r600g/sb: zero-initialize bytecode structs

Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com>
This commit is contained in:
Vadim Girlin
2013-05-03 16:53:27 +04:00
parent f92bd0958e
commit 41005d7bd2
2 changed files with 6 additions and 3 deletions

View File

@@ -263,6 +263,7 @@ node* shader::create_node(node_type nt, node_subtype nst, node_flags flags) {
alu_node* shader::create_alu() {
alu_node* n = new (pool.allocate(sizeof(alu_node))) alu_node();
memset(&n->bc, 0, sizeof(bc_alu));
all_nodes.push_back(n);
return n;
}
@@ -283,6 +284,7 @@ alu_packed_node* shader::create_alu_packed() {
cf_node* shader::create_cf() {
cf_node* n = new (pool.allocate(sizeof(cf_node))) cf_node();
memset(&n->bc, 0, sizeof(bc_cf));
n->bc.barrier = 1;
all_nodes.push_back(n);
return n;
@@ -290,6 +292,7 @@ cf_node* shader::create_cf() {
fetch_node* shader::create_fetch() {
fetch_node* n = new (pool.allocate(sizeof(fetch_node))) fetch_node();
memset(&n->bc, 0, sizeof(bc_fetch));
all_nodes.push_back(n);
return n;
}