st/mesa: use table-driven approach to exposing extensions for formats (v3)

The check for ctx->API was unnecessary, because OES extensions are not exposed
in desktop GL.

Also require renderbuffer support for ARB_texture_rgb10_a2ui,
as per the spec.

Tested by comparing old and new glxinfo with softpipe and r600g.

v2: fix bugs
v3: rename need_only_one -> need_at_least_one
    rename num_elements -> num_mappings
    add comments
    use const when appropriate

Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Marek Olšák
2012-01-25 01:01:54 +01:00
parent c21d7b1e30
commit 41a4e274a4

View File

@@ -258,6 +258,55 @@ struct st_extension_cap_mapping {
int cap;
};
struct st_extension_format_mapping {
int extension_offset[2];
enum pipe_format format[8];
/* If TRUE, at least one format must be supported for the extensions to be
* advertised. If FALSE, all the formats must be supported. */
GLboolean need_at_least_one;
};
/**
* Enable extensions if certain pipe formats are supported by the driver.
* What extensions will be enabled and what formats must be supported is
* described by the array of st_extension_format_mapping.
*
* target and bind_flags are passed to is_format_supported.
*/
static void init_format_extensions(struct st_context *st,
const struct st_extension_format_mapping *mapping,
unsigned num_mappings,
enum pipe_texture_target target,
unsigned bind_flags)
{
struct pipe_screen *screen = st->pipe->screen;
GLboolean *extensions = (GLboolean *) &st->ctx->Extensions;
int i, j;
int num_formats = Elements(mapping->format);
int num_ext = Elements(mapping->extension_offset);
for (i = 0; i < num_mappings; i++) {
int num_supported = 0;
/* Examine each format in the list. */
for (j = 0; j < num_formats && mapping[i].format[j]; j++) {
if (screen->is_format_supported(screen, mapping[i].format[j],
target, 0, bind_flags)) {
num_supported++;
}
}
if (!num_supported ||
(!mapping[i].need_at_least_one && num_supported != j)) {
continue;
}
/* Enable all extensions in the list. */
for (j = 0; j < num_ext && mapping[i].extension_offset[j]; j++)
extensions[mapping[i].extension_offset[j]] = GL_TRUE;
}
}
/**
* Use pipe_screen::get_param() to query PIPE_CAP_ values to determine
@@ -311,6 +360,108 @@ void st_init_extensions(struct st_context *st)
{ o(MESA_texture_array), PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS },
};
/* Required: render target and sampler support */
static const struct st_extension_format_mapping rendertarget_mapping[] = {
{ { o(ARB_texture_float) },
{ PIPE_FORMAT_R32G32B32A32_FLOAT,
PIPE_FORMAT_R16G16B16A16_FLOAT } },
{ { o(ARB_texture_rgb10_a2ui) },
{ PIPE_FORMAT_B10G10R10A2_UINT } },
{ { o(EXT_framebuffer_sRGB) },
{ PIPE_FORMAT_A8B8G8R8_SRGB,
PIPE_FORMAT_B8G8R8A8_SRGB },
GL_TRUE }, /* at least one format must be supported */
{ { o(EXT_packed_float) },
{ PIPE_FORMAT_R11G11B10_FLOAT } },
{ { o(EXT_texture_integer) },
{ PIPE_FORMAT_R32G32B32A32_UINT,
PIPE_FORMAT_R32G32B32A32_SINT } },
};
/* Required: depth stencil and sampler support */
static const struct st_extension_format_mapping depthstencil_mapping[] = {
{ { o(ARB_depth_buffer_float) },
{ PIPE_FORMAT_Z32_FLOAT,
PIPE_FORMAT_Z32_FLOAT_S8X24_UINT } },
{ { o(ARB_framebuffer_object),
o(EXT_packed_depth_stencil) },
{ PIPE_FORMAT_S8_UINT_Z24_UNORM,
PIPE_FORMAT_Z24_UNORM_S8_UINT },
GL_TRUE }, /* at least one format must be supported */
};
/* Required: sampler support */
static const struct st_extension_format_mapping texture_mapping[] = {
{ { o(ARB_texture_compression_rgtc) },
{ PIPE_FORMAT_RGTC1_UNORM,
PIPE_FORMAT_RGTC1_SNORM,
PIPE_FORMAT_RGTC2_UNORM,
PIPE_FORMAT_RGTC2_SNORM } },
{ { o(ARB_texture_rg) },
{ PIPE_FORMAT_R8G8_UNORM } },
{ { o(EXT_texture_compression_latc) },
{ PIPE_FORMAT_LATC1_UNORM,
PIPE_FORMAT_LATC1_SNORM,
PIPE_FORMAT_LATC2_UNORM,
PIPE_FORMAT_LATC2_SNORM } },
{ { o(EXT_texture_compression_s3tc),
o(S3_s3tc) },
{ PIPE_FORMAT_DXT1_RGB,
PIPE_FORMAT_DXT1_RGBA,
PIPE_FORMAT_DXT3_RGBA,
PIPE_FORMAT_DXT5_RGBA } },
{ { o(EXT_texture_shared_exponent) },
{ PIPE_FORMAT_R9G9B9E5_FLOAT } },
{ { o(EXT_texture_snorm) },
{ PIPE_FORMAT_R8G8B8A8_SNORM } },
{ { o(EXT_texture_sRGB),
o(EXT_texture_sRGB_decode) },
{ PIPE_FORMAT_A8B8G8R8_SRGB,
PIPE_FORMAT_B8G8R8A8_SRGB },
GL_TRUE }, /* at least one format must be supported */
{ { o(ATI_texture_compression_3dc) },
{ PIPE_FORMAT_LATC2_UNORM } },
{ { o(MESA_ycbcr_texture) },
{ PIPE_FORMAT_UYVY,
PIPE_FORMAT_YUYV },
GL_TRUE }, /* at least one format must be supported */
{ { o(OES_compressed_ETC1_RGB8_texture) },
{ PIPE_FORMAT_ETC1_RGB8 } },
};
/* Required: vertex fetch support. */
static const struct st_extension_format_mapping vertex_mapping[] = {
{ { o(ARB_ES2_compatibility) },
{ PIPE_FORMAT_R32G32B32A32_FIXED } },
{ { o(ARB_half_float_vertex) },
{ PIPE_FORMAT_R16G16B16A16_FLOAT } },
{ { o(ARB_vertex_type_2_10_10_10_rev) },
{ PIPE_FORMAT_R10G10B10A2_UNORM,
PIPE_FORMAT_B10G10R10A2_UNORM,
PIPE_FORMAT_R10G10B10A2_SNORM,
PIPE_FORMAT_B10G10R10A2_SNORM,
PIPE_FORMAT_R10G10B10A2_USCALED,
PIPE_FORMAT_B10G10R10A2_USCALED,
PIPE_FORMAT_R10G10B10A2_SSCALED,
PIPE_FORMAT_B10G10R10A2_SSCALED } },
};
/*
* Extensions that are supported by all Gallium drivers:
*/
@@ -385,6 +536,18 @@ void st_init_extensions(struct st_context *st)
}
}
/* Expose the extensions which directly correspond to gallium formats. */
init_format_extensions(st, rendertarget_mapping,
Elements(rendertarget_mapping), PIPE_TEXTURE_2D,
PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW);
init_format_extensions(st, depthstencil_mapping,
Elements(depthstencil_mapping), PIPE_TEXTURE_2D,
PIPE_BIND_DEPTH_STENCIL | PIPE_BIND_SAMPLER_VIEW);
init_format_extensions(st, texture_mapping, Elements(texture_mapping),
PIPE_TEXTURE_2D, PIPE_BIND_SAMPLER_VIEW);
init_format_extensions(st, vertex_mapping, Elements(vertex_mapping),
PIPE_BUFFER, PIPE_BIND_VERTEX_BUFFER);
/* Figure out GLSL support. */
glsl_feature_level = screen->get_param(screen, PIPE_CAP_GLSL_FEATURE_LEVEL);
@@ -412,178 +575,11 @@ void st_init_extensions(struct st_context *st)
}
}
/*
* Extensions that depend on the driver/hardware:
*/
/* GL_EXT_packed_depth_stencil requires both the ability to render to
* a depth/stencil buffer and texture from depth/stencil source.
*/
if (screen->is_format_supported(screen, PIPE_FORMAT_S8_UINT_Z24_UNORM,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_DEPTH_STENCIL |
PIPE_BIND_SAMPLER_VIEW) ||
screen->is_format_supported(screen, PIPE_FORMAT_Z24_UNORM_S8_UINT,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_DEPTH_STENCIL |
PIPE_BIND_SAMPLER_VIEW)) {
ctx->Extensions.EXT_packed_depth_stencil = GL_TRUE;
ctx->Extensions.ARB_framebuffer_object = GL_TRUE;
}
/* Below are the cases which cannot be moved into tables easily. */
/* float support - assume nothing exclusively supports 64-bit floats */
if (screen->is_format_supported(screen, PIPE_FORMAT_R32G32B32A32_FLOAT,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_SAMPLER_VIEW |
PIPE_BIND_RENDER_TARGET) &&
screen->is_format_supported(screen, PIPE_FORMAT_R16G16B16A16_FLOAT,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_SAMPLER_VIEW |
PIPE_BIND_RENDER_TARGET)) {
ctx->Extensions.ARB_texture_float = GL_TRUE;
}
/* sRGB support */
if (screen->is_format_supported(screen, PIPE_FORMAT_A8B8G8R8_SRGB,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_SAMPLER_VIEW) ||
screen->is_format_supported(screen, PIPE_FORMAT_B8G8R8A8_SRGB,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_SAMPLER_VIEW)) {
ctx->Extensions.EXT_texture_sRGB = GL_TRUE;
ctx->Extensions.EXT_texture_sRGB_decode = GL_TRUE;
if (screen->is_format_supported(screen, PIPE_FORMAT_A8B8G8R8_SRGB,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_RENDER_TARGET) ||
screen->is_format_supported(screen, PIPE_FORMAT_B8G8R8A8_SRGB,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_RENDER_TARGET)) {
ctx->Extensions.EXT_framebuffer_sRGB = GL_TRUE;
}
}
if (screen->is_format_supported(screen, PIPE_FORMAT_R8G8_UNORM,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_SAMPLER_VIEW)) {
ctx->Extensions.ARB_texture_rg = GL_TRUE;
}
/* s3tc support */
if (screen->is_format_supported(screen, PIPE_FORMAT_DXT1_RGB,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_SAMPLER_VIEW) &&
screen->is_format_supported(screen, PIPE_FORMAT_DXT1_RGBA,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_SAMPLER_VIEW) &&
screen->is_format_supported(screen, PIPE_FORMAT_DXT3_RGBA,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_SAMPLER_VIEW) &&
screen->is_format_supported(screen, PIPE_FORMAT_DXT5_RGBA,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_SAMPLER_VIEW) &&
(ctx->Mesa_DXTn || st_get_s3tc_override())) {
ctx->Extensions.EXT_texture_compression_s3tc = GL_TRUE;
ctx->Extensions.S3_s3tc = GL_TRUE;
}
if (screen->is_format_supported(screen, PIPE_FORMAT_RGTC1_UNORM,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_SAMPLER_VIEW) &&
screen->is_format_supported(screen, PIPE_FORMAT_RGTC1_SNORM,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_SAMPLER_VIEW) &&
screen->is_format_supported(screen, PIPE_FORMAT_RGTC2_UNORM,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_SAMPLER_VIEW) &&
screen->is_format_supported(screen, PIPE_FORMAT_RGTC2_SNORM,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_SAMPLER_VIEW)
) {
ctx->Extensions.ARB_texture_compression_rgtc = GL_TRUE;
}
if (screen->is_format_supported(screen, PIPE_FORMAT_LATC1_UNORM,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_SAMPLER_VIEW) &&
screen->is_format_supported(screen, PIPE_FORMAT_LATC1_SNORM,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_SAMPLER_VIEW) &&
screen->is_format_supported(screen, PIPE_FORMAT_LATC2_UNORM,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_SAMPLER_VIEW) &&
screen->is_format_supported(screen, PIPE_FORMAT_LATC2_SNORM,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_SAMPLER_VIEW)) {
ctx->Extensions.EXT_texture_compression_latc = GL_TRUE;
}
if (screen->is_format_supported(screen, PIPE_FORMAT_LATC2_UNORM,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_SAMPLER_VIEW)) {
ctx->Extensions.ATI_texture_compression_3dc = GL_TRUE;
}
if (ctx->API != API_OPENGL) {
if (screen->is_format_supported(screen, PIPE_FORMAT_ETC1_RGB8,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_SAMPLER_VIEW)) {
ctx->Extensions.OES_compressed_ETC1_RGB8_texture = GL_TRUE;
}
}
if (screen->is_format_supported(screen, PIPE_FORMAT_R8G8B8A8_SNORM,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_SAMPLER_VIEW)) {
ctx->Extensions.EXT_texture_snorm = GL_TRUE;
}
/* ycbcr support */
if (screen->is_format_supported(screen, PIPE_FORMAT_UYVY,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_SAMPLER_VIEW) ||
screen->is_format_supported(screen, PIPE_FORMAT_YUYV,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_SAMPLER_VIEW)) {
ctx->Extensions.MESA_ycbcr_texture = GL_TRUE;
}
/* GL_ARB_half_float_vertex */
if (screen->is_format_supported(screen, PIPE_FORMAT_R16G16B16A16_FLOAT,
PIPE_BUFFER, 0,
PIPE_BIND_VERTEX_BUFFER)) {
ctx->Extensions.ARB_half_float_vertex = GL_TRUE;
}
if (screen->is_format_supported(screen, PIPE_FORMAT_R32G32B32A32_FIXED,
PIPE_BUFFER, 0,
PIPE_BIND_VERTEX_BUFFER)) {
ctx->Extensions.ARB_ES2_compatibility = GL_TRUE;
}
if (screen->is_format_supported(screen, PIPE_FORMAT_R10G10B10A2_UNORM,
PIPE_BUFFER, 0,
PIPE_BIND_VERTEX_BUFFER) &&
screen->is_format_supported(screen, PIPE_FORMAT_B10G10R10A2_UNORM,
PIPE_BUFFER, 0,
PIPE_BIND_VERTEX_BUFFER) &&
screen->is_format_supported(screen, PIPE_FORMAT_R10G10B10A2_SNORM,
PIPE_BUFFER, 0,
PIPE_BIND_VERTEX_BUFFER) &&
screen->is_format_supported(screen, PIPE_FORMAT_B10G10R10A2_SNORM,
PIPE_BUFFER, 0,
PIPE_BIND_VERTEX_BUFFER) &&
screen->is_format_supported(screen, PIPE_FORMAT_R10G10B10A2_USCALED,
PIPE_BUFFER, 0,
PIPE_BIND_VERTEX_BUFFER) &&
screen->is_format_supported(screen, PIPE_FORMAT_B10G10R10A2_USCALED,
PIPE_BUFFER, 0,
PIPE_BIND_VERTEX_BUFFER) &&
screen->is_format_supported(screen, PIPE_FORMAT_R10G10B10A2_SSCALED,
PIPE_BUFFER, 0,
PIPE_BIND_VERTEX_BUFFER) &&
screen->is_format_supported(screen, PIPE_FORMAT_B10G10R10A2_SSCALED,
PIPE_BUFFER, 0,
PIPE_BIND_VERTEX_BUFFER)) {
ctx->Extensions.ARB_vertex_type_2_10_10_10_rev = GL_TRUE;
if (!ctx->Mesa_DXTn && !st_get_s3tc_override()) {
ctx->Extensions.EXT_texture_compression_s3tc = GL_FALSE;
ctx->Extensions.S3_s3tc = GL_FALSE;
}
if (screen->get_shader_param(screen, PIPE_SHADER_GEOMETRY,
@@ -614,19 +610,6 @@ void st_init_extensions(struct st_context *st)
ctx->Extensions.ARB_sync = GL_TRUE;
}
if (screen->is_format_supported(screen, PIPE_FORMAT_R9G9B9E5_FLOAT,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_SAMPLER_VIEW)) {
ctx->Extensions.EXT_texture_shared_exponent = GL_TRUE;
}
if (screen->is_format_supported(screen, PIPE_FORMAT_R11G11B10_FLOAT,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_RENDER_TARGET |
PIPE_BIND_SAMPLER_VIEW)) {
ctx->Extensions.EXT_packed_float = GL_TRUE;
}
/* Maximum sample count. */
for (i = 16; i > 0; --i) {
if (screen->is_format_supported(screen, PIPE_FORMAT_B8G8R8A8_UNORM,
@@ -636,27 +619,4 @@ void st_init_extensions(struct st_context *st)
break;
}
}
if (screen->is_format_supported(screen, PIPE_FORMAT_Z32_FLOAT,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_DEPTH_STENCIL |
PIPE_BIND_SAMPLER_VIEW) &&
screen->is_format_supported(screen, PIPE_FORMAT_Z32_FLOAT_S8X24_UINT,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_DEPTH_STENCIL |
PIPE_BIND_SAMPLER_VIEW)) {
ctx->Extensions.ARB_depth_buffer_float = GL_TRUE;
}
if (screen->is_format_supported(screen, PIPE_FORMAT_B10G10R10A2_UINT,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_SAMPLER_VIEW))
ctx->Extensions.ARB_texture_rgb10_a2ui = GL_TRUE;
if (ctx->Const.NativeIntegers &&
screen->is_format_supported(screen, PIPE_FORMAT_R32G32B32A32_UINT, PIPE_TEXTURE_2D, 0,
PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_RENDER_TARGET) &&
screen->is_format_supported(screen, PIPE_FORMAT_R32G32B32A32_SINT, PIPE_TEXTURE_2D, 0,
PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_RENDER_TARGET))
ctx->Extensions.EXT_texture_integer = GL_TRUE;
}