mesa/st: add support for EXT_texture_swizzle.
This passes on r300g, the only bit I'm not really sure about is the handling of the sampler_view in st_atom_texture.c, I unreference it there if the swizzle value changes and I also have to create a new set of functions to create a new one since the u_sampler.c ones don't handle swizzle so much. adds r300g + softpipe enables, I think other drivers could pass easily enough. Signed-off-by: Dave Airlie <airlied@redhat.com>
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@@ -248,6 +248,10 @@ void st_init_extensions(struct st_context *st)
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ctx->Extensions.ARB_draw_buffers = GL_TRUE;
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}
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if (screen->get_param(screen, PIPE_CAP_TEXTURE_SWIZZLE) > 0) {
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ctx->Extensions.EXT_texture_swizzle = GL_TRUE;
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}
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if (screen->get_param(screen, PIPE_CAP_GLSL)) {
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ctx->Extensions.ARB_fragment_shader = GL_TRUE;
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ctx->Extensions.ARB_vertex_shader = GL_TRUE;
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