New driver for i915 as well as older i830/i845/i865 chipsets.
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103
src/mesa/drivers/dri/i915/intel_batchbuffer.h
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103
src/mesa/drivers/dri/i915/intel_batchbuffer.h
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/**************************************************************************
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*
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* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
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* All Rights Reserved.
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*
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**************************************************************************/
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#ifndef INTEL_BATCHBUFFER_H
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#define INTEL_BATCHBUFFER_H
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#include "intel_context.h"
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#include "intel_ioctl.h"
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#define BATCH_LOCALS GLubyte *batch_ptr;
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/* #define VERBOSE 0 */
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#ifndef VERBOSE
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extern int VERBOSE;
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#endif
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#define BEGIN_BATCH(n) \
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do { \
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if (VERBOSE) fprintf(stderr, \
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"BEGIN_BATCH(%d) in %s, %d dwords free\n", \
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(n), __FUNCTION__, intel->batch.space/4); \
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if (intel->batch.space < (n)*4) \
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intelFlushBatch(intel, GL_TRUE); \
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batch_ptr = intel->batch.ptr; \
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} while (0)
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#define OUT_BATCH(n) \
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do { \
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*(GLuint *)batch_ptr = (n); \
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if (VERBOSE) fprintf(stderr, " -- %08x at %s/%d\n", (n), __FILE__, __LINE__); \
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batch_ptr += 4; \
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} while (0)
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#define ADVANCE_BATCH() \
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do { \
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if (VERBOSE) fprintf(stderr, "ADVANCE_BATCH()\n"); \
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intel->batch.space -= (batch_ptr - intel->batch.ptr); \
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intel->batch.ptr = batch_ptr; \
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assert(intel->batch.space >= 0); \
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} while(0)
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extern void intelInitBatchBuffer( GLcontext *ctx );
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extern void intelDestroyBatchBuffer( GLcontext *ctx );
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extern void intelStartInlinePrimitive( intelContextPtr intel, GLuint prim );
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extern void intelWrapInlinePrimitive( intelContextPtr intel );
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extern void intelRestartInlinePrimitive( intelContextPtr intel );
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extern GLuint *intelEmitInlinePrimitiveLocked(intelContextPtr intel,
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int primitive, int dwords,
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int vertex_size);
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extern void intelCopyBuffer( const __DRIdrawablePrivate *dpriv );
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extern void intelClearWithBlit(GLcontext *ctx, GLbitfield mask, GLboolean all,
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GLint cx1, GLint cy1, GLint cw, GLint ch);
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extern void intelEmitCopyBlitLocked( intelContextPtr intel,
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GLuint cpp,
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GLshort src_pitch,
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GLuint src_offset,
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GLshort dst_pitch,
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GLuint dst_offset,
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GLshort srcx, GLshort srcy,
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GLshort dstx, GLshort dsty,
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GLshort w, GLshort h );
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extern void intelEmitFillBlitLocked( intelContextPtr intel,
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GLuint cpp,
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GLshort dst_pitch,
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GLuint dst_offset,
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GLshort x, GLshort y,
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GLshort w, GLshort h,
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GLuint color );
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static __inline GLuint *intelExtendInlinePrimitive( intelContextPtr intel,
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GLuint dwords )
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{
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GLuint sz = dwords * sizeof(GLuint);
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GLuint *ptr;
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if (intel->batch.space < sz) {
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intelWrapInlinePrimitive( intel );
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/* assert(intel->batch.space >= sz); */
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}
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/* assert(intel->prim.primitive != ~0); */
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ptr = (GLuint *)intel->batch.ptr;
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intel->batch.ptr += sz;
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intel->batch.space -= sz;
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return ptr;
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}
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#endif
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