st/mesa: always advertise texture_rectangle

This commit is contained in:
Marek Olšák
2010-03-06 18:09:16 +01:00
parent 67a2f98be7
commit 40adcd611f

View File

@@ -199,6 +199,7 @@ void st_init_extensions(struct st_context *st)
ctx->Extensions.NV_blend_square = GL_TRUE;
ctx->Extensions.NV_texgen_reflection = GL_TRUE;
ctx->Extensions.NV_texture_env_combine4 = GL_TRUE;
ctx->Extensions.NV_texture_rectangle = GL_TRUE;
#if FEATURE_OES_draw_texture
ctx->Extensions.OES_draw_texture = GL_TRUE;
@@ -236,7 +237,6 @@ void st_init_extensions(struct st_context *st)
if (screen->get_param(screen, PIPE_CAP_NPOT_TEXTURES)) {
ctx->Extensions.ARB_texture_non_power_of_two = GL_TRUE;
ctx->Extensions.NV_texture_rectangle = GL_TRUE;
}
if (screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS) > 1) {