nir: Add pass to scalarize read_invocation/read_first_invocation
i965 will want these to be scalar operations. Reviewed-by: Connor Abbott <cwabbott0@gmail.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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@@ -229,6 +229,7 @@ NIR_FILES = \
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nir/nir_lower_passthrough_edgeflags.c \
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nir/nir_lower_patch_vertices.c \
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nir/nir_lower_phis_to_scalar.c \
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nir/nir_lower_read_invocation_to_scalar.c \
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nir/nir_lower_regs_to_ssa.c \
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nir/nir_lower_returns.c \
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nir/nir_lower_samplers.c \
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@@ -2432,7 +2432,7 @@ bool nir_move_vec_src_uses_to_dest(nir_shader *shader);
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bool nir_lower_vec_to_movs(nir_shader *shader);
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bool nir_lower_alu_to_scalar(nir_shader *shader);
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bool nir_lower_load_const_to_scalar(nir_shader *shader);
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bool nir_lower_read_invocation_to_scalar(nir_shader *shader);
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bool nir_lower_phis_to_scalar(nir_shader *shader);
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void nir_lower_io_to_scalar(nir_shader *shader, nir_variable_mode mask);
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112
src/compiler/nir/nir_lower_read_invocation_to_scalar.c
Normal file
112
src/compiler/nir/nir_lower_read_invocation_to_scalar.c
Normal file
@@ -0,0 +1,112 @@
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/*
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* Copyright © 2017 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include "nir.h"
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#include "nir_builder.h"
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/** @file nir_lower_read_invocation_to_scalar.c
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*
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* Replaces nir_intrinsic_read_invocation/nir_intrinsic_read_first_invocation
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* operations with num_components != 1 with individual per-channel operations.
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*/
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static void
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lower_read_invocation_to_scalar(nir_builder *b, nir_intrinsic_instr *intrin)
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{
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b->cursor = nir_before_instr(&intrin->instr);
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nir_ssa_def *value = nir_ssa_for_src(b, intrin->src[0], intrin->num_components);
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nir_ssa_def *reads[4];
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for (unsigned i = 0; i < intrin->num_components; i++) {
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nir_intrinsic_instr *chan_intrin =
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nir_intrinsic_instr_create(b->shader, intrin->intrinsic);
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nir_ssa_dest_init(&chan_intrin->instr, &chan_intrin->dest,
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1, intrin->dest.ssa.bit_size, NULL);
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chan_intrin->num_components = 1;
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/* value */
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chan_intrin->src[0] = nir_src_for_ssa(nir_channel(b, value, i));
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/* invocation */
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if (intrin->intrinsic == nir_intrinsic_read_invocation)
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nir_src_copy(&chan_intrin->src[1], &intrin->src[1], chan_intrin);
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nir_builder_instr_insert(b, &chan_intrin->instr);
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reads[i] = &chan_intrin->dest.ssa;
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}
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nir_ssa_def_rewrite_uses(&intrin->dest.ssa,
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nir_src_for_ssa(nir_vec(b, reads,
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intrin->num_components)));
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nir_instr_remove(&intrin->instr);
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}
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static bool
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nir_lower_read_invocation_to_scalar_impl(nir_function_impl *impl)
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{
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bool progress = false;
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nir_builder b;
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nir_builder_init(&b, impl);
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nir_foreach_block(block, impl) {
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nir_foreach_instr_safe(instr, block) {
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if (instr->type != nir_instr_type_intrinsic)
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continue;
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nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
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if (intrin->num_components == 1)
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continue;
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switch (intrin->intrinsic) {
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case nir_intrinsic_read_invocation:
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case nir_intrinsic_read_first_invocation:
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lower_read_invocation_to_scalar(&b, intrin);
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progress = true;
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break;
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default:
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break;
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}
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}
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}
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if (progress) {
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nir_metadata_preserve(impl, nir_metadata_block_index |
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nir_metadata_dominance);
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}
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return progress;
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}
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bool
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nir_lower_read_invocation_to_scalar(nir_shader *shader)
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{
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bool progress = false;
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nir_foreach_function(function, shader) {
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if (function->impl)
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progress |= nir_lower_read_invocation_to_scalar_impl(function->impl);
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}
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return progress;
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}
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