possible fix for cva ignore start index bug
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@@ -1,4 +1,4 @@
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/* $Id: t_vb_render.c,v 1.22 2001/07/12 22:09:22 keithw Exp $ */
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/* $Id: t_vb_render.c,v 1.23 2001/11/19 10:22:41 keithw Exp $ */
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/*
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/*
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* Mesa 3-D graphics library
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* Mesa 3-D graphics library
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@@ -318,7 +318,7 @@ static GLboolean run_render( GLcontext *ctx,
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do
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do
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{
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{
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GLuint i, length, flags = 0;
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GLuint i, length, flags = 0;
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for (i = 0 ; !(flags & PRIM_LAST) ; i += length)
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for (i = VB->FirstPrimitive ; !(flags & PRIM_LAST) ; i += length)
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{
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{
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flags = VB->Primitive[i];
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flags = VB->Primitive[i];
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length= VB->PrimitiveLength[i];
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length= VB->PrimitiveLength[i];
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