glsl: move variables in to ir_variable::data, part II
This patch moves following bitfields and variables to the data structure: explicit_location, explicit_index, explicit_binding, has_initializer, is_unmatched_generic_inout, location_frac, from_named_ifc_block_nonarray, from_named_ifc_block_array, depth_layout, location, index, binding, max_array_access, atomic Signed-off-by: Tapani Pälli <tapani.palli@intel.com> Reviewed-by: Paul Berry <stereotype441@gmail.com>
This commit is contained in:
@@ -107,7 +107,7 @@ _mesa_GetActiveAttrib(GLhandleARB program, GLuint desired_index,
|
||||
|
||||
if (var == NULL
|
||||
|| var->data.mode != ir_var_shader_in
|
||||
|| var->location == -1)
|
||||
|| var->data.location == -1)
|
||||
continue;
|
||||
|
||||
if (current_index == desired_index) {
|
||||
@@ -170,12 +170,12 @@ _mesa_GetAttribLocation(GLhandleARB program, const GLcharARB * name)
|
||||
*/
|
||||
if (var == NULL
|
||||
|| var->data.mode != ir_var_shader_in
|
||||
|| var->location == -1
|
||||
|| var->location < VERT_ATTRIB_GENERIC0)
|
||||
|| var->data.location == -1
|
||||
|| var->data.location < VERT_ATTRIB_GENERIC0)
|
||||
continue;
|
||||
|
||||
if (strcmp(var->name, name) == 0)
|
||||
return var->location - VERT_ATTRIB_GENERIC0;
|
||||
return var->data.location - VERT_ATTRIB_GENERIC0;
|
||||
}
|
||||
|
||||
return -1;
|
||||
@@ -198,7 +198,7 @@ _mesa_count_active_attribs(struct gl_shader_program *shProg)
|
||||
|
||||
if (var == NULL
|
||||
|| var->data.mode != ir_var_shader_in
|
||||
|| var->location == -1)
|
||||
|| var->data.location == -1)
|
||||
continue;
|
||||
|
||||
i++;
|
||||
@@ -224,7 +224,7 @@ _mesa_longest_attribute_name_length(struct gl_shader_program *shProg)
|
||||
|
||||
if (var == NULL
|
||||
|| var->data.mode != ir_var_shader_in
|
||||
|| var->location == -1)
|
||||
|| var->data.location == -1)
|
||||
continue;
|
||||
|
||||
const size_t len = strlen(var->name);
|
||||
@@ -334,12 +334,12 @@ _mesa_GetFragDataIndex(GLuint program, const GLchar *name)
|
||||
*/
|
||||
if (var == NULL
|
||||
|| var->data.mode != ir_var_shader_out
|
||||
|| var->location == -1
|
||||
|| var->location < FRAG_RESULT_DATA0)
|
||||
|| var->data.location == -1
|
||||
|| var->data.location < FRAG_RESULT_DATA0)
|
||||
continue;
|
||||
|
||||
if (strcmp(var->name, name) == 0)
|
||||
return var->index;
|
||||
return var->data.index;
|
||||
}
|
||||
|
||||
return -1;
|
||||
@@ -390,12 +390,12 @@ _mesa_GetFragDataLocation(GLuint program, const GLchar *name)
|
||||
*/
|
||||
if (var == NULL
|
||||
|| var->data.mode != ir_var_shader_out
|
||||
|| var->location == -1
|
||||
|| var->location < FRAG_RESULT_DATA0)
|
||||
|| var->data.location == -1
|
||||
|| var->data.location < FRAG_RESULT_DATA0)
|
||||
continue;
|
||||
|
||||
if (strcmp(var->name, name) == 0)
|
||||
return var->location - FRAG_RESULT_DATA0;
|
||||
return var->data.location - FRAG_RESULT_DATA0;
|
||||
}
|
||||
|
||||
return -1;
|
||||
|
Reference in New Issue
Block a user