v3d: fix bug when checking result of syncobj fence import
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com> Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3383> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3383>
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@@ -79,7 +79,7 @@ v3d_fence_finish(struct pipe_screen *pscreen,
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return false;
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}
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drmSyncobjImportSyncFile(screen->fd, syncobj, f->fd);
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ret = drmSyncobjImportSyncFile(screen->fd, syncobj, f->fd);
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if (ret) {
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fprintf(stderr, "Failed to import fence to syncobj: %d\n", ret);
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return false;
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