nir/spirv: tg4 requires a sampler

Gather operations in both GLSL and SPIR-V require a sampler. Fixes
gathers returning garbage when using separate texture/samplers (on AMD,
was using an invalid sampler descriptor).

Signed-off-by: Alex Smith <asmith@feralinteractive.com>
Cc: "17.2 17.3" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
This commit is contained in:
Alex Smith
2017-11-07 10:52:48 +00:00
parent e9eb3c4753
commit 4122d00846
2 changed files with 1 additions and 2 deletions

View File

@@ -1222,7 +1222,6 @@ typedef struct {
* - nir_texop_txf_ms
* - nir_texop_txs
* - nir_texop_lod
* - nir_texop_tg4
* - nir_texop_query_levels
* - nir_texop_texture_samples
* - nir_texop_samples_identical

View File

@@ -1755,6 +1755,7 @@ vtn_handle_texture(struct vtn_builder *b, SpvOp opcode,
case nir_texop_txb:
case nir_texop_txl:
case nir_texop_txd:
case nir_texop_tg4:
/* These operations require a sampler */
instr->sampler = nir_deref_var_clone(sampler, instr);
break;
@@ -1762,7 +1763,6 @@ vtn_handle_texture(struct vtn_builder *b, SpvOp opcode,
case nir_texop_txf_ms:
case nir_texop_txs:
case nir_texop_lod:
case nir_texop_tg4:
case nir_texop_query_levels:
case nir_texop_texture_samples:
case nir_texop_samples_identical: