r600/sfn: remove old deref code

Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9874>
This commit is contained in:
Gert Wollny
2021-03-21 23:43:23 +01:00
committed by Marge Bot
parent 84f5b15978
commit 40fdf1be46
15 changed files with 0 additions and 253 deletions

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@@ -307,14 +307,6 @@ bool ShaderFromNir::process_declaration()
if (!impl->scan_inputs_read(sh)) if (!impl->scan_inputs_read(sh))
return false; return false;
// scan declarations
nir_foreach_shader_out_variable(variable, sh) {
if (!impl->process_outputs(variable)) {
fprintf(stderr, "R600: error parsing outputs variable %s\n", variable->name);
return false;
}
}
// scan declarations // scan declarations
nir_foreach_variable_with_modes(variable, sh, nir_var_uniform | nir_foreach_variable_with_modes(variable, sh, nir_var_uniform |
nir_var_mem_ubo | nir_var_mem_ubo |

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@@ -297,11 +297,6 @@ bool ShaderFromNirProcessor::scan_inputs_read(const nir_shader *sh)
return true; return true;
} }
bool ShaderFromNirProcessor::process_outputs(nir_variable *output)
{
return do_process_outputs(output);
}
void ShaderFromNirProcessor::set_var_address(nir_deref_instr *instr) void ShaderFromNirProcessor::set_var_address(nir_deref_instr *instr)
{ {
auto& dest = instr->dest; auto& dest = instr->dest;
@@ -638,8 +633,6 @@ bool ShaderFromNirProcessor::emit_intrinsic_instruction(nir_intrinsic_instr* ins
return false; return false;
} }
switch (mode_helper->second) { switch (mode_helper->second) {
case nir_var_shader_in:
return emit_load_input_deref(var, instr);
case nir_var_function_temp: case nir_var_function_temp:
return emit_load_function_temp(var, instr); return emit_load_function_temp(var, instr);
default: default:
@@ -652,8 +645,6 @@ bool ShaderFromNirProcessor::emit_intrinsic_instruction(nir_intrinsic_instr* ins
return emit_store_scratch(instr); return emit_store_scratch(instr);
case nir_intrinsic_load_scratch: case nir_intrinsic_load_scratch:
return emit_load_scratch(instr); return emit_load_scratch(instr);
case nir_intrinsic_store_deref:
return emit_store_deref(instr);
case nir_intrinsic_load_uniform: case nir_intrinsic_load_uniform:
return load_uniform(instr); return load_uniform(instr);
case nir_intrinsic_discard: case nir_intrinsic_discard:
@@ -964,12 +955,6 @@ bool ShaderFromNirProcessor::emit_discard_if(nir_intrinsic_instr* instr)
return true; return true;
} }
bool ShaderFromNirProcessor::emit_load_input_deref(const nir_variable *var,
nir_intrinsic_instr* instr)
{
return do_emit_load_deref(var, instr);
}
bool ShaderFromNirProcessor::load_uniform(nir_intrinsic_instr* instr) bool ShaderFromNirProcessor::load_uniform(nir_intrinsic_instr* instr)
{ {
r600::sfn_log << SfnLog::instr << __func__ << ": emit '" r600::sfn_log << SfnLog::instr << __func__ << ": emit '"
@@ -1090,15 +1075,6 @@ PValue ShaderFromNirProcessor::from_nir_with_fetch_constant(const nir_src& src,
return value; return value;
} }
bool ShaderFromNirProcessor::emit_store_deref(nir_intrinsic_instr* instr)
{
auto out_var = get_deref_location(instr->src[0]);
if (!out_var)
return false;
return do_emit_store_deref(out_var, instr);
}
bool ShaderFromNirProcessor::emit_deref_instruction(nir_deref_instr* instr) bool ShaderFromNirProcessor::emit_deref_instruction(nir_deref_instr* instr)
{ {
r600::sfn_log << SfnLog::instr << __func__ << ": emit '" r600::sfn_log << SfnLog::instr << __func__ << ": emit '"

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@@ -163,25 +163,16 @@ private:
bool load_uniform_indirect(nir_intrinsic_instr* instr, PValue addr, int offest, int bufid); bool load_uniform_indirect(nir_intrinsic_instr* instr, PValue addr, int offest, int bufid);
/* Code creating functions */ /* Code creating functions */
bool emit_load_input_deref(const nir_variable *var, nir_intrinsic_instr* instr);
bool emit_load_function_temp(const nir_variable *var, nir_intrinsic_instr *instr); bool emit_load_function_temp(const nir_variable *var, nir_intrinsic_instr *instr);
AluInstruction *emit_load_literal(const nir_load_const_instr *literal, const nir_src& src, unsigned writemask); AluInstruction *emit_load_literal(const nir_load_const_instr *literal, const nir_src& src, unsigned writemask);
bool emit_store_deref(nir_intrinsic_instr* instr);
bool load_uniform(nir_intrinsic_instr* instr); bool load_uniform(nir_intrinsic_instr* instr);
bool process_uniforms(nir_variable *uniform); bool process_uniforms(nir_variable *uniform);
bool process_inputs(nir_variable *input);
bool process_outputs(nir_variable *output);
void append_block(int nesting_change); void append_block(int nesting_change);
virtual void emit_shader_start(); virtual void emit_shader_start();
virtual bool emit_deref_instruction_override(nir_deref_instr* instr); virtual bool emit_deref_instruction_override(nir_deref_instr* instr);
virtual bool do_process_outputs(nir_variable *output) = 0;
virtual bool do_emit_load_deref(const nir_variable *in_var, nir_intrinsic_instr* instr) = 0;
virtual bool do_emit_store_deref(const nir_variable *out_var, nir_intrinsic_instr* instr) = 0;
bool emit_store_scratch(nir_intrinsic_instr* instr); bool emit_store_scratch(nir_intrinsic_instr* instr);
bool emit_load_scratch(nir_intrinsic_instr* instr); bool emit_load_scratch(nir_intrinsic_instr* instr);

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@@ -104,22 +104,6 @@ bool ComputeShaderFromNir::emit_load_num_work_groups(nir_intrinsic_instr* instr)
return true; return true;
} }
bool ComputeShaderFromNir::do_process_outputs(UNUSED nir_variable *output)
{
return true;
}
bool ComputeShaderFromNir::do_emit_load_deref(UNUSED const nir_variable *in_var,
UNUSED nir_intrinsic_instr* instr)
{
return true;
}
bool ComputeShaderFromNir::do_emit_store_deref(UNUSED const nir_variable *out_var,
UNUSED nir_intrinsic_instr* instr)
{
return true;
}
void ComputeShaderFromNir::do_finalize() void ComputeShaderFromNir::do_finalize()
{ {

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@@ -47,9 +47,6 @@ private:
bool emit_intrinsic_instruction_override(nir_intrinsic_instr* instr) override; bool emit_intrinsic_instruction_override(nir_intrinsic_instr* instr) override;
bool do_allocate_reserved_registers() override; bool do_allocate_reserved_registers() override;
bool do_process_outputs(nir_variable *output) override;
bool do_emit_load_deref(const nir_variable *in_var, nir_intrinsic_instr* instr) override;
bool do_emit_store_deref(const nir_variable *out_var, nir_intrinsic_instr* instr) override;
void do_finalize() override; void do_finalize() override;
bool emit_load_3vec(nir_intrinsic_instr* instr, const std::array<PValue,3>& src); bool emit_load_3vec(nir_intrinsic_instr* instr, const std::array<PValue,3>& src);

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@@ -60,12 +60,6 @@ FragmentShaderFromNir::FragmentShaderFromNir(const nir_shader& nir,
sh_info().atomic_base = key.ps.first_atomic_counter; sh_info().atomic_base = key.ps.first_atomic_counter;
} }
bool FragmentShaderFromNir::do_emit_load_deref(const nir_variable *in_var, nir_intrinsic_instr* instr)
{
assert(0 && "all input derefs should have been lowered");
return false;
}
unsigned barycentric_ij_index(nir_intrinsic_instr *instr) unsigned barycentric_ij_index(nir_intrinsic_instr *instr)
{ {
unsigned index = 0; unsigned index = 0;
@@ -430,23 +424,6 @@ void FragmentShaderFromNir::emit_shader_start()
} }
} }
bool FragmentShaderFromNir::do_emit_store_deref(const nir_variable *out_var, nir_intrinsic_instr* instr)
{
if (out_var->data.location == FRAG_RESULT_COLOR)
return emit_export_pixel(out_var, instr, m_dual_source_blend ? 1 : m_max_color_exports);
if ((out_var->data.location >= FRAG_RESULT_DATA0 &&
out_var->data.location <= FRAG_RESULT_DATA7) ||
out_var->data.location == FRAG_RESULT_DEPTH ||
out_var->data.location == FRAG_RESULT_STENCIL ||
out_var->data.location == FRAG_RESULT_SAMPLE_MASK)
return emit_export_pixel(out_var, instr, 1);
sfn_log << SfnLog::err << "r600-NIR: Unimplemented store_deref for " <<
out_var->data.location << "(" << out_var->data.driver_location << ")\n";
return false;
}
bool FragmentShaderFromNir::process_store_output(nir_intrinsic_instr *instr) bool FragmentShaderFromNir::process_store_output(nir_intrinsic_instr *instr)
{ {
@@ -489,55 +466,6 @@ bool FragmentShaderFromNir::process_store_output(nir_intrinsic_instr *instr)
} }
bool FragmentShaderFromNir::do_process_outputs(nir_variable *output)
{
sfn_log << SfnLog::io << "Parse output variable "
<< output->name << " @" << output->data.location
<< "@dl:" << output->data.driver_location
<< " dual source idx: " << output->data.index
<< "\n";
++sh_info().noutput;
r600_shader_io& io = sh_info().output[output->data.driver_location];
tgsi_get_gl_frag_result_semantic(static_cast<gl_frag_result>( output->data.location),
&io.name, &io.sid);
/* Check whether this code has become obsolete by the IO vectorization */
unsigned num_components = 4;
unsigned vector_elements = glsl_get_vector_elements(glsl_without_array(output->type));
if (vector_elements)
num_components = vector_elements;
unsigned component = output->data.location_frac;
for (unsigned j = component; j < num_components + component; j++)
io.write_mask |= 1 << j;
int loc = output->data.location;
if (loc == FRAG_RESULT_COLOR &&
(m_nir.info.outputs_written & (1ull << loc)) &&
!m_dual_source_blend) {
sh_info().fs_write_all = true;
}
if (output->data.location == FRAG_RESULT_COLOR ||
(output->data.location >= FRAG_RESULT_DATA0 &&
output->data.location <= FRAG_RESULT_DATA7)) {
++m_max_counted_color_exports;
if (m_max_counted_color_exports > 1)
sh_info().fs_write_all = false;
return true;
}
if (output->data.location == FRAG_RESULT_DEPTH ||
output->data.location == FRAG_RESULT_STENCIL ||
output->data.location == FRAG_RESULT_SAMPLE_MASK) {
io.write_mask = 15;
return true;
}
return false;
}
bool FragmentShaderFromNir::emit_load_sample_mask_in(nir_intrinsic_instr* instr) bool FragmentShaderFromNir::emit_load_sample_mask_in(nir_intrinsic_instr* instr)
{ {
auto dest = from_nir(instr->dest, 0); auto dest = from_nir(instr->dest, 0);

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@@ -50,11 +50,8 @@ private:
void emit_shader_start() override; void emit_shader_start() override;
bool do_allocate_reserved_registers() override; bool do_allocate_reserved_registers() override;
bool do_process_outputs(nir_variable *output) override;
bool process_store_output(nir_intrinsic_instr *instr); bool process_store_output(nir_intrinsic_instr *instr);
bool do_emit_load_deref(const nir_variable *in_var, nir_intrinsic_instr* instr) override;
bool do_emit_store_deref(const nir_variable *out_var, nir_intrinsic_instr* instr) override;
bool emit_store_output(nir_intrinsic_instr* instr); bool emit_store_output(nir_intrinsic_instr* instr);
bool emit_export_pixel(const nir_variable *, nir_intrinsic_instr* instr, int outputs); bool emit_export_pixel(const nir_variable *, nir_intrinsic_instr* instr, int outputs);

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@@ -51,16 +51,6 @@ GeometryShaderFromNir::GeometryShaderFromNir(r600_pipe_shader *sh,
sh_info().atomic_base = key.gs.first_atomic_counter; sh_info().atomic_base = key.gs.first_atomic_counter;
} }
bool GeometryShaderFromNir::do_emit_load_deref(UNUSED const nir_variable *in_var, UNUSED nir_intrinsic_instr* instr)
{
return false;
}
bool GeometryShaderFromNir::do_emit_store_deref(UNUSED const nir_variable *out_var, UNUSED nir_intrinsic_instr* instr)
{
return false;
}
bool GeometryShaderFromNir::emit_store(nir_intrinsic_instr* instr) bool GeometryShaderFromNir::emit_store(nir_intrinsic_instr* instr)
{ {
auto location = nir_intrinsic_io_semantics(instr).location; auto location = nir_intrinsic_io_semantics(instr).location;
@@ -193,50 +183,6 @@ bool GeometryShaderFromNir::process_load_input(nir_intrinsic_instr* instr)
return false; return false;
} }
bool GeometryShaderFromNir::do_process_outputs(nir_variable *output)
{
if (output->data.location == VARYING_SLOT_COL0 ||
output->data.location == VARYING_SLOT_COL1 ||
(output->data.location >= VARYING_SLOT_VAR0 &&
output->data.location <= VARYING_SLOT_VAR31) ||
(output->data.location >= VARYING_SLOT_TEX0 &&
output->data.location <= VARYING_SLOT_TEX7) ||
output->data.location == VARYING_SLOT_BFC0 ||
output->data.location == VARYING_SLOT_BFC1 ||
output->data.location == VARYING_SLOT_PNTC ||
output->data.location == VARYING_SLOT_CLIP_VERTEX ||
output->data.location == VARYING_SLOT_CLIP_DIST0 ||
output->data.location == VARYING_SLOT_CLIP_DIST1 ||
output->data.location == VARYING_SLOT_PRIMITIVE_ID ||
output->data.location == VARYING_SLOT_POS ||
output->data.location == VARYING_SLOT_PSIZ ||
output->data.location == VARYING_SLOT_LAYER ||
output->data.location == VARYING_SLOT_VIEWPORT ||
output->data.location == VARYING_SLOT_FOGC) {
r600_shader_io& io = sh_info().output[output->data.driver_location];
auto semantic = r600_get_varying_semantic(output->data.location);
io.name = semantic.first;
io.sid = semantic.second;
evaluate_spi_sid(io);
++sh_info().noutput;
if (output->data.location == VARYING_SLOT_CLIP_DIST0 ||
output->data.location == VARYING_SLOT_CLIP_DIST1) {
m_clip_dist_mask |= 1 << (output->data.location - VARYING_SLOT_CLIP_DIST0);
}
if (output->data.location == VARYING_SLOT_VIEWPORT) {
sh_info().vs_out_viewport = 1;
sh_info().vs_out_misc_write = 1;
}
return true;
}
return false;
}
bool GeometryShaderFromNir::do_allocate_reserved_registers() bool GeometryShaderFromNir::do_allocate_reserved_registers()
{ {
const int sel[6] = {0, 0 ,0, 1, 1, 1}; const int sel[6] = {0, 0 ,0, 1, 1, 1};

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@@ -41,11 +41,8 @@ public:
PValue primitive_id() override {return m_primitive_id;} PValue primitive_id() override {return m_primitive_id;}
private: private:
bool do_emit_load_deref(const nir_variable *in_var, nir_intrinsic_instr* instr) override;
bool do_emit_store_deref(const nir_variable *out_var, nir_intrinsic_instr* instr) override;
bool do_allocate_reserved_registers() override; bool do_allocate_reserved_registers() override;
bool do_process_outputs(nir_variable *output) override;
bool emit_intrinsic_instruction_override(nir_intrinsic_instr* instr) override; bool emit_intrinsic_instruction_override(nir_intrinsic_instr* instr) override;
bool emit_vertex(nir_intrinsic_instr* instr, bool cut); bool emit_vertex(nir_intrinsic_instr* instr, bool cut);

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@@ -42,20 +42,6 @@ bool TcsShaderFromNir::scan_sysvalue_access(nir_instr *instr)
return true; return true;
} }
bool TcsShaderFromNir::do_process_outputs(nir_variable *output)
{
unsigned name, sid;
tgsi_get_gl_varying_semantic(static_cast<gl_varying_slot>(output->data.location),
true, &name, &sid);
auto& io = sh_info().output[sh_info().noutput++];
io.name = name;
io.write_mask = ((1 << output->type->components()) - 1)
<< output->data.location_frac;
return true;
}
bool TcsShaderFromNir::do_allocate_reserved_registers() bool TcsShaderFromNir::do_allocate_reserved_registers()
{ {
if (m_sv_values.test(es_primitive_id)) { if (m_sv_values.test(es_primitive_id)) {

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@@ -16,9 +16,6 @@ private:
bool emit_intrinsic_instruction_override(nir_intrinsic_instr* instr) override; bool emit_intrinsic_instruction_override(nir_intrinsic_instr* instr) override;
bool store_tess_factor(nir_intrinsic_instr* instr); bool store_tess_factor(nir_intrinsic_instr* instr);
bool do_process_outputs(nir_variable *output) override;
bool do_emit_load_deref(const nir_variable *in_var, nir_intrinsic_instr* instr) override { return true;}
bool do_emit_store_deref(const nir_variable *out_var, nir_intrinsic_instr* instr) override { return true;}
void do_finalize() override {} void do_finalize() override {}
int m_reserved_registers; int m_reserved_registers;

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@@ -99,17 +99,6 @@ bool TEvalShaderFromNir::emit_intrinsic_instruction_override(nir_intrinsic_instr
} }
} }
bool TEvalShaderFromNir::do_process_outputs(nir_variable *output)
{
return m_export_processor->do_process_outputs(output);
}
bool TEvalShaderFromNir::do_emit_store_deref(const nir_variable *out_var, nir_intrinsic_instr* instr)
{
return false;
}
void TEvalShaderFromNir::do_finalize() void TEvalShaderFromNir::do_finalize()
{ {
m_export_processor->finalize_exports(); m_export_processor->finalize_exports();

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@@ -21,9 +21,6 @@ public:
bool emit_load_tess_coord(nir_intrinsic_instr* instr); bool emit_load_tess_coord(nir_intrinsic_instr* instr);
bool load_tess_z_coord(nir_intrinsic_instr* instr); bool load_tess_z_coord(nir_intrinsic_instr* instr);
bool do_process_outputs(nir_variable *output) override;
bool do_emit_load_deref(const nir_variable *in_var, nir_intrinsic_instr* instr) override { return true;}
bool do_emit_store_deref(const nir_variable *out_var, nir_intrinsic_instr* instr) override;
void do_finalize() override; void do_finalize() override;

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@@ -222,36 +222,9 @@ bool VertexShaderFromNir::emit_store_local_shared(nir_intrinsic_instr* instr)
return true; return true;
} }
bool VertexShaderFromNir::do_process_outputs(nir_variable *output)
{
return m_export_processor->do_process_outputs(output);
}
bool VertexShaderFromNir::do_emit_load_deref(const nir_variable *in_var, nir_intrinsic_instr* instr)
{
if (in_var->data.location < VERT_ATTRIB_MAX) {
for (unsigned i = 0; i < nir_dest_num_components(instr->dest); ++i) {
auto src = m_attribs[4 * in_var->data.driver_location + i];
if (i == 0)
set_input(in_var->data.driver_location, src);
load_preloaded_value(instr->dest, i, src, i == (unsigned)(instr->num_components - 1));
}
return true;
}
fprintf(stderr, "r600-NIR: Unimplemented load_deref for %d\n", in_var->data.location);
return false;
}
void VertexShaderFromNir::do_finalize() void VertexShaderFromNir::do_finalize()
{ {
m_export_processor->finalize_exports(); m_export_processor->finalize_exports();
} }
bool VertexShaderFromNir::do_emit_store_deref(const nir_variable *out_var, nir_intrinsic_instr* instr)
{
return false;
}
} }

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@@ -39,7 +39,6 @@ public:
const r600_shader_key &key, r600_shader *gs_shader, const r600_shader_key &key, r600_shader *gs_shader,
enum chip_class chip_class); enum chip_class chip_class);
bool do_emit_load_deref(const nir_variable *in_var, nir_intrinsic_instr* instr) override;
bool scan_sysvalue_access(nir_instr *instr) override; bool scan_sysvalue_access(nir_instr *instr) override;
PValue primitive_id() override {return m_primitive_id;} PValue primitive_id() override {return m_primitive_id;}
@@ -61,12 +60,10 @@ protected:
private: private:
bool load_input(nir_intrinsic_instr* instr); bool load_input(nir_intrinsic_instr* instr);
bool do_emit_store_deref(const nir_variable *out_var, nir_intrinsic_instr* instr) override;
void finalize_exports(); void finalize_exports();
void emit_shader_start() override; void emit_shader_start() override;
bool do_allocate_reserved_registers() override; bool do_allocate_reserved_registers() override;
bool do_process_outputs(nir_variable *output) override;
bool emit_intrinsic_instruction_override(nir_intrinsic_instr* instr) override; bool emit_intrinsic_instruction_override(nir_intrinsic_instr* instr) override;
bool emit_store_local_shared(nir_intrinsic_instr* instr); bool emit_store_local_shared(nir_intrinsic_instr* instr);