driconf: add force_glsl_abs_sqrt option
This will allow to force computing the absolute value for sqrt() and inversesqrt() in order to follow D3D9 behaviour for buggy apps that rely on it. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
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@@ -248,6 +248,7 @@ struct st_config_options
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boolean allow_glsl_extension_directive_midshader;
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boolean allow_higher_compat_version;
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boolean glsl_zero_init;
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boolean force_glsl_abs_sqrt;
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unsigned char config_options_sha1[20];
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};
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