glsl: Print "precise" on ir_variable nodes.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eduardo Lima Mitev <elima@igalia.com>
This commit is contained in:
Kenneth Graunke
2016-04-03 01:25:03 -07:00
parent 7ad49daca6
commit 40628886ca

View File

@@ -173,6 +173,7 @@ void ir_print_visitor::visit(ir_variable *ir)
const char *const samp = (ir->data.sample) ? "sample " : ""; const char *const samp = (ir->data.sample) ? "sample " : "";
const char *const patc = (ir->data.patch) ? "patch " : ""; const char *const patc = (ir->data.patch) ? "patch " : "";
const char *const inv = (ir->data.invariant) ? "invariant " : ""; const char *const inv = (ir->data.invariant) ? "invariant " : "";
const char *const prec = (ir->data.precise) ? "precise " : "";
const char *const mode[] = { "", "uniform ", "shader_storage ", const char *const mode[] = { "", "uniform ", "shader_storage ",
"shader_shared ", "shader_in ", "shader_out ", "shader_shared ", "shader_in ", "shader_out ",
"in ", "out ", "inout ", "in ", "out ", "inout ",
@@ -182,8 +183,8 @@ void ir_print_visitor::visit(ir_variable *ir)
const char *const interp[] = { "", "smooth", "flat", "noperspective" }; const char *const interp[] = { "", "smooth", "flat", "noperspective" };
STATIC_ASSERT(ARRAY_SIZE(interp) == INTERP_QUALIFIER_COUNT); STATIC_ASSERT(ARRAY_SIZE(interp) == INTERP_QUALIFIER_COUNT);
fprintf(f, "(%s%s%s%s%s%s%s%s) ", fprintf(f, "(%s%s%s%s%s%s%s%s%s) ",
loc, cent, samp, patc, inv, mode[ir->data.mode], loc, cent, samp, patc, inv, prec, mode[ir->data.mode],
stream[ir->data.stream], stream[ir->data.stream],
interp[ir->data.interpolation]); interp[ir->data.interpolation]);