radv: remove drirc workarounds for Path Of Exile
According to https://gitlab.freedesktop.org/mesa/mesa/-/issues/9798, all game bugs should have been fixed. Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9798 Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25198>
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@@ -79,23 +79,6 @@ Application bugs worked around in this file:
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<option name="radv_app_layer" value="rage2" />
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</application>
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<application name="Path of Exile (64-bit, Steam)" executable="PathOfExile_x64Steam.exe">
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<option name="radv_no_dynamic_bounds" value="true" />
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<option name="radv_absolute_depth_bias" value="true" />
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</application>
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<application name="Path of Exile (32-bit, Steam)" executable="PathOfExileSteam.exe">
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<option name="radv_no_dynamic_bounds" value="true" />
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<option name="radv_absolute_depth_bias" value="true" />
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</application>
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<application name="Path of Exile (64-bit)" executable="PathOfExile_x64.exe">
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<option name="radv_no_dynamic_bounds" value="true" />
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<option name="radv_absolute_depth_bias" value="true" />
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</application>
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<application name="Path of Exile (32-bit)" executable="PathOfExile.exe">
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<option name="radv_no_dynamic_bounds" value="true" />
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<option name="radv_absolute_depth_bias" value="true" />
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</application>
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<application name="The Surge 2" application_name_match="Fledge">
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<option name="radv_disable_shrink_image_store" value="true" />
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<option name="radv_zero_vram" value="true" />
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