added GL_ARB_texture_env_add

This commit is contained in:
Brian Paul
2000-09-25 16:03:59 +00:00
parent b9b329d1e5
commit 423f2b2884
3 changed files with 9 additions and 4 deletions

View File

@@ -41,6 +41,9 @@ GL_ARB_texture_compression
This is supported in Mesa but only used by the 3dfx DRI drivers
for Voodoo4 and later.
GL_ARB_texture_env_add
This is identical to GL_EXT_texture_env_add.
GL_NV_blend_square
Adds extra blend source and dest factors which allow squaring
of color values.
@@ -73,4 +76,4 @@ and are obsolete w.r.t. the way state updates are done in DRI drivers.
----------------------------------------------------------------------
$Id: RELNOTES-3.5,v 1.4 2000/09/08 22:39:09 brianp Exp $
$Id: RELNOTES-3.5,v 1.5 2000/09/25 16:04:35 brianp Exp $

View File

@@ -1,4 +1,4 @@
$Id: VERSIONS,v 1.42 2000/09/08 16:42:44 brianp Exp $
$Id: VERSIONS,v 1.43 2000/09/25 16:04:35 brianp Exp $
Mesa Version History
@@ -760,6 +760,7 @@ Mesa Version History
- GL_EXT_convolution extension
- GL_ARB_imaging subset
- OSMesaCreateContextExt() function
- GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
Bug Fixes:
- fbiRev and tmuRev were unitialized when using Glide3
Changes: