nir: use the same driver location for packed varyings
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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@@ -2312,8 +2312,8 @@ void nir_lower_io_to_temporaries(nir_shader *shader, nir_function *entrypoint,
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void nir_shader_gather_info(nir_shader *shader, nir_function_impl *entrypoint);
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void nir_assign_var_locations(struct exec_list *var_list,
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unsigned *size,
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void nir_assign_var_locations(struct exec_list *var_list, unsigned *size,
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unsigned base_offset,
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int (*type_size)(const struct glsl_type *));
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void nir_lower_io(nir_shader *shader,
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