex_size) { if (tnl->vtx.vertex_size) {
GLuint i; GLuint i;
@@ -503,177 +507,177 @@ static void enum_error( void )
_mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib" ); _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttrib" );
} }
static void _tnl_Vertex2f( GLfloat x, GLfloat y ) static void GLAPIENTRY _tnl_Vertex2f( GLfloat x, GLfloat y )
{ {
DISPATCH_ATTR2F( _TNL_ATTRIB_POS, x, y ); DISPATCH_ATTR2F( _TNL_ATTRIB_POS, x, y );
} }
static void _tnl_Vertex2fv( const GLfloat *v ) static void GLAPIENTRY _tnl_Vertex2fv( const GLfloat *v )
{ {
DISPATCH_ATTR2FV( _TNL_ATTRIB_POS, v ); DISPATCH_ATTR2FV( _TNL_ATTRIB_POS, v );
} }
static void _tnl_Vertex3f( GLfloat x, GLfloat y, GLfloat z ) static void GLAPIENTRY _tnl_Vertex3f( GLfloat x, GLfloat y, GLfloat z )
{ {
DISPATCH_ATTR3F( _TNL_ATTRIB_POS, x, y, z ); DISPATCH_ATTR3F( _TNL_ATTRIB_POS, x, y, z );
} }
static void _tnl_Vertex3fv( const GLfloat *v ) static void GLAPIENTRY _tnl_Vertex3fv( const GLfloat *v )
{ {
DISPATCH_ATTR3FV( _TNL_ATTRIB_POS, v ); DISPATCH_ATTR3FV( _TNL_ATTRIB_POS, v );
} }
static void _tnl_Vertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) static void GLAPIENTRY _tnl_Vertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w )
{ {
DISPATCH_ATTR4F( _TNL_ATTRIB_POS, x, y, z, w ); DISPATCH_ATTR4F( _TNL_ATTRIB_POS, x, y, z, w );
} }
static void _tnl_Vertex4fv( const GLfloat *v ) static void GLAPIENTRY _tnl_Vertex4fv( const GLfloat *v )
{ {
DISPATCH_ATTR4FV( _TNL_ATTRIB_POS, v ); DISPATCH_ATTR4FV( _TNL_ATTRIB_POS, v );
} }
static void _tnl_TexCoord1f( GLfloat x ) static void GLAPIENTRY _tnl_TexCoord1f( GLfloat x )
{ {
DISPATCH_ATTR1F( _TNL_ATTRIB_TEX0, x ); DISPATCH_ATTR1F( _TNL_ATTRIB_TEX0, x );
} }
static void _tnl_TexCoord1fv( const GLfloat *v ) static void GLAPIENTRY _tnl_TexCoord1fv( const GLfloat *v )
{ {
DISPATCH_ATTR1FV( _TNL_ATTRIB_TEX0, v ); DISPATCH_ATTR1FV( _TNL_ATTRIB_TEX0, v );
} }
static void _tnl_TexCoord2f( GLfloat x, GLfloat y ) static void GLAPIENTRY _tnl_TexCoord2f( GLfloat x, GLfloat y )
{ {
DISPATCH_ATTR2F( _TNL_ATTRIB_TEX0, x, y ); DISPATCH_ATTR2F( _TNL_ATTRIB_TEX0, x, y );
} }
static void _tnl_TexCoord2fv( const GLfloat *v ) static void GLAPIENTRY _tnl_TexCoord2fv( const GLfloat *v )
{ {
DISPATCH_ATTR2FV( _TNL_ATTRIB_TEX0, v ); DISPATCH_ATTR2FV( _TNL_ATTRIB_TEX0, v );
} }
static void _tnl_TexCoord3f( GLfloat x, GLfloat y, GLfloat z ) static void GLAPIENTRY _tnl_TexCoord3f( GLfloat x, GLfloat y, GLfloat z )
{ {
DISPATCH_ATTR3F( _TNL_ATTRIB_TEX0, x, y, z ); DISPATCH_ATTR3F( _TNL_ATTRIB_TEX0, x, y, z );
} }
static void _tnl_TexCoord3fv( const GLfloat *v ) static void GLAPIENTRY _tnl_TexCoord3fv( const GLfloat *v )
{ {
DISPATCH_ATTR3FV( _TNL_ATTRIB_TEX0, v ); DISPATCH_ATTR3FV( _TNL_ATTRIB_TEX0, v );
} }
static void _tnl_TexCoord4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) static void GLAPIENTRY _tnl_TexCoord4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w )
{ {
DISPATCH_ATTR4F( _TNL_ATTRIB_TEX0, x, y, z, w ); DISPATCH_ATTR4F( _TNL_ATTRIB_TEX0, x, y, z, w );
} }
static void _tnl_TexCoord4fv( const GLfloat *v ) static void GLAPIENTRY _tnl_TexCoord4fv( const GLfloat *v )
{ {
DISPATCH_ATTR4FV( _TNL_ATTRIB_TEX0, v ); DISPATCH_ATTR4FV( _TNL_ATTRIB_TEX0, v );
} }
static void _tnl_Normal3f( GLfloat x, GLfloat y, GLfloat z ) static void GLAPIENTRY _tnl_Normal3f( GLfloat x, GLfloat y, GLfloat z )
{ {
DISPATCH_ATTR3F( _TNL_ATTRIB_NORMAL, x, y, z ); DISPATCH_ATTR3F( _TNL_ATTRIB_NORMAL, x, y, z );
} }
static void _tnl_Normal3fv( const GLfloat *v ) static void GLAPIENTRY _tnl_Normal3fv( const GLfloat *v )
{ {
DISPATCH_ATTR3FV( _TNL_ATTRIB_NORMAL, v ); DISPATCH_ATTR3FV( _TNL_ATTRIB_NORMAL, v );
} }
static void _tnl_FogCoordfEXT( GLfloat x ) static void GLAPIENTRY _tnl_FogCoordfEXT( GLfloat x )
{ {
DISPATCH_ATTR1F( _TNL_ATTRIB_FOG, x ); DISPATCH_ATTR1F( _TNL_ATTRIB_FOG, x );
} }
static void _tnl_FogCoordfvEXT( const GLfloat *v ) static void GLAPIENTRY _tnl_FogCoordfvEXT( const GLfloat *v )
{ {
DISPATCH_ATTR1FV( _TNL_ATTRIB_FOG, v ); DISPATCH_ATTR1FV( _TNL_ATTRIB_FOG, v );
} }
static void _tnl_Color3f( GLfloat x, GLfloat y, GLfloat z ) static void GLAPIENTRY _tnl_Color3f( GLfloat x, GLfloat y, GLfloat z )
{ {
DISPATCH_ATTR3F( _TNL_ATTRIB_COLOR0, x, y, z ); DISPATCH_ATTR3F( _TNL_ATTRIB_COLOR0, x, y, z );
} }
static void _tnl_Color3fv( const GLfloat *v ) static void GLAPIENTRY _tnl_Color3fv( const GLfloat *v )
{ {
DISPATCH_ATTR3FV( _TNL_ATTRIB_COLOR0, v ); DISPATCH_ATTR3FV( _TNL_ATTRIB_COLOR0, v );
} }
static void _tnl_Color4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) static void GLAPIENTRY _tnl_Color4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w )
{ {
DISPATCH_ATTR4F( _TNL_ATTRIB_COLOR0, x, y, z, w ); DISPATCH_ATTR4F( _TNL_ATTRIB_COLOR0, x, y, z, w );
} }
static void _tnl_Color4fv( const GLfloat *v ) static void GLAPIENTRY _tnl_Color4fv( const GLfloat *v )
{ {
DISPATCH_ATTR4FV( _TNL_ATTRIB_COLOR0, v ); DISPATCH_ATTR4FV( _TNL_ATTRIB_COLOR0, v );
} }
static void _tnl_SecondaryColor3fEXT( GLfloat x, GLfloat y, GLfloat z ) static void GLAPIENTRY _tnl_SecondaryColor3fEXT( GLfloat x, GLfloat y, GLfloat z )
{ {
DISPATCH_ATTR3F( _TNL_ATTRIB_COLOR1, x, y, z ); DISPATCH_ATTR3F( _TNL_ATTRIB_COLOR1, x, y, z );
} }
static void _tnl_SecondaryColor3fvEXT( const GLfloat *v ) static void GLAPIENTRY _tnl_SecondaryColor3fvEXT( const GLfloat *v )
{ {
DISPATCH_ATTR3FV( _TNL_ATTRIB_COLOR1, v ); DISPATCH_ATTR3FV( _TNL_ATTRIB_COLOR1, v );
} }
static void _tnl_MultiTexCoord1f( GLenum target, GLfloat x ) static void GLAPIENTRY _tnl_MultiTexCoord1f( GLenum target, GLfloat x )
{ {
GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0; GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0;
DISPATCH_ATTR1F( attr, x ); DISPATCH_ATTR1F( attr, x );
} }
static void _tnl_MultiTexCoord1fv( GLenum target, const GLfloat *v ) static void GLAPIENTRY _tnl_MultiTexCoord1fv( GLenum target, const GLfloat *v )
{ {
GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0; GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0;
DISPATCH_ATTR1FV( attr, v ); DISPATCH_ATTR1FV( attr, v );
} }
static void _tnl_MultiTexCoord2f( GLenum target, GLfloat x, GLfloat y ) static void GLAPIENTRY _tnl_MultiTexCoord2f( GLenum target, GLfloat x, GLfloat y )
{ {
GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0; GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0;
DISPATCH_ATTR2F( attr, x, y ); DISPATCH_ATTR2F( attr, x, y );
} }
static void _tnl_MultiTexCoord2fv( GLenum target, const GLfloat *v ) static void GLAPIENTRY _tnl_MultiTexCoord2fv( GLenum target, const GLfloat *v )
{ {
GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0; GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0;
DISPATCH_ATTR2FV( attr, v ); DISPATCH_ATTR2FV( attr, v );
} }
static void _tnl_MultiTexCoord3f( GLenum target, GLfloat x, GLfloat y, static void GLAPIENTRY _tnl_MultiTexCoord3f( GLenum target, GLfloat x, GLfloat y,
GLfloat z) GLfloat z)
{ {
GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0; GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0;
DISPATCH_ATTR3F( attr, x, y, z ); DISPATCH_ATTR3F( attr, x, y, z );
} }
static void _tnl_MultiTexCoord3fv( GLenum target, const GLfloat *v ) static void GLAPIENTRY _tnl_MultiTexCoord3fv( GLenum target, const GLfloat *v )
{ {
GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0; GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0;
DISPATCH_ATTR3FV( attr, v ); DISPATCH_ATTR3FV( attr, v );
} }
static void _tnl_MultiTexCoord4f( GLenum target, GLfloat x, GLfloat y, static void GLAPIENTRY _tnl_MultiTexCoord4f( GLenum target, GLfloat x, GLfloat y,
GLfloat z, GLfloat w ) GLfloat z, GLfloat w )
{ {
GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0; GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0;
DISPATCH_ATTR4F( attr, x, y, z, w ); DISPATCH_ATTR4F( attr, x, y, z, w );
} }
static void _tnl_MultiTexCoord4fv( GLenum target, const GLfloat *v ) static void GLAPIENTRY _tnl_MultiTexCoord4fv( GLenum target, const GLfloat *v )
{ {
GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0; GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0;
DISPATCH_ATTR4FV( attr, v ); DISPATCH_ATTR4FV( attr, v );
} }
static void _tnl_VertexAttrib1fNV( GLuint index, GLfloat x ) static void GLAPIENTRY _tnl_VertexAttrib1fNV( GLuint index, GLfloat x )
{ {
if (index < VERT_ATTRIB_MAX) if (index < VERT_ATTRIB_MAX)
DISPATCH_ATTR1F( index, x ); DISPATCH_ATTR1F( index, x );
@@ -681,7 +685,7 @@ static void _tnl_VertexAttrib1fNV( GLuint index, GLfloat x )
enum_error(); enum_error();
} }
static void _tnl_VertexAttrib1fvNV( GLuint index, const GLfloat *v ) static void GLAPIENTRY _tnl_VertexAttrib1fvNV( GLuint index, const GLfloat *v )
{ {
if (index < VERT_ATTRIB_MAX) if (index < VERT_ATTRIB_MAX)
DISPATCH_ATTR1FV( index, v ); DISPATCH_ATTR1FV( index, v );
@@ -689,7 +693,7 @@ static void _tnl_VertexAttrib1fvNV( GLuint index, const GLfloat *v )
enum_error(); enum_error();
} }
static void _tnl_VertexAttrib2fNV( GLuint index, GLfloat x, GLfloat y ) static void GLAPIENTRY _tnl_VertexAttrib2fNV( GLuint index, GLfloat x, GLfloat y )
{ {
if (index < VERT_ATTRIB_MAX) if (index < VERT_ATTRIB_MAX)
DISPATCH_ATTR2F( index, x, y ); DISPATCH_ATTR2F( index, x, y );
@@ -697,7 +701,7 @@ static void _tnl_VertexAttrib2fNV( GLuint index, GLfloat x, GLfloat y )
enum_error(); enum_error();
} }
static void _tnl_VertexAttrib2fvNV( GLuint index, const GLfloat *v ) static void GLAPIENTRY _tnl_VertexAttrib2fvNV( GLuint index, const GLfloat *v )
{ {
if (index < VERT_ATTRIB_MAX) if (index < VERT_ATTRIB_MAX)
DISPATCH_ATTR2FV( index, v ); DISPATCH_ATTR2FV( index, v );
@@ -705,7 +709,7 @@ static void _tnl_VertexAttrib2fvNV( GLuint index, const GLfloat *v )
enum_error(); enum_error();
} }
static void _tnl_VertexAttrib3fNV( GLuint index, GLfloat x, GLfloat y, static void GLAPIENTRY _tnl_VertexAttrib3fNV( GLuint index, GLfloat x, GLfloat y,
GLfloat z ) GLfloat z )
{ {
if (index < VERT_ATTRIB_MAX) if (index < VERT_ATTRIB_MAX)
@@ -714,7 +718,7 @@ static void _tnl_VertexAttrib3fNV( GLuint index, GLfloat x, GLfloat y,
enum_error(); enum_error();
} }
static void _tnl_VertexAttrib3fvNV( GLuint index, const GLfloat *v ) static void GLAPIENTRY _tnl_VertexAttrib3fvNV( GLuint index, const GLfloat *v )
{ {
if (index < VERT_ATTRIB_MAX) if (index < VERT_ATTRIB_MAX)
DISPATCH_ATTR3FV( index, v ); DISPATCH_ATTR3FV( index, v );
@@ -722,7 +726,7 @@ static void _tnl_VertexAttrib3fvNV( GLuint index, const GLfloat *v )
enum_error(); enum_error();
} }
static void _tnl_VertexAttrib4fNV( GLuint index, GLfloat x, GLfloat y, static void GLAPIENTRY _tnl_VertexAttrib4fNV( GLuint index, GLfloat x, GLfloat y,
GLfloat z, GLfloat w ) GLfloat z, GLfloat w )
{ {
if (index < VERT_ATTRIB_MAX) if (index < VERT_ATTRIB_MAX)
@@ -731,7 +735,7 @@ static void _tnl_VertexAttrib4fNV( GLuint index, GLfloat x, GLfloat y,
enum_error(); enum_error();
} }
static void _tnl_VertexAttrib4fvNV( GLuint index, const GLfloat *v ) static void GLAPIENTRY _tnl_VertexAttrib4fvNV( GLuint index, const GLfloat *v )
{ {
if (index < VERT_ATTRIB_MAX) if (index < VERT_ATTRIB_MAX)
DISPATCH_ATTR4FV( index, v ); DISPATCH_ATTR4FV( index, v );
@@ -782,7 +786,7 @@ do { \
/* NOTE: Have to remove/deal-with colormaterial crossovers, probably /* NOTE: Have to remove/deal-with colormaterial crossovers, probably
* later on - in the meantime just store everything. * later on - in the meantime just store everything.
*/ */
static void _tnl_Materialfv( GLenum face, GLenum pname, static void GLAPIENTRY _tnl_Materialfv( GLenum face, GLenum pname,
const GLfloat *params ) const GLfloat *params )
{ {
GET_CURRENT_CONTEXT( ctx ); GET_CURRENT_CONTEXT( ctx );
@@ -846,29 +850,29 @@ do { \
} while (0) } while (0)
static void _tnl_EdgeFlag( GLboolean b ) static void GLAPIENTRY _tnl_EdgeFlag( GLboolean b )
{ {
IDX_ATTR( _TNL_ATTRIB_EDGEFLAG, (GLfloat)b ); IDX_ATTR( _TNL_ATTRIB_EDGEFLAG, (GLfloat)b );
} }
static void _tnl_EdgeFlagv( const GLboolean *v ) static void GLAPIENTRY _tnl_EdgeFlagv( const GLboolean *v )
{ {
IDX_ATTR( _TNL_ATTRIB_EDGEFLAG, (GLfloat)v[0] ); IDX_ATTR( _TNL_ATTRIB_EDGEFLAG, (GLfloat)v[0] );
} }
static void _tnl_Indexf( GLfloat f ) static void GLAPIENTRY _tnl_Indexf( GLfloat f )
{ {
IDX_ATTR( _TNL_ATTRIB_INDEX, f ); IDX_ATTR( _TNL_ATTRIB_INDEX, f );
} }
static void _tnl_Indexfv( const GLfloat *v ) static void GLAPIENTRY _tnl_Indexfv( const GLfloat *v )
{ {
IDX_ATTR( _TNL_ATTRIB_INDEX, v[0] ); IDX_ATTR( _TNL_ATTRIB_INDEX, v[0] );
} }
/* Eval /* Eval
*/ */
static void _tnl_EvalCoord1f( GLfloat u ) static void GLAPIENTRY _tnl_EvalCoord1f( GLfloat u )
{ {
GET_CURRENT_CONTEXT( ctx ); GET_CURRENT_CONTEXT( ctx );
TNLcontext *tnl = TNL_CONTEXT(ctx); TNLcontext *tnl = TNL_CONTEXT(ctx);
@@ -896,7 +900,7 @@ static void _tnl_EvalCoord1f( GLfloat u )
tnl->vtx.vertex_size * sizeof(GLfloat)); tnl->vtx.vertex_size * sizeof(GLfloat));
} }
static void _tnl_EvalCoord2f( GLfloat u, GLfloat v ) static void GLAPIENTRY _tnl_EvalCoord2f( GLfloat u, GLfloat v )
{ {
GET_CURRENT_CONTEXT( ctx ); GET_CURRENT_CONTEXT( ctx );
TNLcontext *tnl = TNL_CONTEXT(ctx); TNLcontext *tnl = TNL_CONTEXT(ctx);
@@ -927,17 +931,17 @@ static void _tnl_EvalCoord2f( GLfloat u, GLfloat v )
tnl->vtx.vertex_size * sizeof(GLfloat)); tnl->vtx.vertex_size * sizeof(GLfloat));
} }
static void _tnl_EvalCoord1fv( const GLfloat *u ) static void GLAPIENTRY _tnl_EvalCoord1fv( const GLfloat *u )
{ {
_tnl_EvalCoord1f( u[0] ); _tnl_EvalCoord1f( u[0] );
} }
static void _tnl_EvalCoord2fv( const GLfloat *u ) static void GLAPIENTRY _tnl_EvalCoord2fv( const GLfloat *u )
{ {
_tnl_EvalCoord2f( u[0], u[1] ); _tnl_EvalCoord2f( u[0], u[1] );
} }
static void _tnl_EvalPoint1( GLint i ) static void GLAPIENTRY _tnl_EvalPoint1( GLint i )
{ {
GET_CURRENT_CONTEXT( ctx ); GET_CURRENT_CONTEXT( ctx );
GLfloat du = ((ctx->Eval.MapGrid1u2 - ctx->Eval.MapGrid1u1) / GLfloat du = ((ctx->Eval.MapGrid1u2 - ctx->Eval.MapGrid1u1) /
@@ -948,7 +952,7 @@ static void _tnl_EvalPoint1( GLint i )
} }
static void _tnl_EvalPoint2( GLint i, GLint j ) static void GLAPIENTRY _tnl_EvalPoint2( GLint i, GLint j )
{ {
GET_CURRENT_CONTEXT( ctx ); GET_CURRENT_CONTEXT( ctx );
GLfloat du = ((ctx->Eval.MapGrid2u2 - ctx->Eval.MapGrid2u1) / GLfloat du = ((ctx->Eval.MapGrid2u2 - ctx->Eval.MapGrid2u1) /
@@ -965,7 +969,7 @@ static void _tnl_EvalPoint2( GLint i, GLint j )
/* Build a list of primitives on the fly. Keep /* Build a list of primitives on the fly. Keep
* ctx->Driver.CurrentExecPrimitive uptodate as well. * ctx->Driver.CurrentExecPrimitive uptodate as well.
*/ */
static void _tnl_Begin( GLenum mode ) static void GLAPIENTRY _tnl_Begin( GLenum mode )
{ {
GET_CURRENT_CONTEXT( ctx ); GET_CURRENT_CONTEXT( ctx );
@@ -999,7 +1003,7 @@ static void _tnl_Begin( GLenum mode )
} }
static void _tnl_End( void ) static void GLAPIENTRY _tnl_End( void )
{ {
GET_CURRENT_CONTEXT( ctx ); GET_CURRENT_CONTEXT( ctx );