radeonsi: add triple into si_compiler
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com> Tested-by: Benedikt Schemmer <ben at besd.de> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
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@@ -491,7 +491,7 @@ shader_variant_create(struct radv_device *device,
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tm_options |= AC_TM_SUPPORTS_SPILL;
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if (device->instance->perftest_flags & RADV_PERFTEST_SISCHED)
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tm_options |= AC_TM_SISCHED;
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tm = ac_create_target_machine(chip_family, tm_options);
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tm = ac_create_target_machine(chip_family, tm_options, NULL);
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if (gs_copy_shader) {
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assert(shader_count == 1);
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