Add missing GLAPIENTRY
This commit is contained in:
@@ -745,177 +745,177 @@ static void enum_error( void )
|
||||
_mesa_compile_error( ctx, GL_INVALID_ENUM, "glVertexAttrib" );
|
||||
}
|
||||
|
||||
static void _save_Vertex2f( GLfloat x, GLfloat y )
|
||||
static void GLAPIENTRY _save_Vertex2f( GLfloat x, GLfloat y )
|
||||
{
|
||||
DISPATCH_ATTR2F( _TNL_ATTRIB_POS, x, y );
|
||||
}
|
||||
|
||||
static void _save_Vertex2fv( const GLfloat *v )
|
||||
static void GLAPIENTRY _save_Vertex2fv( const GLfloat *v )
|
||||
{
|
||||
DISPATCH_ATTR2FV( _TNL_ATTRIB_POS, v );
|
||||
}
|
||||
|
||||
static void _save_Vertex3f( GLfloat x, GLfloat y, GLfloat z )
|
||||
static void GLAPIENTRY _save_Vertex3f( GLfloat x, GLfloat y, GLfloat z )
|
||||
{
|
||||
DISPATCH_ATTR3F( _TNL_ATTRIB_POS, x, y, z );
|
||||
}
|
||||
|
||||
static void _save_Vertex3fv( const GLfloat *v )
|
||||
static void GLAPIENTRY _save_Vertex3fv( const GLfloat *v )
|
||||
{
|
||||
DISPATCH_ATTR3FV( _TNL_ATTRIB_POS, v );
|
||||
}
|
||||
|
||||
static void _save_Vertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w )
|
||||
static void GLAPIENTRY _save_Vertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w )
|
||||
{
|
||||
DISPATCH_ATTR4F( _TNL_ATTRIB_POS, x, y, z, w );
|
||||
}
|
||||
|
||||
static void _save_Vertex4fv( const GLfloat *v )
|
||||
static void GLAPIENTRY _save_Vertex4fv( const GLfloat *v )
|
||||
{
|
||||
DISPATCH_ATTR4FV( _TNL_ATTRIB_POS, v );
|
||||
}
|
||||
|
||||
static void _save_TexCoord1f( GLfloat x )
|
||||
static void GLAPIENTRY _save_TexCoord1f( GLfloat x )
|
||||
{
|
||||
DISPATCH_ATTR1F( _TNL_ATTRIB_TEX0, x );
|
||||
}
|
||||
|
||||
static void _save_TexCoord1fv( const GLfloat *v )
|
||||
static void GLAPIENTRY _save_TexCoord1fv( const GLfloat *v )
|
||||
{
|
||||
DISPATCH_ATTR1FV( _TNL_ATTRIB_TEX0, v );
|
||||
}
|
||||
|
||||
static void _save_TexCoord2f( GLfloat x, GLfloat y )
|
||||
static void GLAPIENTRY _save_TexCoord2f( GLfloat x, GLfloat y )
|
||||
{
|
||||
DISPATCH_ATTR2F( _TNL_ATTRIB_TEX0, x, y );
|
||||
}
|
||||
|
||||
static void _save_TexCoord2fv( const GLfloat *v )
|
||||
static void GLAPIENTRY _save_TexCoord2fv( const GLfloat *v )
|
||||
{
|
||||
DISPATCH_ATTR2FV( _TNL_ATTRIB_TEX0, v );
|
||||
}
|
||||
|
||||
static void _save_TexCoord3f( GLfloat x, GLfloat y, GLfloat z )
|
||||
static void GLAPIENTRY _save_TexCoord3f( GLfloat x, GLfloat y, GLfloat z )
|
||||
{
|
||||
DISPATCH_ATTR3F( _TNL_ATTRIB_TEX0, x, y, z );
|
||||
}
|
||||
|
||||
static void _save_TexCoord3fv( const GLfloat *v )
|
||||
static void GLAPIENTRY _save_TexCoord3fv( const GLfloat *v )
|
||||
{
|
||||
DISPATCH_ATTR3FV( _TNL_ATTRIB_TEX0, v );
|
||||
}
|
||||
|
||||
static void _save_TexCoord4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w )
|
||||
static void GLAPIENTRY _save_TexCoord4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w )
|
||||
{
|
||||
DISPATCH_ATTR4F( _TNL_ATTRIB_TEX0, x, y, z, w );
|
||||
}
|
||||
|
||||
static void _save_TexCoord4fv( const GLfloat *v )
|
||||
static void GLAPIENTRY _save_TexCoord4fv( const GLfloat *v )
|
||||
{
|
||||
DISPATCH_ATTR4FV( _TNL_ATTRIB_TEX0, v );
|
||||
}
|
||||
|
||||
static void _save_Normal3f( GLfloat x, GLfloat y, GLfloat z )
|
||||
static void GLAPIENTRY _save_Normal3f( GLfloat x, GLfloat y, GLfloat z )
|
||||
{
|
||||
DISPATCH_ATTR3F( _TNL_ATTRIB_NORMAL, x, y, z );
|
||||
}
|
||||
|
||||
static void _save_Normal3fv( const GLfloat *v )
|
||||
static void GLAPIENTRY _save_Normal3fv( const GLfloat *v )
|
||||
{
|
||||
DISPATCH_ATTR3FV( _TNL_ATTRIB_NORMAL, v );
|
||||
}
|
||||
|
||||
static void _save_FogCoordfEXT( GLfloat x )
|
||||
static void GLAPIENTRY _save_FogCoordfEXT( GLfloat x )
|
||||
{
|
||||
DISPATCH_ATTR1F( _TNL_ATTRIB_FOG, x );
|
||||
}
|
||||
|
||||
static void _save_FogCoordfvEXT( const GLfloat *v )
|
||||
static void GLAPIENTRY _save_FogCoordfvEXT( const GLfloat *v )
|
||||
{
|
||||
DISPATCH_ATTR1FV( _TNL_ATTRIB_FOG, v );
|
||||
}
|
||||
|
||||
static void _save_Color3f( GLfloat x, GLfloat y, GLfloat z )
|
||||
static void GLAPIENTRY _save_Color3f( GLfloat x, GLfloat y, GLfloat z )
|
||||
{
|
||||
DISPATCH_ATTR3F( _TNL_ATTRIB_COLOR0, x, y, z );
|
||||
}
|
||||
|
||||
static void _save_Color3fv( const GLfloat *v )
|
||||
static void GLAPIENTRY _save_Color3fv( const GLfloat *v )
|
||||
{
|
||||
DISPATCH_ATTR3FV( _TNL_ATTRIB_COLOR0, v );
|
||||
}
|
||||
|
||||
static void _save_Color4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w )
|
||||
static void GLAPIENTRY _save_Color4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w )
|
||||
{
|
||||
DISPATCH_ATTR4F( _TNL_ATTRIB_COLOR0, x, y, z, w );
|
||||
}
|
||||
|
||||
static void _save_Color4fv( const GLfloat *v )
|
||||
static void GLAPIENTRY _save_Color4fv( const GLfloat *v )
|
||||
{
|
||||
DISPATCH_ATTR4FV( _TNL_ATTRIB_COLOR0, v );
|
||||
}
|
||||
|
||||
static void _save_SecondaryColor3fEXT( GLfloat x, GLfloat y, GLfloat z )
|
||||
static void GLAPIENTRY _save_SecondaryColor3fEXT( GLfloat x, GLfloat y, GLfloat z )
|
||||
{
|
||||
DISPATCH_ATTR3F( _TNL_ATTRIB_COLOR1, x, y, z );
|
||||
}
|
||||
|
||||
static void _save_SecondaryColor3fvEXT( const GLfloat *v )
|
||||
static void GLAPIENTRY _save_SecondaryColor3fvEXT( const GLfloat *v )
|
||||
{
|
||||
DISPATCH_ATTR3FV( _TNL_ATTRIB_COLOR1, v );
|
||||
}
|
||||
|
||||
static void _save_MultiTexCoord1f( GLenum target, GLfloat x )
|
||||
static void GLAPIENTRY _save_MultiTexCoord1f( GLenum target, GLfloat x )
|
||||
{
|
||||
GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0;
|
||||
DISPATCH_ATTR1F( attr, x );
|
||||
}
|
||||
|
||||
static void _save_MultiTexCoord1fv( GLenum target, const GLfloat *v )
|
||||
static void GLAPIENTRY _save_MultiTexCoord1fv( GLenum target, const GLfloat *v )
|
||||
{
|
||||
GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0;
|
||||
DISPATCH_ATTR1FV( attr, v );
|
||||
}
|
||||
|
||||
static void _save_MultiTexCoord2f( GLenum target, GLfloat x, GLfloat y )
|
||||
static void GLAPIENTRY _save_MultiTexCoord2f( GLenum target, GLfloat x, GLfloat y )
|
||||
{
|
||||
GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0;
|
||||
DISPATCH_ATTR2F( attr, x, y );
|
||||
}
|
||||
|
||||
static void _save_MultiTexCoord2fv( GLenum target, const GLfloat *v )
|
||||
static void GLAPIENTRY _save_MultiTexCoord2fv( GLenum target, const GLfloat *v )
|
||||
{
|
||||
GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0;
|
||||
DISPATCH_ATTR2FV( attr, v );
|
||||
}
|
||||
|
||||
static void _save_MultiTexCoord3f( GLenum target, GLfloat x, GLfloat y,
|
||||
static void GLAPIENTRY _save_MultiTexCoord3f( GLenum target, GLfloat x, GLfloat y,
|
||||
GLfloat z)
|
||||
{
|
||||
GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0;
|
||||
DISPATCH_ATTR3F( attr, x, y, z );
|
||||
}
|
||||
|
||||
static void _save_MultiTexCoord3fv( GLenum target, const GLfloat *v )
|
||||
static void GLAPIENTRY _save_MultiTexCoord3fv( GLenum target, const GLfloat *v )
|
||||
{
|
||||
GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0;
|
||||
DISPATCH_ATTR3FV( attr, v );
|
||||
}
|
||||
|
||||
static void _save_MultiTexCoord4f( GLenum target, GLfloat x, GLfloat y,
|
||||
static void GLAPIENTRY _save_MultiTexCoord4f( GLenum target, GLfloat x, GLfloat y,
|
||||
GLfloat z, GLfloat w )
|
||||
{
|
||||
GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0;
|
||||
DISPATCH_ATTR4F( attr, x, y, z, w );
|
||||
}
|
||||
|
||||
static void _save_MultiTexCoord4fv( GLenum target, const GLfloat *v )
|
||||
static void GLAPIENTRY _save_MultiTexCoord4fv( GLenum target, const GLfloat *v )
|
||||
{
|
||||
GLuint attr = (target & 0x7) + _TNL_ATTRIB_TEX0;
|
||||
DISPATCH_ATTR4FV( attr, v );
|
||||
}
|
||||
|
||||
static void _save_VertexAttrib1fNV( GLuint index, GLfloat x )
|
||||
static void GLAPIENTRY _save_VertexAttrib1fNV( GLuint index, GLfloat x )
|
||||
{
|
||||
if (index < VERT_ATTRIB_MAX)
|
||||
DISPATCH_ATTR1F( index, x );
|
||||
@@ -923,7 +923,7 @@ static void _save_VertexAttrib1fNV( GLuint index, GLfloat x )
|
||||
enum_error();
|
||||
}
|
||||
|
||||
static void _save_VertexAttrib1fvNV( GLuint index, const GLfloat *v )
|
||||
static void GLAPIENTRY _save_VertexAttrib1fvNV( GLuint index, const GLfloat *v )
|
||||
{
|
||||
if (index < VERT_ATTRIB_MAX)
|
||||
DISPATCH_ATTR1FV( index, v );
|
||||
@@ -931,7 +931,7 @@ static void _save_VertexAttrib1fvNV( GLuint index, const GLfloat *v )
|
||||
enum_error();
|
||||
}
|
||||
|
||||
static void _save_VertexAttrib2fNV( GLuint index, GLfloat x, GLfloat y )
|
||||
static void GLAPIENTRY _save_VertexAttrib2fNV( GLuint index, GLfloat x, GLfloat y )
|
||||
{
|
||||
if (index < VERT_ATTRIB_MAX)
|
||||
DISPATCH_ATTR2F( index, x, y );
|
||||
@@ -939,7 +939,7 @@ static void _save_VertexAttrib2fNV( GLuint index, GLfloat x, GLfloat y )
|
||||
enum_error();
|
||||
}
|
||||
|
||||
static void _save_VertexAttrib2fvNV( GLuint index, const GLfloat *v )
|
||||
static void GLAPIENTRY _save_VertexAttrib2fvNV( GLuint index, const GLfloat *v )
|
||||
{
|
||||
if (index < VERT_ATTRIB_MAX)
|
||||
DISPATCH_ATTR2FV( index, v );
|
||||
@@ -947,7 +947,7 @@ static void _save_VertexAttrib2fvNV( GLuint index, const GLfloat *v )
|
||||
enum_error();
|
||||
}
|
||||
|
||||
static void _save_VertexAttrib3fNV( GLuint index, GLfloat x, GLfloat y,
|
||||
static void GLAPIENTRY _save_VertexAttrib3fNV( GLuint index, GLfloat x, GLfloat y,
|
||||
GLfloat z )
|
||||
{
|
||||
if (index < VERT_ATTRIB_MAX)
|
||||
@@ -956,7 +956,7 @@ static void _save_VertexAttrib3fNV( GLuint index, GLfloat x, GLfloat y,
|
||||
enum_error();
|
||||
}
|
||||
|
||||
static void _save_VertexAttrib3fvNV( GLuint index, const GLfloat *v )
|
||||
static void GLAPIENTRY _save_VertexAttrib3fvNV( GLuint index, const GLfloat *v )
|
||||
{
|
||||
if (index < VERT_ATTRIB_MAX)
|
||||
DISPATCH_ATTR3FV( index, v );
|
||||
@@ -964,7 +964,7 @@ static void _save_VertexAttrib3fvNV( GLuint index, const GLfloat *v )
|
||||
enum_error();
|
||||
}
|
||||
|
||||
static void _save_VertexAttrib4fNV( GLuint index, GLfloat x, GLfloat y,
|
||||
static void GLAPIENTRY _save_VertexAttrib4fNV( GLuint index, GLfloat x, GLfloat y,
|
||||
GLfloat z, GLfloat w )
|
||||
{
|
||||
if (index < VERT_ATTRIB_MAX)
|
||||
@@ -973,7 +973,7 @@ static void _save_VertexAttrib4fNV( GLuint index, GLfloat x, GLfloat y,
|
||||
enum_error();
|
||||
}
|
||||
|
||||
static void _save_VertexAttrib4fvNV( GLuint index, const GLfloat *v )
|
||||
static void GLAPIENTRY _save_VertexAttrib4fvNV( GLuint index, const GLfloat *v )
|
||||
{
|
||||
if (index < VERT_ATTRIB_MAX)
|
||||
DISPATCH_ATTR4FV( index, v );
|
||||
@@ -1023,7 +1023,7 @@ do { \
|
||||
/* NOTE: Have to remove/deal-with colormaterial crossovers, probably
|
||||
* later on - in the meantime just store everything.
|
||||
*/
|
||||
static void _save_Materialfv( GLenum face, GLenum pname,
|
||||
static void GLAPIENTRY _save_Materialfv( GLenum face, GLenum pname,
|
||||
const GLfloat *params )
|
||||
{
|
||||
GET_CURRENT_CONTEXT( ctx );
|
||||
@@ -1075,22 +1075,22 @@ do { \
|
||||
} while (0)
|
||||
|
||||
|
||||
static void _save_EdgeFlag( GLboolean b )
|
||||
static void GLAPIENTRY _save_EdgeFlag( GLboolean b )
|
||||
{
|
||||
IDX_ATTR( _TNL_ATTRIB_EDGEFLAG, (GLfloat)b );
|
||||
}
|
||||
|
||||
static void _save_EdgeFlagv( const GLboolean *v )
|
||||
static void GLAPIENTRY _save_EdgeFlagv( const GLboolean *v )
|
||||
{
|
||||
IDX_ATTR( _TNL_ATTRIB_EDGEFLAG, (GLfloat)(v[0]) );
|
||||
}
|
||||
|
||||
static void _save_Indexf( GLfloat f )
|
||||
static void GLAPIENTRY _save_Indexf( GLfloat f )
|
||||
{
|
||||
IDX_ATTR( _TNL_ATTRIB_INDEX, f );
|
||||
}
|
||||
|
||||
static void _save_Indexfv( const GLfloat *f )
|
||||
static void GLAPIENTRY _save_Indexfv( const GLfloat *f )
|
||||
{
|
||||
IDX_ATTR( _TNL_ATTRIB_INDEX, f[0] );
|
||||
}
|
||||
@@ -1118,56 +1118,56 @@ do { \
|
||||
ctx->Driver.SaveNeedFlush = 0; \
|
||||
} while (0)
|
||||
|
||||
static void _save_EvalCoord1f( GLfloat u )
|
||||
static void GLAPIENTRY _save_EvalCoord1f( GLfloat u )
|
||||
{
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
FALLBACK(ctx);
|
||||
ctx->Save->EvalCoord1f( u );
|
||||
}
|
||||
|
||||
static void _save_EvalCoord1fv( const GLfloat *v )
|
||||
static void GLAPIENTRY _save_EvalCoord1fv( const GLfloat *v )
|
||||
{
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
FALLBACK(ctx);
|
||||
ctx->Save->EvalCoord1fv( v );
|
||||
}
|
||||
|
||||
static void _save_EvalCoord2f( GLfloat u, GLfloat v )
|
||||
static void GLAPIENTRY _save_EvalCoord2f( GLfloat u, GLfloat v )
|
||||
{
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
FALLBACK(ctx);
|
||||
ctx->Save->EvalCoord2f( u, v );
|
||||
}
|
||||
|
||||
static void _save_EvalCoord2fv( const GLfloat *v )
|
||||
static void GLAPIENTRY _save_EvalCoord2fv( const GLfloat *v )
|
||||
{
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
FALLBACK(ctx);
|
||||
ctx->Save->EvalCoord2fv( v );
|
||||
}
|
||||
|
||||
static void _save_EvalPoint1( GLint i )
|
||||
static void GLAPIENTRY _save_EvalPoint1( GLint i )
|
||||
{
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
FALLBACK(ctx);
|
||||
ctx->Save->EvalPoint1( i );
|
||||
}
|
||||
|
||||
static void _save_EvalPoint2( GLint i, GLint j )
|
||||
static void GLAPIENTRY _save_EvalPoint2( GLint i, GLint j )
|
||||
{
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
FALLBACK(ctx);
|
||||
ctx->Save->EvalPoint2( i, j );
|
||||
}
|
||||
|
||||
static void _save_CallList( GLuint l )
|
||||
static void GLAPIENTRY _save_CallList( GLuint l )
|
||||
{
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
FALLBACK(ctx);
|
||||
ctx->Save->CallList( l );
|
||||
}
|
||||
|
||||
static void _save_CallLists( GLsizei n, GLenum type, const GLvoid *v )
|
||||
static void GLAPIENTRY _save_CallLists( GLsizei n, GLenum type, const GLvoid *v )
|
||||
{
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
FALLBACK(ctx);
|
||||
@@ -1202,7 +1202,7 @@ static GLboolean _save_NotifyBegin( GLcontext *ctx, GLenum mode )
|
||||
|
||||
|
||||
|
||||
static void _save_End( void )
|
||||
static void GLAPIENTRY _save_End( void )
|
||||
{
|
||||
GET_CURRENT_CONTEXT( ctx );
|
||||
TNLcontext *tnl = TNL_CONTEXT(ctx);
|
||||
@@ -1229,7 +1229,7 @@ static void _save_End( void )
|
||||
/* These are all errors as this vtxfmt is only installed inside
|
||||
* begin/end pairs.
|
||||
*/
|
||||
static void _save_DrawElements(GLenum mode, GLsizei count, GLenum type,
|
||||
static void GLAPIENTRY _save_DrawElements(GLenum mode, GLsizei count, GLenum type,
|
||||
const GLvoid *indices)
|
||||
{
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
@@ -1237,7 +1237,7 @@ static void _save_DrawElements(GLenum mode, GLsizei count, GLenum type,
|
||||
}
|
||||
|
||||
|
||||
static void _save_DrawRangeElements(GLenum mode,
|
||||
static void GLAPIENTRY _save_DrawRangeElements(GLenum mode,
|
||||
GLuint start, GLuint end,
|
||||
GLsizei count, GLenum type,
|
||||
const GLvoid *indices)
|
||||
@@ -1246,32 +1246,32 @@ static void _save_DrawRangeElements(GLenum mode,
|
||||
_mesa_compile_error( ctx, GL_INVALID_OPERATION, "glDrawRangeElements" );
|
||||
}
|
||||
|
||||
static void _save_DrawArrays(GLenum mode, GLint start, GLsizei count)
|
||||
static void GLAPIENTRY _save_DrawArrays(GLenum mode, GLint start, GLsizei count)
|
||||
{
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
_mesa_compile_error( ctx, GL_INVALID_OPERATION, "glDrawArrays" );
|
||||
}
|
||||
|
||||
static void _save_Rectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 )
|
||||
static void GLAPIENTRY _save_Rectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 )
|
||||
{
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
_mesa_compile_error( ctx, GL_INVALID_OPERATION, "glRectf" );
|
||||
}
|
||||
|
||||
static void _save_EvalMesh1( GLenum mode, GLint i1, GLint i2 )
|
||||
static void GLAPIENTRY _save_EvalMesh1( GLenum mode, GLint i1, GLint i2 )
|
||||
{
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
_mesa_compile_error( ctx, GL_INVALID_OPERATION, "glEvalMesh1" );
|
||||
}
|
||||
|
||||
static void _save_EvalMesh2( GLenum mode, GLint i1, GLint i2,
|
||||
static void GLAPIENTRY _save_EvalMesh2( GLenum mode, GLint i1, GLint i2,
|
||||
GLint j1, GLint j2 )
|
||||
{
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
_mesa_compile_error( ctx, GL_INVALID_OPERATION, "glEvalMesh2" );
|
||||
}
|
||||
|
||||
static void _save_Begin( GLenum mode )
|
||||
static void GLAPIENTRY _save_Begin( GLenum mode )
|
||||
{
|
||||
GET_CURRENT_CONTEXT( ctx );
|
||||
_mesa_compile_error( ctx, GL_INVALID_OPERATION, "Recursive glBegin" );
|
||||
@@ -1282,7 +1282,7 @@ static void _save_Begin( GLenum mode )
|
||||
* maintained in ctx->ListState, active when the list is known or
|
||||
* suspected to be outside any begin/end primitive.
|
||||
*/
|
||||
static void _save_OBE_Rectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 )
|
||||
static void GLAPIENTRY _save_OBE_Rectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 )
|
||||
{
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
_save_NotifyBegin( ctx, GL_QUADS | PRIM_WEAK );
|
||||
@@ -1294,7 +1294,7 @@ static void _save_OBE_Rectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 )
|
||||
}
|
||||
|
||||
|
||||
static void _save_OBE_DrawArrays(GLenum mode, GLint start, GLsizei count)
|
||||
static void GLAPIENTRY _save_OBE_DrawArrays(GLenum mode, GLint start, GLsizei count)
|
||||
{
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
GLint i;
|
||||
@@ -1309,7 +1309,7 @@ static void _save_OBE_DrawArrays(GLenum mode, GLint start, GLsizei count)
|
||||
}
|
||||
|
||||
|
||||
static void _save_OBE_DrawElements(GLenum mode, GLsizei count, GLenum type,
|
||||
static void GLAPIENTRY _save_OBE_DrawElements(GLenum mode, GLsizei count, GLenum type,
|
||||
const GLvoid *indices)
|
||||
{
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
@@ -1341,7 +1341,7 @@ static void _save_OBE_DrawElements(GLenum mode, GLsizei count, GLenum type,
|
||||
glEnd();
|
||||
}
|
||||
|
||||
static void _save_OBE_DrawRangeElements(GLenum mode,
|
||||
static void GLAPIENTRY _save_OBE_DrawRangeElements(GLenum mode,
|
||||
GLuint start, GLuint end,
|
||||
GLsizei count, GLenum type,
|
||||
const GLvoid *indices)
|
||||
|
Reference in New Issue
Block a user