st/mesa: add EXT_texture_filter_minmax support

This also trivially adds ARB_texture_filter_minmax, since the EXT
variant is a strict superset.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9487>
This commit is contained in:
Ilia Mirkin
2021-03-09 15:53:18 -05:00
committed by Marge Bot
parent 6384dcaf7c
commit 41aad1c120
2 changed files with 17 additions and 0 deletions

View File

@@ -110,6 +110,20 @@ get_border_clamp(unsigned wrap, bool clamp_to_border)
return wrap;
}
static inline enum pipe_tex_reduction_mode
gl_reduction_mode_to_pipe(GLenum reduction_mode)
{
switch (reduction_mode) {
case GL_MIN:
return PIPE_TEX_REDUCTION_MIN;
case GL_MAX:
return PIPE_TEX_REDUCTION_MAX;
case GL_WEIGHTED_AVERAGE_EXT:
default:
return PIPE_TEX_REDUCTION_WEIGHTED_AVERAGE;
}
}
/**
* Convert a gl_sampler_object to a pipe_sampler_state object.
*/
@@ -243,6 +257,8 @@ st_convert_sampler(const struct st_context *st,
* handles, as specified by ARB_bindless_texture.
*/
sampler->seamless_cube_map = msamp->Attrib.CubeMapSeamless;
sampler->reduction_mode = gl_reduction_mode_to_pipe(msamp->Attrib.ReductionMode);
}
/**

View File

@@ -792,6 +792,7 @@ void st_init_extensions(struct pipe_screen *screen,
{ o(EXT_shader_samples_identical), PIPE_CAP_SHADER_SAMPLES_IDENTICAL },
{ o(EXT_texture_array), PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS },
{ o(EXT_texture_filter_anisotropic), PIPE_CAP_ANISOTROPIC_FILTER },
{ o(EXT_texture_filter_minmax), PIPE_CAP_SAMPLER_REDUCTION_MINMAX },
{ o(EXT_texture_mirror_clamp), PIPE_CAP_TEXTURE_MIRROR_CLAMP },
{ o(EXT_texture_shadow_lod), PIPE_CAP_TEXTURE_SHADOW_LOD },
{ o(EXT_texture_swizzle), PIPE_CAP_TEXTURE_SWIZZLE },