draw: tweak AA line texture minimum alpha
AA lines drawn as textured quads look a little better with this change. Conformance/piglit tests still pass.
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@@ -461,7 +461,7 @@ aaline_create_texture(struct aaline_stage *aaline)
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d = 200; /* tuneable */
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}
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else if (i == 0 || j == 0 || i == size - 1 || j == size - 1) {
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d = 0;
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d = 35; /* edge texel */
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}
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else {
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d = 255;
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