vk/0.210.0: Rework render pass description structures
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@@ -1926,21 +1926,21 @@ typedef struct VkAttachmentReference {
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typedef struct VkSubpassDescription {
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VkSubpassDescriptionFlags flags;
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VkPipelineBindPoint pipelineBindPoint;
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uint32_t inputCount;
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uint32_t inputAttachmentCount;
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const VkAttachmentReference* pInputAttachments;
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uint32_t colorCount;
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uint32_t colorAttachmentCount;
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const VkAttachmentReference* pColorAttachments;
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const VkAttachmentReference* pResolveAttachments;
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VkAttachmentReference depthStencilAttachment;
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uint32_t preserveCount;
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const VkAttachmentReference* pDepthStencilAttachment;
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uint32_t preserveAttachmentCount;
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const VkAttachmentReference* pPreserveAttachments;
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} VkSubpassDescription;
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typedef struct VkSubpassDependency {
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uint32_t srcSubpass;
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uint32_t destSubpass;
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uint32_t dstSubpass;
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VkPipelineStageFlags srcStageMask;
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VkPipelineStageFlags destStageMask;
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VkPipelineStageFlags dstStageMask;
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VkMemoryOutputFlags outputMask;
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VkMemoryInputFlags inputMask;
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VkBool32 byRegion;
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