driconf: add force_integer_tex_nearest option
And enable it for "GRID Autosport" and "DIRT: Showdown" games. CC: 20.1 <mesa-stable@lists.freedesktop.org> Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/1258 Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com> Reviewed-by: Marek Olšák <marek.olsak@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4647>
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@@ -1205,6 +1205,8 @@ void st_init_extensions(struct pipe_screen *screen,
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consts->GLSLZeroInit = options->glsl_zero_init;
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consts->ForceIntegerTexNearest = options->force_integer_tex_nearest;
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consts->VendorOverride = options->force_gl_vendor;
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consts->UniformBooleanTrue = consts->NativeIntegers ? ~0U : fui(1.0f);
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