nir: Use 'unsigned' instead of enum types in nir_variable::data
MSVC treats enums as signed, so storing values that use the topmost bit of the explicitly sized field loads as a negative value instead. Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6393>
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@@ -328,7 +328,7 @@ typedef struct nir_variable {
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*
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* \sa nir_variable_mode
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*/
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nir_variable_mode mode:11;
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unsigned mode:11;
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/**
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* Is the variable read-only?
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@@ -467,12 +467,12 @@ typedef struct nir_variable {
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unsigned per_view:1;
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/**
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* \brief Layout qualifier for gl_FragDepth.
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* \brief Layout qualifier for gl_FragDepth. See nir_depth_layout.
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*
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* This is not equal to \c ir_depth_layout_none if and only if this
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* variable is \c gl_FragDepth and a layout qualifier is specified.
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*/
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nir_depth_layout depth_layout:3;
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unsigned depth_layout:3;
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/**
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* Vertex stream output identifier.
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@@ -483,10 +483,12 @@ typedef struct nir_variable {
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unsigned stream:9;
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/**
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* See gl_access_qualifier.
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*
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* Access flags for memory variables (SSBO/global), image uniforms, and
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* bindless images in uniforms/inputs/outputs.
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*/
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enum gl_access_qualifier access:8;
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unsigned access:8;
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/**
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* Descriptor set binding for sampler or UBO.
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@@ -990,7 +990,7 @@ nir_build_deref_var(nir_builder *build, nir_variable *var)
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nir_deref_instr *deref =
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nir_deref_instr_create(build->shader, nir_deref_type_var);
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deref->mode = var->data.mode;
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deref->mode = (nir_variable_mode)var->data.mode;
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deref->type = var->type;
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deref->var = var;
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