v3d: fix bug when checking result of syncobj fence import

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3383>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3383>
This commit is contained in:
Iago Toral Quiroga
2020-01-13 15:42:46 +01:00
parent 222e127e39
commit 3f3ec07be5

View File

@@ -79,7 +79,7 @@ v3d_fence_finish(struct pipe_screen *pscreen,
return false;
}
drmSyncobjImportSyncFile(screen->fd, syncobj, f->fd);
ret = drmSyncobjImportSyncFile(screen->fd, syncobj, f->fd);
if (ret) {
fprintf(stderr, "Failed to import fence to syncobj: %d\n", ret);
return false;