diff --git a/.gitlab-ci/container/build-angle.sh b/.gitlab-ci/container/build-angle.sh index 41f024e9083..2778fe6eab4 100644 --- a/.gitlab-ci/container/build-angle.sh +++ b/.gitlab-ci/container/build-angle.sh @@ -2,7 +2,7 @@ set -ex -ANGLE_REV="82f1cee01a9ea24960e8f23b24d348fccbe0aae0" +ANGLE_REV="0518a3ff4d4e7e5b2ce8203358f719613a31c118" # DEPOT tools git clone --depth 1 https://chromium.googlesource.com/chromium/tools/depot_tools.git diff --git a/.gitlab-ci/image-tags.yml b/.gitlab-ci/image-tags.yml index 4d459f5cac9..8f3d56e90f8 100644 --- a/.gitlab-ci/image-tags.yml +++ b/.gitlab-ci/image-tags.yml @@ -21,7 +21,7 @@ variables: ALPINE_X86_64_BUILD_TAG: "2023-05-01-3.18-bump-1" ALPINE_X86_64_LAVA_SSH_TAG: "2023-06-26-first-version" FEDORA_X86_64_BUILD_TAG: "2023-05-05-ccache-on" - KERNEL_ROOTFS_TAG: "2023-07-19-kdl-5056f71b" + KERNEL_ROOTFS_TAG: "2023-07-24-angle" KERNEL_TAG: "v6.3.13-for-mesa-ci-bbe75e512c76" WINDOWS_X64_VS_PATH: "windows/x64_vs" diff --git a/src/amd/ci/angle-radv-stoney-aco-fails.txt b/src/amd/ci/angle-radv-stoney-aco-fails.txt index 5de81b1da89..97f7b4ff1ca 100644 --- a/src/amd/ci/angle-radv-stoney-aco-fails.txt +++ b/src/amd/ci/angle-radv-stoney-aco-fails.txt @@ -56,46 +56,9 @@ dEQP-GLES31.functional.texture.specification.texsubimage3d_depth.depth32f_stenci dEQP-GLES31.functional.texture.specification.texstorage3d.format.depth24_stencil8_cube_array,Fail dEQP-GLES31.functional.texture.specification.texstorage3d.format.depth32f_stencil8_cube_array,Fail -# "Iteration 3/3: Samples per pixel: 2 -# Verifying image has (at least) 3 different shades -# Found 2 different shades. Rare (less than 100 pixels): 0 Common: 2 -# Also fails, reports no validation failures on my RX Vega. -dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_renderbuffer_samples_2_color,Fail -dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_renderbuffer_samples_2_discard,Fail -dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_renderbuffer_samples_4_color,Fail -dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_renderbuffer_samples_4_discard,Fail -dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_renderbuffer_samples_8_color,Fail -dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_renderbuffer_samples_8_discard,Fail -dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_texture_samples_2_color,Fail -dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_texture_samples_2_discard,Fail -dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_texture_samples_4_color,Fail -dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_texture_samples_4_discard,Fail -dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_texture_samples_8_color,Fail -dEQP-GLES31.functional.sample_shading.min_sample_shading.multisample_texture_samples_8_discard,Fail - -# "Result buffer failed, got unexpected values. -# Error at index 16: expected 1, got 0." -# Also fails, reports no validation failures on my RX Vega. -dEQP-GLES31.functional.synchronization.in_invocation.ssbo_alias_write,Fail -dEQP-GLES31.functional.synchronization.inter_invocation.image_alias_write,Fail -dEQP-GLES31.functional.synchronization.inter_invocation.ssbo_alias_write,Fail - -# No useful debug info in the qpa. Also fails, reports no validation failures on my an RX Vega. -KHR-GLES31.core.sample_shading.render.rgba32f.full,Fail -KHR-GLES31.core.sample_shading.render.rgba32f.half,Fail -KHR-GLES31.core.sample_shading.render.rgba8.full,Fail -KHR-GLES31.core.sample_shading.render.rgba8.half,Fail -KHR-GLES31.core.sample_shading.render.rgba8i.full,Fail -KHR-GLES31.core.sample_shading.render.rgba8i.half,Fail -KHR-GLES31.core.sample_shading.render.rgba8ui.full,Fail -KHR-GLES31.core.sample_shading.render.rgba8ui.half,Fail - # Note that the set of test failures in this group changes based on the tests # run before them in the caselist! We set them to what CI currently produces # for the default fractional test run, and mark the rest as flakes. multisample-dEQP-GLES31.functional.blend_equation_advanced.basic.multiply,Fail multisample-dEQP-GLES31.functional.blend_equation_advanced.basic.overlay,Fail multisample-dEQP-GLES31.functional.blend_equation_advanced.basic.screen,Fail - -multisample-dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_color,Fail -multisample-dEQP-GLES31.functional.sample_shading.min_sample_shading.default_framebuffer_discard,Fail