radv: Separate option to dump NIR.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32079>
This commit is contained in:
Timur Kristóf
2024-11-12 10:39:27 +01:00
parent d94e65574f
commit 3f92c0bbe9
6 changed files with 22 additions and 5 deletions

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@@ -1432,6 +1432,8 @@ RADV driver environment variables
Dump mesh shaders.
``cs``
Dump compute (and ray tracing) shaders.
``nir``
Dump NIR for selected shader stages.
.. envvar:: RADV_FORCE_FAMILY

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@@ -69,6 +69,7 @@ enum {
RADV_DEBUG_DUMP_TASK = 1ull << 53,
RADV_DEBUG_DUMP_MESH = 1ull << 54,
RADV_DEBUG_DUMP_CS = 1ull << 55,
RADV_DEBUG_DUMP_NIR = 1ull << 56,
};
enum {

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@@ -82,6 +82,7 @@ static const struct debug_control radv_debug_options[] = {{"nofastclears", RADV_
{"task", RADV_DEBUG_DUMP_TASK},
{"mesh", RADV_DEBUG_DUMP_MESH},
{"cs", RADV_DEBUG_DUMP_CS},
{"nir", RADV_DEBUG_DUMP_NIR},
{NULL, 0}};
const char *

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@@ -119,10 +119,14 @@ radv_compile_cs(struct radv_device *device, struct vk_pipeline_cache *cache, str
radv_postprocess_nir(device, NULL, cs_stage);
bool dump_shader = radv_can_dump_shader(device, cs_stage->nir);
bool dump_nir = dump_shader && (instance->debug_flags & (RADV_DEBUG_DUMP_NIR | RADV_DEBUG_DUMP_SHADERS));
if (dump_shader) {
simple_mtx_lock(&instance->shader_dump_mtx);
nir_print_shader(cs_stage->nir, stderr);
if (dump_nir) {
nir_print_shader(cs_stage->nir, stderr);
}
}
char *nir_string = NULL;

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@@ -2340,10 +2340,15 @@ radv_graphics_shaders_nir_to_asm(struct radv_device *device, struct vk_pipeline_
for (unsigned i = 0; i < shader_count; ++i)
dump_shader |= radv_can_dump_shader(device, nir_shaders[i]);
bool dump_nir = dump_shader && (instance->debug_flags & (RADV_DEBUG_DUMP_NIR | RADV_DEBUG_DUMP_SHADERS));
if (dump_shader) {
simple_mtx_lock(&instance->shader_dump_mtx);
for (uint32_t i = 0; i < shader_count; i++)
nir_print_shader(nir_shaders[i], stderr);
if (dump_nir) {
for (uint32_t i = 0; i < shader_count; i++)
nir_print_shader(nir_shaders[i], stderr);
}
}
char *nir_string = NULL;

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@@ -435,13 +435,17 @@ radv_rt_nir_to_asm(struct radv_device *device, struct vk_pipeline_cache *cache,
}
bool dump_shader = radv_can_dump_shader(device, shaders[0]);
bool dump_nir = dump_shader && (instance->debug_flags & (RADV_DEBUG_DUMP_NIR | RADV_DEBUG_DUMP_SHADERS));
bool replayable =
pipeline->base.base.create_flags & VK_PIPELINE_CREATE_2_RAY_TRACING_SHADER_GROUP_HANDLE_CAPTURE_REPLAY_BIT_KHR;
if (dump_shader) {
simple_mtx_lock(&instance->shader_dump_mtx);
for (uint32_t i = 0; i < num_shaders; i++)
nir_print_shader(shaders[i], stderr);
if (dump_nir) {
for (uint32_t i = 0; i < num_shaders; i++)
nir_print_shader(shaders[i], stderr);
}
}
char *nir_string = NULL;