mesa: check depth, stencil formats (not depths) in glBlitFramebuffer

We were only comparing the number of depth and stencil bits but the
extension spec actually says the formats must match:

    The error INVALID_OPERATION is generated if BlitFramebufferEXT is
    called and <mask> includes DEPTH_BUFFER_BIT or STENCIL_BUFFER_BIT
    and the source and destination depth or stencil buffer formats do
    not match.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Brian Paul
2012-01-09 08:11:33 -07:00
parent 84c38c739e
commit 3f1fab0684

View File

@@ -2683,10 +2683,9 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
if ((readRb == NULL) || (drawRb == NULL)) {
mask &= ~GL_STENCIL_BUFFER_BIT;
}
else if (_mesa_get_format_bits(readRb->Format, GL_STENCIL_BITS) !=
_mesa_get_format_bits(drawRb->Format, GL_STENCIL_BITS)) {
else if (readRb->Format != drawRb->Format) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glBlitFramebufferEXT(stencil buffer size mismatch)");
"glBlitFramebufferEXT(stencil buffer format mismatch)");
return;
}
}
@@ -2706,10 +2705,9 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
if ((readRb == NULL) || (drawRb == NULL)) {
mask &= ~GL_DEPTH_BUFFER_BIT;
}
else if (_mesa_get_format_bits(readRb->Format, GL_DEPTH_BITS) !=
_mesa_get_format_bits(drawRb->Format, GL_DEPTH_BITS)) {
else if (readRb->Format != drawRb->Format) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glBlitFramebufferEXT(depth buffer size mismatch)");
"glBlitFramebufferEXT(depth buffer format mismatch)");
return;
}
}