intel: Add always_flush_batch driconf option for making small batchbuffers.
This can improve debugging with INTEL_DEBUG=batch,sync by giving smaller batchbuffers.
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@@ -547,6 +547,16 @@ DRI_CONF_OPT_BEGIN(nv_vertex_program,bool,def) \
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DRI_CONF_DESC(sv,"Aktivera tillägget GL_NV_vertex_program") \
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DRI_CONF_OPT_END
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#define DRI_CONF_ALWAYS_FLUSH_BATCH(def) \
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DRI_CONF_OPT_BEGIN(always_flush_batch,bool,def) \
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DRI_CONF_DESC(en,"Enable flushing batchbuffer after each draw call") \
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DRI_CONF_DESC(de,"Enable flushing batchbuffer after each draw call") \
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DRI_CONF_DESC(es,"Enable flushing batchbuffer after each draw call") \
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DRI_CONF_DESC(nl,"Enable flushing batchbuffer after each draw call") \
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DRI_CONF_DESC(fr,"Enable flushing batchbuffer after each draw call") \
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DRI_CONF_DESC(sv,"Enable flushing batchbuffer after each draw call") \
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DRI_CONF_OPT_END
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#define DRI_CONF_ALWAYS_FLUSH_CACHE(def) \
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DRI_CONF_OPT_BEGIN(always_flush_cache,bool,def) \
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DRI_CONF_DESC(en,"Enable flushing GPU caches with each draw call") \
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@@ -238,6 +238,11 @@ DRI_CONF_OPT_BEGIN(nv_vertex_program,bool,def) \
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DRI_CONF_DESC(en,gettext("Enable extension GL_NV_vertex_program")) \
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DRI_CONF_OPT_END
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#define DRI_CONF_ALWAYS_FLUSH_BATCH(def) \
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DRI_CONF_OPT_BEGIN(always_flush_batch,bool,def) \
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DRI_CONF_DESC(en,gettext("Enable flushing batchbuffer after each draw call")) \
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DRI_CONF_OPT_END
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#define DRI_CONF_ALWAYS_FLUSH_CACHE(def) \
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DRI_CONF_OPT_BEGIN(always_flush_cache,bool,def) \
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DRI_CONF_DESC(en,gettext("Enable flushing GPU caches with each draw call")) \
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@@ -411,6 +411,8 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx,
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retval = GL_TRUE;
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}
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if (intel->always_flush_batch)
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intel_batchbuffer_flush(intel->batch);
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out:
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UNLOCK_HARDWARE(intel);
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@@ -618,6 +618,11 @@ intelInitContext(struct intel_context *intel,
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intel->no_rast = 1;
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}
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if (driQueryOptionb(&intel->optionCache, "always_flush_batch")) {
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fprintf(stderr, "flushing batchbuffer before/after each draw call\n");
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intel->always_flush_batch = 1;
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}
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if (driQueryOptionb(&intel->optionCache, "always_flush_cache")) {
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fprintf(stderr, "flushing GPU caches before/after each draw call\n");
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intel->always_flush_cache = 1;
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@@ -228,6 +228,7 @@ struct intel_context
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GLboolean hw_stipple;
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GLboolean depth_buffer_is_float;
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GLboolean no_rast;
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GLboolean always_flush_batch;
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GLboolean always_flush_cache;
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/* 0 - nonconformant, best performance;
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@@ -71,11 +71,12 @@ PUBLIC const char __driConfigOptions[] =
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DRI_CONF_SECTION_END
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DRI_CONF_SECTION_DEBUG
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DRI_CONF_NO_RAST(false)
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DRI_CONF_ALWAYS_FLUSH_BATCH(false)
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DRI_CONF_ALWAYS_FLUSH_CACHE(false)
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DRI_CONF_SECTION_END
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DRI_CONF_END;
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const GLuint __driNConfigOptions = 7;
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const GLuint __driNConfigOptions = 8;
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#ifdef USE_NEW_INTERFACE
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static PFNGLXCREATECONTEXTMODES create_context_modes = NULL;
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