more work on GL_ARB_texture_cube_map
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@@ -306,6 +306,10 @@ _mesa_test_texobj_completeness( const GLcontext *ctx,
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return; /* found smallest needed mipmap, all done! */
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}
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}
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}
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else if (t->Dimensions == 6) { /* cube map */
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}
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else {
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/* Dimensions = ??? */
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