updated with newest functions
This commit is contained in:
@@ -1,4 +1,4 @@
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#if 0 /* $Id: gl_mangle.h,v 1.12 2003/02/04 02:29:21 brianp Exp $ */
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#if 0
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#define GL_MANGLE_C1 "DO NOT EDIT!!! - TO REGENERATE from gl.h, EXECUTE THIS FILE IN SHELL (/bin/sh) and save the output"
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#define GL_MANGLE_C2 "This file is used to create GL function protypes and aliases for the function names"
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files="gl.h glext.h"
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@@ -35,24 +35,25 @@
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#define glAccum MANGLE(Accum)
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#define glActiveStencilFaceEXT MANGLE(ActiveStencilFaceEXT)
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#define glActiveTexture MANGLE(ActiveTexture)
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#define glActiveTextureARB MANGLE(ActiveTextureARB)
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#define glActiveTexture MANGLE(ActiveTexture)
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#define glAlphaFragmentOp1ATI MANGLE(AlphaFragmentOp1ATI)
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#define glAlphaFragmentOp2ATI MANGLE(AlphaFragmentOp2ATI)
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#define glAlphaFragmentOp3ATI MANGLE(AlphaFragmentOp3ATI)
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#define glAlphaFunc MANGLE(AlphaFunc)
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#define glApplyTextureEXT MANGLE(ApplyTextureEXT)
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#define glAreProgramsResidentNV MANGLE(AreProgramsResidentNV)
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#define glAreTexturesResident MANGLE(AreTexturesResident)
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#define glAreTexturesResidentEXT MANGLE(AreTexturesResidentEXT)
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#define glArrayElement MANGLE(ArrayElement)
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#define glAreTexturesResident MANGLE(AreTexturesResident)
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#define glArrayElementEXT MANGLE(ArrayElementEXT)
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#define glArrayElement MANGLE(ArrayElement)
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#define glArrayObjectATI MANGLE(ArrayObjectATI)
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#define glAsyncMarkerSGIX MANGLE(AsyncMarkerSGIX)
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#define glBegin MANGLE(Begin)
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#define glBeginFragmentShaderATI MANGLE(BeginFragmentShaderATI)
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#define glBegin MANGLE(Begin)
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#define glBeginOcclusionQueryNV MANGLE(BeginOcclusionQueryNV)
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#define glBeginVertexShaderEXT MANGLE(BeginVertexShaderEXT)
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#define glBindBufferARB MANGLE(BindBufferARB)
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#define glBindFragmentShaderATI MANGLE(BindFragmentShaderATI)
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#define glBindLightParameterEXT MANGLE(BindLightParameterEXT)
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#define glBindMaterialParameterEXT MANGLE(BindMaterialParameterEXT)
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@@ -60,8 +61,8 @@
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#define glBindProgramARB MANGLE(BindProgramARB)
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#define glBindProgramNV MANGLE(BindProgramNV)
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#define glBindTexGenParameterEXT MANGLE(BindTexGenParameterEXT)
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#define glBindTexture MANGLE(BindTexture)
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#define glBindTextureEXT MANGLE(BindTextureEXT)
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#define glBindTexture MANGLE(BindTexture)
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#define glBindTextureUnitParameterEXT MANGLE(BindTextureUnitParameterEXT)
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#define glBindVertexShaderEXT MANGLE(BindVertexShaderEXT)
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#define glBinormal3bEXT MANGLE(Binormal3bEXT)
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@@ -76,24 +77,26 @@
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#define glBinormal3svEXT MANGLE(Binormal3svEXT)
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#define glBinormalPointerEXT MANGLE(BinormalPointerEXT)
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#define glBitmap MANGLE(Bitmap)
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#define glBlendColor MANGLE(BlendColor)
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#define glBlendColorEXT MANGLE(BlendColorEXT)
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#define glBlendEquation MANGLE(BlendEquation)
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#define glBlendColor MANGLE(BlendColor)
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#define glBlendEquationEXT MANGLE(BlendEquationEXT)
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#define glBlendEquation MANGLE(BlendEquation)
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#define glBlendFunc MANGLE(BlendFunc)
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#define glBlendFuncSeparate MANGLE(BlendFuncSeparate)
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#define glBlendFuncSeparateEXT MANGLE(BlendFuncSeparateEXT)
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#define glBlendFuncSeparateINGR MANGLE(BlendFuncSeparateINGR)
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#define glBlendFuncSeparate MANGLE(BlendFuncSeparate)
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#define glBufferDataARB MANGLE(BufferDataARB)
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#define glBufferSubDataARB MANGLE(BufferSubDataARB)
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#define glCallList MANGLE(CallList)
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#define glCallLists MANGLE(CallLists)
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#define glClear MANGLE(Clear)
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#define glClearAccum MANGLE(ClearAccum)
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#define glClearColor MANGLE(ClearColor)
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#define glClearDepth MANGLE(ClearDepth)
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#define glClearIndex MANGLE(ClearIndex)
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#define glClear MANGLE(Clear)
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#define glClearStencil MANGLE(ClearStencil)
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#define glClientActiveTexture MANGLE(ClientActiveTexture)
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#define glClientActiveTextureARB MANGLE(ClientActiveTextureARB)
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#define glClientActiveTexture MANGLE(ClientActiveTexture)
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#define glClientActiveVertexStreamATI MANGLE(ClientActiveVertexStreamATI)
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#define glClipPlane MANGLE(ClipPlane)
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#define glColor3b MANGLE(Color3b)
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@@ -141,14 +144,14 @@
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#define glColorFragmentOp3ATI MANGLE(ColorFragmentOp3ATI)
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#define glColorMask MANGLE(ColorMask)
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#define glColorMaterial MANGLE(ColorMaterial)
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#define glColorPointer MANGLE(ColorPointer)
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#define glColorPointerEXT MANGLE(ColorPointerEXT)
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#define glColorPointerListIBM MANGLE(ColorPointerListIBM)
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#define glColorPointer MANGLE(ColorPointer)
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#define glColorPointervINTEL MANGLE(ColorPointervINTEL)
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#define glColorSubTable MANGLE(ColorSubTable)
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#define glColorSubTableEXT MANGLE(ColorSubTableEXT)
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#define glColorTable MANGLE(ColorTable)
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#define glColorSubTable MANGLE(ColorSubTable)
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#define glColorTableEXT MANGLE(ColorTableEXT)
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#define glColorTable MANGLE(ColorTable)
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#define glColorTableParameterfv MANGLE(ColorTableParameterfv)
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#define glColorTableParameterfvSGI MANGLE(ColorTableParameterfvSGI)
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#define glColorTableParameteriv MANGLE(ColorTableParameteriv)
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@@ -161,57 +164,58 @@
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#define glCombinerParameteriNV MANGLE(CombinerParameteriNV)
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#define glCombinerParameterivNV MANGLE(CombinerParameterivNV)
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#define glCombinerStageParameterfvNV MANGLE(CombinerStageParameterfvNV)
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#define glCompressedTexImage1D MANGLE(CompressedTexImage1D)
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#define glCompressedTexImage1DARB MANGLE(CompressedTexImage1DARB)
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#define glCompressedTexImage2D MANGLE(CompressedTexImage2D)
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#define glCompressedTexImage1D MANGLE(CompressedTexImage1D)
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#define glCompressedTexImage2DARB MANGLE(CompressedTexImage2DARB)
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#define glCompressedTexImage3D MANGLE(CompressedTexImage3D)
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#define glCompressedTexImage2D MANGLE(CompressedTexImage2D)
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#define glCompressedTexImage3DARB MANGLE(CompressedTexImage3DARB)
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#define glCompressedTexSubImage1D MANGLE(CompressedTexSubImage1D)
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#define glCompressedTexImage3D MANGLE(CompressedTexImage3D)
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#define glCompressedTexSubImage1DARB MANGLE(CompressedTexSubImage1DARB)
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#define glCompressedTexSubImage2D MANGLE(CompressedTexSubImage2D)
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#define glCompressedTexSubImage1D MANGLE(CompressedTexSubImage1D)
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#define glCompressedTexSubImage2DARB MANGLE(CompressedTexSubImage2DARB)
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#define glCompressedTexSubImage3D MANGLE(CompressedTexSubImage3D)
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#define glCompressedTexSubImage2D MANGLE(CompressedTexSubImage2D)
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#define glCompressedTexSubImage3DARB MANGLE(CompressedTexSubImage3DARB)
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#define glConvolutionFilter1D MANGLE(ConvolutionFilter1D)
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#define glCompressedTexSubImage3D MANGLE(CompressedTexSubImage3D)
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#define glConvolutionFilter1DEXT MANGLE(ConvolutionFilter1DEXT)
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#define glConvolutionFilter2D MANGLE(ConvolutionFilter2D)
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#define glConvolutionFilter1D MANGLE(ConvolutionFilter1D)
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#define glConvolutionFilter2DEXT MANGLE(ConvolutionFilter2DEXT)
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#define glConvolutionParameterf MANGLE(ConvolutionParameterf)
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#define glConvolutionFilter2D MANGLE(ConvolutionFilter2D)
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#define glConvolutionParameterfEXT MANGLE(ConvolutionParameterfEXT)
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#define glConvolutionParameterfv MANGLE(ConvolutionParameterfv)
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#define glConvolutionParameterf MANGLE(ConvolutionParameterf)
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#define glConvolutionParameterfvEXT MANGLE(ConvolutionParameterfvEXT)
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#define glConvolutionParameteri MANGLE(ConvolutionParameteri)
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#define glConvolutionParameterfv MANGLE(ConvolutionParameterfv)
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#define glConvolutionParameteriEXT MANGLE(ConvolutionParameteriEXT)
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#define glConvolutionParameteriv MANGLE(ConvolutionParameteriv)
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#define glConvolutionParameteri MANGLE(ConvolutionParameteri)
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#define glConvolutionParameterivEXT MANGLE(ConvolutionParameterivEXT)
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#define glCopyColorSubTable MANGLE(CopyColorSubTable)
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#define glConvolutionParameteriv MANGLE(ConvolutionParameteriv)
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#define glCopyColorSubTableEXT MANGLE(CopyColorSubTableEXT)
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#define glCopyColorSubTable MANGLE(CopyColorSubTable)
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#define glCopyColorTable MANGLE(CopyColorTable)
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#define glCopyColorTableSGI MANGLE(CopyColorTableSGI)
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#define glCopyConvolutionFilter1D MANGLE(CopyConvolutionFilter1D)
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#define glCopyConvolutionFilter1DEXT MANGLE(CopyConvolutionFilter1DEXT)
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#define glCopyConvolutionFilter2D MANGLE(CopyConvolutionFilter2D)
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#define glCopyConvolutionFilter1D MANGLE(CopyConvolutionFilter1D)
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#define glCopyConvolutionFilter2DEXT MANGLE(CopyConvolutionFilter2DEXT)
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#define glCopyConvolutionFilter2D MANGLE(CopyConvolutionFilter2D)
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#define glCopyPixels MANGLE(CopyPixels)
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#define glCopyTexImage1D MANGLE(CopyTexImage1D)
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#define glCopyTexImage1DEXT MANGLE(CopyTexImage1DEXT)
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#define glCopyTexImage2D MANGLE(CopyTexImage2D)
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#define glCopyTexImage1D MANGLE(CopyTexImage1D)
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#define glCopyTexImage2DEXT MANGLE(CopyTexImage2DEXT)
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#define glCopyTexSubImage1D MANGLE(CopyTexSubImage1D)
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#define glCopyTexImage2D MANGLE(CopyTexImage2D)
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#define glCopyTexSubImage1DEXT MANGLE(CopyTexSubImage1DEXT)
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#define glCopyTexSubImage2D MANGLE(CopyTexSubImage2D)
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#define glCopyTexSubImage1D MANGLE(CopyTexSubImage1D)
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#define glCopyTexSubImage2DEXT MANGLE(CopyTexSubImage2DEXT)
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#define glCopyTexSubImage3D MANGLE(CopyTexSubImage3D)
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#define glCopyTexSubImage2D MANGLE(CopyTexSubImage2D)
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#define glCopyTexSubImage3DEXT MANGLE(CopyTexSubImage3DEXT)
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#define glCopyTexSubImage3D MANGLE(CopyTexSubImage3D)
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#define glCullFace MANGLE(CullFace)
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#define glCullParameterdvEXT MANGLE(CullParameterdvEXT)
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#define glCullParameterfvEXT MANGLE(CullParameterfvEXT)
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#define glCurrentPaletteMatrixARB MANGLE(CurrentPaletteMatrixARB)
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#define glDeformSGIX MANGLE(DeformSGIX)
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#define glDeformationMap3dSGIX MANGLE(DeformationMap3dSGIX)
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#define glDeformationMap3fSGIX MANGLE(DeformationMap3fSGIX)
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#define glDeformSGIX MANGLE(DeformSGIX)
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#define glDeleteAsyncMarkersSGIX MANGLE(DeleteAsyncMarkersSGIX)
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#define glDeleteBuffersARB MANGLE(DeleteBuffersARB)
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#define glDeleteFencesNV MANGLE(DeleteFencesNV)
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#define glDeleteFragmentShaderATI MANGLE(DeleteFragmentShaderATI)
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#define glDeleteLists MANGLE(DeleteLists)
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@@ -219,42 +223,43 @@
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#define glDeleteOcclusionQueriesNV MANGLE(DeleteOcclusionQueriesNV)
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#define glDeleteProgramsARB MANGLE(DeleteProgramsARB)
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#define glDeleteProgramsNV MANGLE(DeleteProgramsNV)
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#define glDeleteTextures MANGLE(DeleteTextures)
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#define glDeleteTexturesEXT MANGLE(DeleteTexturesEXT)
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#define glDeleteTextures MANGLE(DeleteTextures)
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#define glDeleteVertexShaderEXT MANGLE(DeleteVertexShaderEXT)
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#define glDepthBoundsEXT MANGLE(DepthBoundsEXT)
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#define glDepthFunc MANGLE(DepthFunc)
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#define glDepthMask MANGLE(DepthMask)
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#define glDepthRange MANGLE(DepthRange)
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#define glDetailTexFuncSGIS MANGLE(DetailTexFuncSGIS)
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#define glDisable MANGLE(Disable)
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#define glDisableClientState MANGLE(DisableClientState)
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#define glDisable MANGLE(Disable)
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#define glDisableTraceMESA MANGLE(DisableTraceMESA)
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#define glDisableVariantClientStateEXT MANGLE(DisableVariantClientStateEXT)
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#define glDisableVertexAttribArrayARB MANGLE(DisableVertexAttribArrayARB)
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#define glDrawArrays MANGLE(DrawArrays)
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#define glDrawArraysEXT MANGLE(DrawArraysEXT)
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#define glDrawArrays MANGLE(DrawArrays)
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#define glDrawBuffer MANGLE(DrawBuffer)
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#define glDrawElementArrayATI MANGLE(DrawElementArrayATI)
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#define glDrawElements MANGLE(DrawElements)
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#define glDrawMeshArraysSUN MANGLE(DrawMeshArraysSUN)
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#define glDrawPixels MANGLE(DrawPixels)
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#define glDrawRangeElementArrayATI MANGLE(DrawRangeElementArrayATI)
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#define glDrawRangeElements MANGLE(DrawRangeElements)
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#define glDrawRangeElementsEXT MANGLE(DrawRangeElementsEXT)
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#define glDrawRangeElements MANGLE(DrawRangeElements)
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#define glEdgeFlag MANGLE(EdgeFlag)
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#define glEdgeFlagPointer MANGLE(EdgeFlagPointer)
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#define glEdgeFlagPointerEXT MANGLE(EdgeFlagPointerEXT)
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#define glEdgeFlagPointerListIBM MANGLE(EdgeFlagPointerListIBM)
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#define glEdgeFlagPointer MANGLE(EdgeFlagPointer)
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#define glEdgeFlagv MANGLE(EdgeFlagv)
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#define glElementPointerATI MANGLE(ElementPointerATI)
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#define glEnable MANGLE(Enable)
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#define glEnableClientState MANGLE(EnableClientState)
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#define glEnable MANGLE(Enable)
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#define glEnableTraceMESA MANGLE(EnableTraceMESA)
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#define glEnableVariantClientStateEXT MANGLE(EnableVariantClientStateEXT)
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#define glEnableVertexAttribArrayARB MANGLE(EnableVertexAttribArrayARB)
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#define glEnd MANGLE(End)
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#define glEndFragmentShaderATI MANGLE(EndFragmentShaderATI)
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#define glEndList MANGLE(EndList)
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#define glEnd MANGLE(End)
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#define glEndOcclusionQueryNV MANGLE(EndOcclusionQueryNV)
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#define glEndTraceMESA MANGLE(EndTraceMESA)
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#define glEndVertexShaderEXT MANGLE(EndVertexShaderEXT)
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@@ -275,38 +280,38 @@
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#define glExtractComponentEXT MANGLE(ExtractComponentEXT)
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#define glFeedbackBuffer MANGLE(FeedbackBuffer)
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#define glFinalCombinerInputNV MANGLE(FinalCombinerInputNV)
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#define glFinish MANGLE(Finish)
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#define glFinishAsyncSGIX MANGLE(FinishAsyncSGIX)
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#define glFinishFenceNV MANGLE(FinishFenceNV)
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#define glFinish MANGLE(Finish)
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#define glFinishTextureSUNX MANGLE(FinishTextureSUNX)
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#define glFlush MANGLE(Flush)
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#define glFlushRasterSGIX MANGLE(FlushRasterSGIX)
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#define glFlushVertexArrayRangeNV MANGLE(FlushVertexArrayRangeNV)
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#define glFogCoordPointer MANGLE(FogCoordPointer)
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#define glFogCoorddEXT MANGLE(FogCoorddEXT)
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#define glFogCoordd MANGLE(FogCoordd)
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#define glFogCoorddvEXT MANGLE(FogCoorddvEXT)
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#define glFogCoorddv MANGLE(FogCoorddv)
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#define glFogCoordfEXT MANGLE(FogCoordfEXT)
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#define glFogCoordf MANGLE(FogCoordf)
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#define glFogCoordfvEXT MANGLE(FogCoordfvEXT)
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#define glFogCoordfv MANGLE(FogCoordfv)
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#define glFogCoordPointerEXT MANGLE(FogCoordPointerEXT)
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#define glFogCoordPointerListIBM MANGLE(FogCoordPointerListIBM)
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#define glFogCoordd MANGLE(FogCoordd)
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#define glFogCoorddEXT MANGLE(FogCoorddEXT)
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#define glFogCoorddv MANGLE(FogCoorddv)
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#define glFogCoorddvEXT MANGLE(FogCoorddvEXT)
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#define glFogCoordf MANGLE(FogCoordf)
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#define glFogCoordfEXT MANGLE(FogCoordfEXT)
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#define glFogCoordfv MANGLE(FogCoordfv)
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#define glFogCoordfvEXT MANGLE(FogCoordfvEXT)
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#define glFogFuncSGIS MANGLE(FogFuncSGIS)
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#define glFogCoordPointer MANGLE(FogCoordPointer)
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#define glFogf MANGLE(Fogf)
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#define glFogFuncSGIS MANGLE(FogFuncSGIS)
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#define glFogfv MANGLE(Fogfv)
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#define glFogi MANGLE(Fogi)
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#define glFogiv MANGLE(Fogiv)
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#define glFragmentColorMaterialSGIX MANGLE(FragmentColorMaterialSGIX)
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#define glFragmentLightModelfSGIX MANGLE(FragmentLightModelfSGIX)
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#define glFragmentLightModelfvSGIX MANGLE(FragmentLightModelfvSGIX)
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#define glFragmentLightModeliSGIX MANGLE(FragmentLightModeliSGIX)
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#define glFragmentLightModelivSGIX MANGLE(FragmentLightModelivSGIX)
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#define glFragmentLightfSGIX MANGLE(FragmentLightfSGIX)
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#define glFragmentLightfvSGIX MANGLE(FragmentLightfvSGIX)
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#define glFragmentLightiSGIX MANGLE(FragmentLightiSGIX)
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#define glFragmentLightivSGIX MANGLE(FragmentLightivSGIX)
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#define glFragmentLightModelfSGIX MANGLE(FragmentLightModelfSGIX)
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#define glFragmentLightModelfvSGIX MANGLE(FragmentLightModelfvSGIX)
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#define glFragmentLightModeliSGIX MANGLE(FragmentLightModeliSGIX)
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#define glFragmentLightModelivSGIX MANGLE(FragmentLightModelivSGIX)
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#define glFragmentMaterialfSGIX MANGLE(FragmentMaterialfSGIX)
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#define glFragmentMaterialfvSGIX MANGLE(FragmentMaterialfvSGIX)
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#define glFragmentMaterialiSGIX MANGLE(FragmentMaterialiSGIX)
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@@ -315,6 +320,7 @@
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#define glFrontFace MANGLE(FrontFace)
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#define glFrustum MANGLE(Frustum)
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#define glGenAsyncMarkersSGIX MANGLE(GenAsyncMarkersSGIX)
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#define glGenBuffersARB MANGLE(GenBuffersARB)
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#define glGenFencesNV MANGLE(GenFencesNV)
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#define glGenFragmentShadersATI MANGLE(GenFragmentShadersATI)
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#define glGenLists MANGLE(GenLists)
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@@ -322,20 +328,23 @@
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#define glGenProgramsARB MANGLE(GenProgramsARB)
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#define glGenProgramsNV MANGLE(GenProgramsNV)
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#define glGenSymbolsEXT MANGLE(GenSymbolsEXT)
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#define glGenTextures MANGLE(GenTextures)
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#define glGenTexturesEXT MANGLE(GenTexturesEXT)
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#define glGenTextures MANGLE(GenTextures)
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#define glGenVertexShadersEXT MANGLE(GenVertexShadersEXT)
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#define glGetArrayObjectfvATI MANGLE(GetArrayObjectfvATI)
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#define glGetArrayObjectivATI MANGLE(GetArrayObjectivATI)
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#define glGetBooleanv MANGLE(GetBooleanv)
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#define glGetBufferParameterivARB MANGLE(GetBufferParameterivARB)
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#define glGetBufferPointervARB MANGLE(GetBufferPointervARB)
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#define glGetBufferSubDataARB MANGLE(GetBufferSubDataARB)
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#define glGetClipPlane MANGLE(GetClipPlane)
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#define glGetColorTable MANGLE(GetColorTable)
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#define glGetColorTableEXT MANGLE(GetColorTableEXT)
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#define glGetColorTableParameterfv MANGLE(GetColorTableParameterfv)
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#define glGetColorTable MANGLE(GetColorTable)
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#define glGetColorTableParameterfvEXT MANGLE(GetColorTableParameterfvEXT)
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#define glGetColorTableParameterfv MANGLE(GetColorTableParameterfv)
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#define glGetColorTableParameterfvSGI MANGLE(GetColorTableParameterfvSGI)
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#define glGetColorTableParameteriv MANGLE(GetColorTableParameteriv)
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#define glGetColorTableParameterivEXT MANGLE(GetColorTableParameterivEXT)
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#define glGetColorTableParameteriv MANGLE(GetColorTableParameteriv)
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#define glGetColorTableParameterivSGI MANGLE(GetColorTableParameterivSGI)
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#define glGetColorTableSGI MANGLE(GetColorTableSGI)
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#define glGetCombinerInputParameterfvNV MANGLE(GetCombinerInputParameterfvNV)
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@@ -343,14 +352,14 @@
|
||||
#define glGetCombinerOutputParameterfvNV MANGLE(GetCombinerOutputParameterfvNV)
|
||||
#define glGetCombinerOutputParameterivNV MANGLE(GetCombinerOutputParameterivNV)
|
||||
#define glGetCombinerStageParameterfvNV MANGLE(GetCombinerStageParameterfvNV)
|
||||
#define glGetCompressedTexImage MANGLE(GetCompressedTexImage)
|
||||
#define glGetCompressedTexImageARB MANGLE(GetCompressedTexImageARB)
|
||||
#define glGetConvolutionFilter MANGLE(GetConvolutionFilter)
|
||||
#define glGetCompressedTexImage MANGLE(GetCompressedTexImage)
|
||||
#define glGetConvolutionFilterEXT MANGLE(GetConvolutionFilterEXT)
|
||||
#define glGetConvolutionParameterfv MANGLE(GetConvolutionParameterfv)
|
||||
#define glGetConvolutionFilter MANGLE(GetConvolutionFilter)
|
||||
#define glGetConvolutionParameterfvEXT MANGLE(GetConvolutionParameterfvEXT)
|
||||
#define glGetConvolutionParameteriv MANGLE(GetConvolutionParameteriv)
|
||||
#define glGetConvolutionParameterfv MANGLE(GetConvolutionParameterfv)
|
||||
#define glGetConvolutionParameterivEXT MANGLE(GetConvolutionParameterivEXT)
|
||||
#define glGetConvolutionParameteriv MANGLE(GetConvolutionParameteriv)
|
||||
#define glGetDetailTexFuncSGIS MANGLE(GetDetailTexFuncSGIS)
|
||||
#define glGetDoublev MANGLE(GetDoublev)
|
||||
#define glGetError MANGLE(GetError)
|
||||
@@ -363,12 +372,12 @@
|
||||
#define glGetFragmentLightivSGIX MANGLE(GetFragmentLightivSGIX)
|
||||
#define glGetFragmentMaterialfvSGIX MANGLE(GetFragmentMaterialfvSGIX)
|
||||
#define glGetFragmentMaterialivSGIX MANGLE(GetFragmentMaterialivSGIX)
|
||||
#define glGetHistogram MANGLE(GetHistogram)
|
||||
#define glGetHistogramEXT MANGLE(GetHistogramEXT)
|
||||
#define glGetHistogramParameterfv MANGLE(GetHistogramParameterfv)
|
||||
#define glGetHistogram MANGLE(GetHistogram)
|
||||
#define glGetHistogramParameterfvEXT MANGLE(GetHistogramParameterfvEXT)
|
||||
#define glGetHistogramParameteriv MANGLE(GetHistogramParameteriv)
|
||||
#define glGetHistogramParameterfv MANGLE(GetHistogramParameterfv)
|
||||
#define glGetHistogramParameterivEXT MANGLE(GetHistogramParameterivEXT)
|
||||
#define glGetHistogramParameteriv MANGLE(GetHistogramParameteriv)
|
||||
#define glGetImageTransformParameterfvHP MANGLE(GetImageTransformParameterfvHP)
|
||||
#define glGetImageTransformParameterivHP MANGLE(GetImageTransformParameterivHP)
|
||||
#define glGetInstrumentsSGIX MANGLE(GetInstrumentsSGIX)
|
||||
@@ -386,19 +395,19 @@
|
||||
#define glGetMapAttribParameterfvNV MANGLE(GetMapAttribParameterfvNV)
|
||||
#define glGetMapAttribParameterivNV MANGLE(GetMapAttribParameterivNV)
|
||||
#define glGetMapControlPointsNV MANGLE(GetMapControlPointsNV)
|
||||
#define glGetMapParameterfvNV MANGLE(GetMapParameterfvNV)
|
||||
#define glGetMapParameterivNV MANGLE(GetMapParameterivNV)
|
||||
#define glGetMapdv MANGLE(GetMapdv)
|
||||
#define glGetMapfv MANGLE(GetMapfv)
|
||||
#define glGetMapiv MANGLE(GetMapiv)
|
||||
#define glGetMapParameterfvNV MANGLE(GetMapParameterfvNV)
|
||||
#define glGetMapParameterivNV MANGLE(GetMapParameterivNV)
|
||||
#define glGetMaterialfv MANGLE(GetMaterialfv)
|
||||
#define glGetMaterialiv MANGLE(GetMaterialiv)
|
||||
#define glGetMinmax MANGLE(GetMinmax)
|
||||
#define glGetMinmaxEXT MANGLE(GetMinmaxEXT)
|
||||
#define glGetMinmaxParameterfv MANGLE(GetMinmaxParameterfv)
|
||||
#define glGetMinmax MANGLE(GetMinmax)
|
||||
#define glGetMinmaxParameterfvEXT MANGLE(GetMinmaxParameterfvEXT)
|
||||
#define glGetMinmaxParameteriv MANGLE(GetMinmaxParameteriv)
|
||||
#define glGetMinmaxParameterfv MANGLE(GetMinmaxParameterfv)
|
||||
#define glGetMinmaxParameterivEXT MANGLE(GetMinmaxParameterivEXT)
|
||||
#define glGetMinmaxParameteriv MANGLE(GetMinmaxParameteriv)
|
||||
#define glGetObjectBufferfvATI MANGLE(GetObjectBufferfvATI)
|
||||
#define glGetObjectBufferivATI MANGLE(GetObjectBufferivATI)
|
||||
#define glGetOcclusionQueryivNV MANGLE(GetOcclusionQueryivNV)
|
||||
@@ -408,21 +417,23 @@
|
||||
#define glGetPixelMapusv MANGLE(GetPixelMapusv)
|
||||
#define glGetPixelTexGenParameterfvSGIS MANGLE(GetPixelTexGenParameterfvSGIS)
|
||||
#define glGetPixelTexGenParameterivSGIS MANGLE(GetPixelTexGenParameterivSGIS)
|
||||
#define glGetPointerv MANGLE(GetPointerv)
|
||||
#define glGetPointervEXT MANGLE(GetPointervEXT)
|
||||
#define glGetPointerv MANGLE(GetPointerv)
|
||||
#define glGetPolygonStipple MANGLE(GetPolygonStipple)
|
||||
#define glGetProgramEnvParameterdvARB MANGLE(GetProgramEnvParameterdvARB)
|
||||
#define glGetProgramEnvParameterfvARB MANGLE(GetProgramEnvParameterfvARB)
|
||||
#define glGetProgramivARB MANGLE(GetProgramivARB)
|
||||
#define glGetProgramivNV MANGLE(GetProgramivNV)
|
||||
#define glGetProgramLocalParameterdvARB MANGLE(GetProgramLocalParameterdvARB)
|
||||
#define glGetProgramLocalParameterfvARB MANGLE(GetProgramLocalParameterfvARB)
|
||||
#define glGetProgramNamedParameterdvNV MANGLE(GetProgramNamedParameterdvNV)
|
||||
#define glGetProgramNamedParameterfvNV MANGLE(GetProgramNamedParameterfvNV)
|
||||
#define glGetProgramParameterdvNV MANGLE(GetProgramParameterdvNV)
|
||||
#define glGetProgramParameterfvNV MANGLE(GetProgramParameterfvNV)
|
||||
#define glGetProgramStringARB MANGLE(GetProgramStringARB)
|
||||
#define glGetProgramStringNV MANGLE(GetProgramStringNV)
|
||||
#define glGetProgramivARB MANGLE(GetProgramivARB)
|
||||
#define glGetProgramivNV MANGLE(GetProgramivNV)
|
||||
#define glGetSeparableFilter MANGLE(GetSeparableFilter)
|
||||
#define glGetSeparableFilterEXT MANGLE(GetSeparableFilterEXT)
|
||||
#define glGetSeparableFilter MANGLE(GetSeparableFilter)
|
||||
#define glGetSharpenTexFuncSGIS MANGLE(GetSharpenTexFuncSGIS)
|
||||
#define glGetString MANGLE(GetString)
|
||||
#define glGetTexBumpParameterfvATI MANGLE(GetTexBumpParameterfvATI)
|
||||
@@ -445,14 +456,14 @@
|
||||
#define glGetVariantFloatvEXT MANGLE(GetVariantFloatvEXT)
|
||||
#define glGetVariantIntegervEXT MANGLE(GetVariantIntegervEXT)
|
||||
#define glGetVariantPointervEXT MANGLE(GetVariantPointervEXT)
|
||||
#define glGetVertexAttribPointervARB MANGLE(GetVertexAttribPointervARB)
|
||||
#define glGetVertexAttribPointervNV MANGLE(GetVertexAttribPointervNV)
|
||||
#define glGetVertexAttribdvARB MANGLE(GetVertexAttribdvARB)
|
||||
#define glGetVertexAttribdvNV MANGLE(GetVertexAttribdvNV)
|
||||
#define glGetVertexAttribfvARB MANGLE(GetVertexAttribfvARB)
|
||||
#define glGetVertexAttribfvNV MANGLE(GetVertexAttribfvNV)
|
||||
#define glGetVertexAttribivARB MANGLE(GetVertexAttribivARB)
|
||||
#define glGetVertexAttribivNV MANGLE(GetVertexAttribivNV)
|
||||
#define glGetVertexAttribPointervARB MANGLE(GetVertexAttribPointervARB)
|
||||
#define glGetVertexAttribPointervNV MANGLE(GetVertexAttribPointervNV)
|
||||
#define glGlobalAlphaFactorbSUN MANGLE(GlobalAlphaFactorbSUN)
|
||||
#define glGlobalAlphaFactordSUN MANGLE(GlobalAlphaFactordSUN)
|
||||
#define glGlobalAlphaFactorfSUN MANGLE(GlobalAlphaFactorfSUN)
|
||||
@@ -463,25 +474,25 @@
|
||||
#define glGlobalAlphaFactorusSUN MANGLE(GlobalAlphaFactorusSUN)
|
||||
#define glHint MANGLE(Hint)
|
||||
#define glHintPGI MANGLE(HintPGI)
|
||||
#define glHistogram MANGLE(Histogram)
|
||||
#define glHistogramEXT MANGLE(HistogramEXT)
|
||||
#define glHistogram MANGLE(Histogram)
|
||||
#define glIglooInterfaceSGIX MANGLE(IglooInterfaceSGIX)
|
||||
#define glImageTransformParameterfHP MANGLE(ImageTransformParameterfHP)
|
||||
#define glImageTransformParameterfvHP MANGLE(ImageTransformParameterfvHP)
|
||||
#define glImageTransformParameteriHP MANGLE(ImageTransformParameteriHP)
|
||||
#define glImageTransformParameterivHP MANGLE(ImageTransformParameterivHP)
|
||||
#define glIndexFuncEXT MANGLE(IndexFuncEXT)
|
||||
#define glIndexMask MANGLE(IndexMask)
|
||||
#define glIndexMaterialEXT MANGLE(IndexMaterialEXT)
|
||||
#define glIndexPointer MANGLE(IndexPointer)
|
||||
#define glIndexPointerEXT MANGLE(IndexPointerEXT)
|
||||
#define glIndexPointerListIBM MANGLE(IndexPointerListIBM)
|
||||
#define glIndexd MANGLE(Indexd)
|
||||
#define glIndexdv MANGLE(Indexdv)
|
||||
#define glIndexf MANGLE(Indexf)
|
||||
#define glIndexFuncEXT MANGLE(IndexFuncEXT)
|
||||
#define glIndexfv MANGLE(Indexfv)
|
||||
#define glIndexi MANGLE(Indexi)
|
||||
#define glIndexiv MANGLE(Indexiv)
|
||||
#define glIndexMask MANGLE(IndexMask)
|
||||
#define glIndexMaterialEXT MANGLE(IndexMaterialEXT)
|
||||
#define glIndexPointerEXT MANGLE(IndexPointerEXT)
|
||||
#define glIndexPointerListIBM MANGLE(IndexPointerListIBM)
|
||||
#define glIndexPointer MANGLE(IndexPointer)
|
||||
#define glIndexs MANGLE(Indexs)
|
||||
#define glIndexsv MANGLE(Indexsv)
|
||||
#define glIndexub MANGLE(Indexub)
|
||||
@@ -498,18 +509,18 @@
|
||||
#define glIsOcclusionQueryNV MANGLE(IsOcclusionQueryNV)
|
||||
#define glIsProgramARB MANGLE(IsProgramARB)
|
||||
#define glIsProgramNV MANGLE(IsProgramNV)
|
||||
#define glIsTexture MANGLE(IsTexture)
|
||||
#define glIsTextureEXT MANGLE(IsTextureEXT)
|
||||
#define glIsTexture MANGLE(IsTexture)
|
||||
#define glIsVariantEnabledEXT MANGLE(IsVariantEnabledEXT)
|
||||
#define glLightEnviSGIX MANGLE(LightEnviSGIX)
|
||||
#define glLightModelf MANGLE(LightModelf)
|
||||
#define glLightModelfv MANGLE(LightModelfv)
|
||||
#define glLightModeli MANGLE(LightModeli)
|
||||
#define glLightModeliv MANGLE(LightModeliv)
|
||||
#define glLightf MANGLE(Lightf)
|
||||
#define glLightfv MANGLE(Lightfv)
|
||||
#define glLighti MANGLE(Lighti)
|
||||
#define glLightiv MANGLE(Lightiv)
|
||||
#define glLightModelf MANGLE(LightModelf)
|
||||
#define glLightModelfv MANGLE(LightModelfv)
|
||||
#define glLightModeli MANGLE(LightModeli)
|
||||
#define glLightModeliv MANGLE(LightModeliv)
|
||||
#define glLineStipple MANGLE(LineStipple)
|
||||
#define glLineWidth MANGLE(LineWidth)
|
||||
#define glListBase MANGLE(ListBase)
|
||||
@@ -517,22 +528,23 @@
|
||||
#define glListParameterfvSGIX MANGLE(ListParameterfvSGIX)
|
||||
#define glListParameteriSGIX MANGLE(ListParameteriSGIX)
|
||||
#define glListParameterivSGIX MANGLE(ListParameterivSGIX)
|
||||
#define glLoadIdentity MANGLE(LoadIdentity)
|
||||
#define glLoadIdentityDeformationMapSGIX MANGLE(LoadIdentityDeformationMapSGIX)
|
||||
#define glLoadIdentity MANGLE(LoadIdentity)
|
||||
#define glLoadMatrixd MANGLE(LoadMatrixd)
|
||||
#define glLoadMatrixf MANGLE(LoadMatrixf)
|
||||
#define glLoadName MANGLE(LoadName)
|
||||
#define glLoadProgramNV MANGLE(LoadProgramNV)
|
||||
#define glLoadTransposeMatrixd MANGLE(LoadTransposeMatrixd)
|
||||
#define glLoadTransposeMatrixdARB MANGLE(LoadTransposeMatrixdARB)
|
||||
#define glLoadTransposeMatrixf MANGLE(LoadTransposeMatrixf)
|
||||
#define glLoadTransposeMatrixd MANGLE(LoadTransposeMatrixd)
|
||||
#define glLoadTransposeMatrixfARB MANGLE(LoadTransposeMatrixfARB)
|
||||
#define glLoadTransposeMatrixf MANGLE(LoadTransposeMatrixf)
|
||||
#define glLockArraysEXT MANGLE(LockArraysEXT)
|
||||
#define glLogicOp MANGLE(LogicOp)
|
||||
#define glMap1d MANGLE(Map1d)
|
||||
#define glMap1f MANGLE(Map1f)
|
||||
#define glMap2d MANGLE(Map2d)
|
||||
#define glMap2f MANGLE(Map2f)
|
||||
#define glMapBufferARB MANGLE(MapBufferARB)
|
||||
#define glMapControlPointsNV MANGLE(MapControlPointsNV)
|
||||
#define glMapGrid1d MANGLE(MapGrid1d)
|
||||
#define glMapGrid1f MANGLE(MapGrid1f)
|
||||
@@ -549,84 +561,84 @@
|
||||
#define glMatrixIndexuivARB MANGLE(MatrixIndexuivARB)
|
||||
#define glMatrixIndexusvARB MANGLE(MatrixIndexusvARB)
|
||||
#define glMatrixMode MANGLE(MatrixMode)
|
||||
#define glMinmax MANGLE(Minmax)
|
||||
#define glMinmaxEXT MANGLE(MinmaxEXT)
|
||||
#define glMultMatrixd MANGLE(MultMatrixd)
|
||||
#define glMultMatrixf MANGLE(MultMatrixf)
|
||||
#define glMultTransposeMatrixd MANGLE(MultTransposeMatrixd)
|
||||
#define glMultTransposeMatrixdARB MANGLE(MultTransposeMatrixdARB)
|
||||
#define glMultTransposeMatrixf MANGLE(MultTransposeMatrixf)
|
||||
#define glMultTransposeMatrixfARB MANGLE(MultTransposeMatrixfARB)
|
||||
#define glMultiDrawArrays MANGLE(MultiDrawArrays)
|
||||
#define glMinmax MANGLE(Minmax)
|
||||
#define glMultiDrawArraysEXT MANGLE(MultiDrawArraysEXT)
|
||||
#define glMultiDrawElements MANGLE(MultiDrawElements)
|
||||
#define glMultiDrawArrays MANGLE(MultiDrawArrays)
|
||||
#define glMultiDrawElementsEXT MANGLE(MultiDrawElementsEXT)
|
||||
#define glMultiDrawElements MANGLE(MultiDrawElements)
|
||||
#define glMultiModeDrawArraysIBM MANGLE(MultiModeDrawArraysIBM)
|
||||
#define glMultiModeDrawElementsIBM MANGLE(MultiModeDrawElementsIBM)
|
||||
#define glMultiTexCoord1d MANGLE(MultiTexCoord1d)
|
||||
#define glMultiTexCoord1dARB MANGLE(MultiTexCoord1dARB)
|
||||
#define glMultiTexCoord1dv MANGLE(MultiTexCoord1dv)
|
||||
#define glMultiTexCoord1d MANGLE(MultiTexCoord1d)
|
||||
#define glMultiTexCoord1dvARB MANGLE(MultiTexCoord1dvARB)
|
||||
#define glMultiTexCoord1f MANGLE(MultiTexCoord1f)
|
||||
#define glMultiTexCoord1dv MANGLE(MultiTexCoord1dv)
|
||||
#define glMultiTexCoord1fARB MANGLE(MultiTexCoord1fARB)
|
||||
#define glMultiTexCoord1fv MANGLE(MultiTexCoord1fv)
|
||||
#define glMultiTexCoord1f MANGLE(MultiTexCoord1f)
|
||||
#define glMultiTexCoord1fvARB MANGLE(MultiTexCoord1fvARB)
|
||||
#define glMultiTexCoord1i MANGLE(MultiTexCoord1i)
|
||||
#define glMultiTexCoord1fv MANGLE(MultiTexCoord1fv)
|
||||
#define glMultiTexCoord1iARB MANGLE(MultiTexCoord1iARB)
|
||||
#define glMultiTexCoord1iv MANGLE(MultiTexCoord1iv)
|
||||
#define glMultiTexCoord1i MANGLE(MultiTexCoord1i)
|
||||
#define glMultiTexCoord1ivARB MANGLE(MultiTexCoord1ivARB)
|
||||
#define glMultiTexCoord1s MANGLE(MultiTexCoord1s)
|
||||
#define glMultiTexCoord1iv MANGLE(MultiTexCoord1iv)
|
||||
#define glMultiTexCoord1sARB MANGLE(MultiTexCoord1sARB)
|
||||
#define glMultiTexCoord1sv MANGLE(MultiTexCoord1sv)
|
||||
#define glMultiTexCoord1s MANGLE(MultiTexCoord1s)
|
||||
#define glMultiTexCoord1svARB MANGLE(MultiTexCoord1svARB)
|
||||
#define glMultiTexCoord2d MANGLE(MultiTexCoord2d)
|
||||
#define glMultiTexCoord1sv MANGLE(MultiTexCoord1sv)
|
||||
#define glMultiTexCoord2dARB MANGLE(MultiTexCoord2dARB)
|
||||
#define glMultiTexCoord2dv MANGLE(MultiTexCoord2dv)
|
||||
#define glMultiTexCoord2d MANGLE(MultiTexCoord2d)
|
||||
#define glMultiTexCoord2dvARB MANGLE(MultiTexCoord2dvARB)
|
||||
#define glMultiTexCoord2f MANGLE(MultiTexCoord2f)
|
||||
#define glMultiTexCoord2dv MANGLE(MultiTexCoord2dv)
|
||||
#define glMultiTexCoord2fARB MANGLE(MultiTexCoord2fARB)
|
||||
#define glMultiTexCoord2fv MANGLE(MultiTexCoord2fv)
|
||||
#define glMultiTexCoord2f MANGLE(MultiTexCoord2f)
|
||||
#define glMultiTexCoord2fvARB MANGLE(MultiTexCoord2fvARB)
|
||||
#define glMultiTexCoord2i MANGLE(MultiTexCoord2i)
|
||||
#define glMultiTexCoord2fv MANGLE(MultiTexCoord2fv)
|
||||
#define glMultiTexCoord2iARB MANGLE(MultiTexCoord2iARB)
|
||||
#define glMultiTexCoord2iv MANGLE(MultiTexCoord2iv)
|
||||
#define glMultiTexCoord2i MANGLE(MultiTexCoord2i)
|
||||
#define glMultiTexCoord2ivARB MANGLE(MultiTexCoord2ivARB)
|
||||
#define glMultiTexCoord2s MANGLE(MultiTexCoord2s)
|
||||
#define glMultiTexCoord2iv MANGLE(MultiTexCoord2iv)
|
||||
#define glMultiTexCoord2sARB MANGLE(MultiTexCoord2sARB)
|
||||
#define glMultiTexCoord2sv MANGLE(MultiTexCoord2sv)
|
||||
#define glMultiTexCoord2s MANGLE(MultiTexCoord2s)
|
||||
#define glMultiTexCoord2svARB MANGLE(MultiTexCoord2svARB)
|
||||
#define glMultiTexCoord3d MANGLE(MultiTexCoord3d)
|
||||
#define glMultiTexCoord2sv MANGLE(MultiTexCoord2sv)
|
||||
#define glMultiTexCoord3dARB MANGLE(MultiTexCoord3dARB)
|
||||
#define glMultiTexCoord3dv MANGLE(MultiTexCoord3dv)
|
||||
#define glMultiTexCoord3d MANGLE(MultiTexCoord3d)
|
||||
#define glMultiTexCoord3dvARB MANGLE(MultiTexCoord3dvARB)
|
||||
#define glMultiTexCoord3f MANGLE(MultiTexCoord3f)
|
||||
#define glMultiTexCoord3dv MANGLE(MultiTexCoord3dv)
|
||||
#define glMultiTexCoord3fARB MANGLE(MultiTexCoord3fARB)
|
||||
#define glMultiTexCoord3fv MANGLE(MultiTexCoord3fv)
|
||||
#define glMultiTexCoord3f MANGLE(MultiTexCoord3f)
|
||||
#define glMultiTexCoord3fvARB MANGLE(MultiTexCoord3fvARB)
|
||||
#define glMultiTexCoord3i MANGLE(MultiTexCoord3i)
|
||||
#define glMultiTexCoord3fv MANGLE(MultiTexCoord3fv)
|
||||
#define glMultiTexCoord3iARB MANGLE(MultiTexCoord3iARB)
|
||||
#define glMultiTexCoord3iv MANGLE(MultiTexCoord3iv)
|
||||
#define glMultiTexCoord3i MANGLE(MultiTexCoord3i)
|
||||
#define glMultiTexCoord3ivARB MANGLE(MultiTexCoord3ivARB)
|
||||
#define glMultiTexCoord3s MANGLE(MultiTexCoord3s)
|
||||
#define glMultiTexCoord3iv MANGLE(MultiTexCoord3iv)
|
||||
#define glMultiTexCoord3sARB MANGLE(MultiTexCoord3sARB)
|
||||
#define glMultiTexCoord3sv MANGLE(MultiTexCoord3sv)
|
||||
#define glMultiTexCoord3s MANGLE(MultiTexCoord3s)
|
||||
#define glMultiTexCoord3svARB MANGLE(MultiTexCoord3svARB)
|
||||
#define glMultiTexCoord4d MANGLE(MultiTexCoord4d)
|
||||
#define glMultiTexCoord3sv MANGLE(MultiTexCoord3sv)
|
||||
#define glMultiTexCoord4dARB MANGLE(MultiTexCoord4dARB)
|
||||
#define glMultiTexCoord4dv MANGLE(MultiTexCoord4dv)
|
||||
#define glMultiTexCoord4d MANGLE(MultiTexCoord4d)
|
||||
#define glMultiTexCoord4dvARB MANGLE(MultiTexCoord4dvARB)
|
||||
#define glMultiTexCoord4f MANGLE(MultiTexCoord4f)
|
||||
#define glMultiTexCoord4dv MANGLE(MultiTexCoord4dv)
|
||||
#define glMultiTexCoord4fARB MANGLE(MultiTexCoord4fARB)
|
||||
#define glMultiTexCoord4fv MANGLE(MultiTexCoord4fv)
|
||||
#define glMultiTexCoord4f MANGLE(MultiTexCoord4f)
|
||||
#define glMultiTexCoord4fvARB MANGLE(MultiTexCoord4fvARB)
|
||||
#define glMultiTexCoord4i MANGLE(MultiTexCoord4i)
|
||||
#define glMultiTexCoord4fv MANGLE(MultiTexCoord4fv)
|
||||
#define glMultiTexCoord4iARB MANGLE(MultiTexCoord4iARB)
|
||||
#define glMultiTexCoord4iv MANGLE(MultiTexCoord4iv)
|
||||
#define glMultiTexCoord4i MANGLE(MultiTexCoord4i)
|
||||
#define glMultiTexCoord4ivARB MANGLE(MultiTexCoord4ivARB)
|
||||
#define glMultiTexCoord4s MANGLE(MultiTexCoord4s)
|
||||
#define glMultiTexCoord4iv MANGLE(MultiTexCoord4iv)
|
||||
#define glMultiTexCoord4sARB MANGLE(MultiTexCoord4sARB)
|
||||
#define glMultiTexCoord4sv MANGLE(MultiTexCoord4sv)
|
||||
#define glMultiTexCoord4s MANGLE(MultiTexCoord4s)
|
||||
#define glMultiTexCoord4svARB MANGLE(MultiTexCoord4svARB)
|
||||
#define glMultiTexCoord4sv MANGLE(MultiTexCoord4sv)
|
||||
#define glMultMatrixd MANGLE(MultMatrixd)
|
||||
#define glMultMatrixf MANGLE(MultMatrixf)
|
||||
#define glMultTransposeMatrixdARB MANGLE(MultTransposeMatrixdARB)
|
||||
#define glMultTransposeMatrixd MANGLE(MultTransposeMatrixd)
|
||||
#define glMultTransposeMatrixfARB MANGLE(MultTransposeMatrixfARB)
|
||||
#define glMultTransposeMatrixf MANGLE(MultTransposeMatrixf)
|
||||
#define glNewList MANGLE(NewList)
|
||||
#define glNewObjectBufferATI MANGLE(NewObjectBufferATI)
|
||||
#define glNewTraceMESA MANGLE(NewTraceMESA)
|
||||
@@ -642,9 +654,9 @@
|
||||
#define glNormal3iv MANGLE(Normal3iv)
|
||||
#define glNormal3s MANGLE(Normal3s)
|
||||
#define glNormal3sv MANGLE(Normal3sv)
|
||||
#define glNormalPointer MANGLE(NormalPointer)
|
||||
#define glNormalPointerEXT MANGLE(NormalPointerEXT)
|
||||
#define glNormalPointerListIBM MANGLE(NormalPointerListIBM)
|
||||
#define glNormalPointer MANGLE(NormalPointer)
|
||||
#define glNormalPointervINTEL MANGLE(NormalPointervINTEL)
|
||||
#define glNormalStream3bATI MANGLE(NormalStream3bATI)
|
||||
#define glNormalStream3bvATI MANGLE(NormalStream3bvATI)
|
||||
@@ -657,8 +669,6 @@
|
||||
#define glNormalStream3sATI MANGLE(NormalStream3sATI)
|
||||
#define glNormalStream3svATI MANGLE(NormalStream3svATI)
|
||||
#define glOrtho MANGLE(Ortho)
|
||||
#define glPNTrianglesfATI MANGLE(PNTrianglesfATI)
|
||||
#define glPNTrianglesiATI MANGLE(PNTrianglesiATI)
|
||||
#define glPassTexCoordATI MANGLE(PassTexCoordATI)
|
||||
#define glPassThrough MANGLE(PassThrough)
|
||||
#define glPixelMapfv MANGLE(PixelMapfv)
|
||||
@@ -678,13 +688,15 @@
|
||||
#define glPixelTransformParameteriEXT MANGLE(PixelTransformParameteriEXT)
|
||||
#define glPixelTransformParameterivEXT MANGLE(PixelTransformParameterivEXT)
|
||||
#define glPixelZoom MANGLE(PixelZoom)
|
||||
#define glPointParameterf MANGLE(PointParameterf)
|
||||
#define glPNTrianglesfATI MANGLE(PNTrianglesfATI)
|
||||
#define glPNTrianglesiATI MANGLE(PNTrianglesiATI)
|
||||
#define glPointParameterfARB MANGLE(PointParameterfARB)
|
||||
#define glPointParameterfEXT MANGLE(PointParameterfEXT)
|
||||
#define glPointParameterf MANGLE(PointParameterf)
|
||||
#define glPointParameterfSGIS MANGLE(PointParameterfSGIS)
|
||||
#define glPointParameterfv MANGLE(PointParameterfv)
|
||||
#define glPointParameterfvARB MANGLE(PointParameterfvARB)
|
||||
#define glPointParameterfvEXT MANGLE(PointParameterfvEXT)
|
||||
#define glPointParameterfv MANGLE(PointParameterfv)
|
||||
#define glPointParameterfvSGIS MANGLE(PointParameterfvSGIS)
|
||||
#define glPointParameteri MANGLE(PointParameteri)
|
||||
#define glPointParameteriNV MANGLE(PointParameteriNV)
|
||||
@@ -694,15 +706,15 @@
|
||||
#define glPollAsyncSGIX MANGLE(PollAsyncSGIX)
|
||||
#define glPollInstrumentsSGIX MANGLE(PollInstrumentsSGIX)
|
||||
#define glPolygonMode MANGLE(PolygonMode)
|
||||
#define glPolygonOffset MANGLE(PolygonOffset)
|
||||
#define glPolygonOffsetEXT MANGLE(PolygonOffsetEXT)
|
||||
#define glPolygonOffset MANGLE(PolygonOffset)
|
||||
#define glPolygonStipple MANGLE(PolygonStipple)
|
||||
#define glPopAttrib MANGLE(PopAttrib)
|
||||
#define glPopClientAttrib MANGLE(PopClientAttrib)
|
||||
#define glPopMatrix MANGLE(PopMatrix)
|
||||
#define glPopName MANGLE(PopName)
|
||||
#define glPrioritizeTextures MANGLE(PrioritizeTextures)
|
||||
#define glPrioritizeTexturesEXT MANGLE(PrioritizeTexturesEXT)
|
||||
#define glPrioritizeTextures MANGLE(PrioritizeTextures)
|
||||
#define glProgramEnvParameter4dARB MANGLE(ProgramEnvParameter4dARB)
|
||||
#define glProgramEnvParameter4dvARB MANGLE(ProgramEnvParameter4dvARB)
|
||||
#define glProgramEnvParameter4fARB MANGLE(ProgramEnvParameter4fARB)
|
||||
@@ -711,6 +723,10 @@
|
||||
#define glProgramLocalParameter4dvARB MANGLE(ProgramLocalParameter4dvARB)
|
||||
#define glProgramLocalParameter4fARB MANGLE(ProgramLocalParameter4fARB)
|
||||
#define glProgramLocalParameter4fvARB MANGLE(ProgramLocalParameter4fvARB)
|
||||
#define glProgramNamedParameter4dNV MANGLE(ProgramNamedParameter4dNV)
|
||||
#define glProgramNamedParameter4dvNV MANGLE(ProgramNamedParameter4dvNV)
|
||||
#define glProgramNamedParameter4fNV MANGLE(ProgramNamedParameter4fNV)
|
||||
#define glProgramNamedParameter4fvNV MANGLE(ProgramNamedParameter4fvNV)
|
||||
#define glProgramParameter4dNV MANGLE(ProgramParameter4dNV)
|
||||
#define glProgramParameter4dvNV MANGLE(ProgramParameter4dvNV)
|
||||
#define glProgramParameter4fNV MANGLE(ProgramParameter4fNV)
|
||||
@@ -783,15 +799,15 @@
|
||||
#define glReplacementCodeusSUN MANGLE(ReplacementCodeusSUN)
|
||||
#define glReplacementCodeusvSUN MANGLE(ReplacementCodeusvSUN)
|
||||
#define glRequestResidentProgramsNV MANGLE(RequestResidentProgramsNV)
|
||||
#define glResetHistogram MANGLE(ResetHistogram)
|
||||
#define glResetHistogramEXT MANGLE(ResetHistogramEXT)
|
||||
#define glResetMinmax MANGLE(ResetMinmax)
|
||||
#define glResetHistogram MANGLE(ResetHistogram)
|
||||
#define glResetMinmaxEXT MANGLE(ResetMinmaxEXT)
|
||||
#define glResetMinmax MANGLE(ResetMinmax)
|
||||
#define glResizeBuffersMESA MANGLE(ResizeBuffersMESA)
|
||||
#define glRotated MANGLE(Rotated)
|
||||
#define glRotatef MANGLE(Rotatef)
|
||||
#define glSampleCoverage MANGLE(SampleCoverage)
|
||||
#define glSampleCoverageARB MANGLE(SampleCoverageARB)
|
||||
#define glSampleCoverage MANGLE(SampleCoverage)
|
||||
#define glSampleMapATI MANGLE(SampleMapATI)
|
||||
#define glSampleMaskEXT MANGLE(SampleMaskEXT)
|
||||
#define glSampleMaskSGIS MANGLE(SampleMaskSGIS)
|
||||
@@ -800,44 +816,44 @@
|
||||
#define glScaled MANGLE(Scaled)
|
||||
#define glScalef MANGLE(Scalef)
|
||||
#define glScissor MANGLE(Scissor)
|
||||
#define glSecondaryColor3b MANGLE(SecondaryColor3b)
|
||||
#define glSecondaryColor3bEXT MANGLE(SecondaryColor3bEXT)
|
||||
#define glSecondaryColor3bv MANGLE(SecondaryColor3bv)
|
||||
#define glSecondaryColor3b MANGLE(SecondaryColor3b)
|
||||
#define glSecondaryColor3bvEXT MANGLE(SecondaryColor3bvEXT)
|
||||
#define glSecondaryColor3d MANGLE(SecondaryColor3d)
|
||||
#define glSecondaryColor3bv MANGLE(SecondaryColor3bv)
|
||||
#define glSecondaryColor3dEXT MANGLE(SecondaryColor3dEXT)
|
||||
#define glSecondaryColor3dv MANGLE(SecondaryColor3dv)
|
||||
#define glSecondaryColor3d MANGLE(SecondaryColor3d)
|
||||
#define glSecondaryColor3dvEXT MANGLE(SecondaryColor3dvEXT)
|
||||
#define glSecondaryColor3f MANGLE(SecondaryColor3f)
|
||||
#define glSecondaryColor3dv MANGLE(SecondaryColor3dv)
|
||||
#define glSecondaryColor3fEXT MANGLE(SecondaryColor3fEXT)
|
||||
#define glSecondaryColor3fv MANGLE(SecondaryColor3fv)
|
||||
#define glSecondaryColor3f MANGLE(SecondaryColor3f)
|
||||
#define glSecondaryColor3fvEXT MANGLE(SecondaryColor3fvEXT)
|
||||
#define glSecondaryColor3i MANGLE(SecondaryColor3i)
|
||||
#define glSecondaryColor3fv MANGLE(SecondaryColor3fv)
|
||||
#define glSecondaryColor3iEXT MANGLE(SecondaryColor3iEXT)
|
||||
#define glSecondaryColor3iv MANGLE(SecondaryColor3iv)
|
||||
#define glSecondaryColor3i MANGLE(SecondaryColor3i)
|
||||
#define glSecondaryColor3ivEXT MANGLE(SecondaryColor3ivEXT)
|
||||
#define glSecondaryColor3s MANGLE(SecondaryColor3s)
|
||||
#define glSecondaryColor3iv MANGLE(SecondaryColor3iv)
|
||||
#define glSecondaryColor3sEXT MANGLE(SecondaryColor3sEXT)
|
||||
#define glSecondaryColor3sv MANGLE(SecondaryColor3sv)
|
||||
#define glSecondaryColor3s MANGLE(SecondaryColor3s)
|
||||
#define glSecondaryColor3svEXT MANGLE(SecondaryColor3svEXT)
|
||||
#define glSecondaryColor3ub MANGLE(SecondaryColor3ub)
|
||||
#define glSecondaryColor3sv MANGLE(SecondaryColor3sv)
|
||||
#define glSecondaryColor3ubEXT MANGLE(SecondaryColor3ubEXT)
|
||||
#define glSecondaryColor3ubv MANGLE(SecondaryColor3ubv)
|
||||
#define glSecondaryColor3ub MANGLE(SecondaryColor3ub)
|
||||
#define glSecondaryColor3ubvEXT MANGLE(SecondaryColor3ubvEXT)
|
||||
#define glSecondaryColor3ui MANGLE(SecondaryColor3ui)
|
||||
#define glSecondaryColor3ubv MANGLE(SecondaryColor3ubv)
|
||||
#define glSecondaryColor3uiEXT MANGLE(SecondaryColor3uiEXT)
|
||||
#define glSecondaryColor3uiv MANGLE(SecondaryColor3uiv)
|
||||
#define glSecondaryColor3ui MANGLE(SecondaryColor3ui)
|
||||
#define glSecondaryColor3uivEXT MANGLE(SecondaryColor3uivEXT)
|
||||
#define glSecondaryColor3us MANGLE(SecondaryColor3us)
|
||||
#define glSecondaryColor3uiv MANGLE(SecondaryColor3uiv)
|
||||
#define glSecondaryColor3usEXT MANGLE(SecondaryColor3usEXT)
|
||||
#define glSecondaryColor3usv MANGLE(SecondaryColor3usv)
|
||||
#define glSecondaryColor3us MANGLE(SecondaryColor3us)
|
||||
#define glSecondaryColor3usvEXT MANGLE(SecondaryColor3usvEXT)
|
||||
#define glSecondaryColorPointer MANGLE(SecondaryColorPointer)
|
||||
#define glSecondaryColor3usv MANGLE(SecondaryColor3usv)
|
||||
#define glSecondaryColorPointerEXT MANGLE(SecondaryColorPointerEXT)
|
||||
#define glSecondaryColorPointerListIBM MANGLE(SecondaryColorPointerListIBM)
|
||||
#define glSecondaryColorPointer MANGLE(SecondaryColorPointer)
|
||||
#define glSelectBuffer MANGLE(SelectBuffer)
|
||||
#define glSeparableFilter2D MANGLE(SeparableFilter2D)
|
||||
#define glSeparableFilter2DEXT MANGLE(SeparableFilter2DEXT)
|
||||
#define glSeparableFilter2D MANGLE(SeparableFilter2D)
|
||||
#define glSetFenceNV MANGLE(SetFenceNV)
|
||||
#define glSetFragmentShaderConstantATI MANGLE(SetFragmentShaderConstantATI)
|
||||
#define glSetInvariantEXT MANGLE(SetInvariantEXT)
|
||||
@@ -883,13 +899,13 @@
|
||||
#define glTexCoord1sv MANGLE(TexCoord1sv)
|
||||
#define glTexCoord2d MANGLE(TexCoord2d)
|
||||
#define glTexCoord2dv MANGLE(TexCoord2dv)
|
||||
#define glTexCoord2f MANGLE(TexCoord2f)
|
||||
#define glTexCoord2fColor3fVertex3fSUN MANGLE(TexCoord2fColor3fVertex3fSUN)
|
||||
#define glTexCoord2fColor3fVertex3fvSUN MANGLE(TexCoord2fColor3fVertex3fvSUN)
|
||||
#define glTexCoord2fColor4fNormal3fVertex3fSUN MANGLE(TexCoord2fColor4fNormal3fVertex3fSUN)
|
||||
#define glTexCoord2fColor4fNormal3fVertex3fvSUN MANGLE(TexCoord2fColor4fNormal3fVertex3fvSUN)
|
||||
#define glTexCoord2fColor4ubVertex3fSUN MANGLE(TexCoord2fColor4ubVertex3fSUN)
|
||||
#define glTexCoord2fColor4ubVertex3fvSUN MANGLE(TexCoord2fColor4ubVertex3fvSUN)
|
||||
#define glTexCoord2f MANGLE(TexCoord2f)
|
||||
#define glTexCoord2fNormal3fVertex3fSUN MANGLE(TexCoord2fNormal3fVertex3fSUN)
|
||||
#define glTexCoord2fNormal3fVertex3fvSUN MANGLE(TexCoord2fNormal3fVertex3fvSUN)
|
||||
#define glTexCoord2fVertex3fSUN MANGLE(TexCoord2fVertex3fSUN)
|
||||
@@ -909,9 +925,9 @@
|
||||
#define glTexCoord3sv MANGLE(TexCoord3sv)
|
||||
#define glTexCoord4d MANGLE(TexCoord4d)
|
||||
#define glTexCoord4dv MANGLE(TexCoord4dv)
|
||||
#define glTexCoord4f MANGLE(TexCoord4f)
|
||||
#define glTexCoord4fColor4fNormal3fVertex4fSUN MANGLE(TexCoord4fColor4fNormal3fVertex4fSUN)
|
||||
#define glTexCoord4fColor4fNormal3fVertex4fvSUN MANGLE(TexCoord4fColor4fNormal3fVertex4fvSUN)
|
||||
#define glTexCoord4f MANGLE(TexCoord4f)
|
||||
#define glTexCoord4fVertex4fSUN MANGLE(TexCoord4fVertex4fSUN)
|
||||
#define glTexCoord4fVertex4fvSUN MANGLE(TexCoord4fVertex4fvSUN)
|
||||
#define glTexCoord4fv MANGLE(TexCoord4fv)
|
||||
@@ -919,9 +935,9 @@
|
||||
#define glTexCoord4iv MANGLE(TexCoord4iv)
|
||||
#define glTexCoord4s MANGLE(TexCoord4s)
|
||||
#define glTexCoord4sv MANGLE(TexCoord4sv)
|
||||
#define glTexCoordPointer MANGLE(TexCoordPointer)
|
||||
#define glTexCoordPointerEXT MANGLE(TexCoordPointerEXT)
|
||||
#define glTexCoordPointerListIBM MANGLE(TexCoordPointerListIBM)
|
||||
#define glTexCoordPointer MANGLE(TexCoordPointer)
|
||||
#define glTexCoordPointervINTEL MANGLE(TexCoordPointervINTEL)
|
||||
#define glTexEnvf MANGLE(TexEnvf)
|
||||
#define glTexEnvfv MANGLE(TexEnvfv)
|
||||
@@ -936,19 +952,19 @@
|
||||
#define glTexGeniv MANGLE(TexGeniv)
|
||||
#define glTexImage1D MANGLE(TexImage1D)
|
||||
#define glTexImage2D MANGLE(TexImage2D)
|
||||
#define glTexImage3D MANGLE(TexImage3D)
|
||||
#define glTexImage3DEXT MANGLE(TexImage3DEXT)
|
||||
#define glTexImage3D MANGLE(TexImage3D)
|
||||
#define glTexImage4DSGIS MANGLE(TexImage4DSGIS)
|
||||
#define glTexParameterf MANGLE(TexParameterf)
|
||||
#define glTexParameterfv MANGLE(TexParameterfv)
|
||||
#define glTexParameteri MANGLE(TexParameteri)
|
||||
#define glTexParameteriv MANGLE(TexParameteriv)
|
||||
#define glTexSubImage1D MANGLE(TexSubImage1D)
|
||||
#define glTexSubImage1DEXT MANGLE(TexSubImage1DEXT)
|
||||
#define glTexSubImage2D MANGLE(TexSubImage2D)
|
||||
#define glTexSubImage1D MANGLE(TexSubImage1D)
|
||||
#define glTexSubImage2DEXT MANGLE(TexSubImage2DEXT)
|
||||
#define glTexSubImage3D MANGLE(TexSubImage3D)
|
||||
#define glTexSubImage2D MANGLE(TexSubImage2D)
|
||||
#define glTexSubImage3DEXT MANGLE(TexSubImage3DEXT)
|
||||
#define glTexSubImage3D MANGLE(TexSubImage3D)
|
||||
#define glTexSubImage4DSGIS MANGLE(TexSubImage4DSGIS)
|
||||
#define glTextureColorMaskSGIS MANGLE(TextureColorMaskSGIS)
|
||||
#define glTextureLightEXT MANGLE(TextureLightEXT)
|
||||
@@ -964,13 +980,14 @@
|
||||
#define glTranslated MANGLE(Translated)
|
||||
#define glTranslatef MANGLE(Translatef)
|
||||
#define glUnlockArraysEXT MANGLE(UnlockArraysEXT)
|
||||
#define glUnmapBufferARB MANGLE(UnmapBufferARB)
|
||||
#define glUpdateObjectBufferATI MANGLE(UpdateObjectBufferATI)
|
||||
#define glVariantArrayObjectATI MANGLE(VariantArrayObjectATI)
|
||||
#define glVariantPointerEXT MANGLE(VariantPointerEXT)
|
||||
#define glVariantbvEXT MANGLE(VariantbvEXT)
|
||||
#define glVariantdvEXT MANGLE(VariantdvEXT)
|
||||
#define glVariantfvEXT MANGLE(VariantfvEXT)
|
||||
#define glVariantivEXT MANGLE(VariantivEXT)
|
||||
#define glVariantPointerEXT MANGLE(VariantPointerEXT)
|
||||
#define glVariantsvEXT MANGLE(VariantsvEXT)
|
||||
#define glVariantubvEXT MANGLE(VariantubvEXT)
|
||||
#define glVariantuivEXT MANGLE(VariantuivEXT)
|
||||
@@ -1036,13 +1053,6 @@
|
||||
#define glVertexAttrib3sNV MANGLE(VertexAttrib3sNV)
|
||||
#define glVertexAttrib3svARB MANGLE(VertexAttrib3svARB)
|
||||
#define glVertexAttrib3svNV MANGLE(VertexAttrib3svNV)
|
||||
#define glVertexAttrib4NbvARB MANGLE(VertexAttrib4NbvARB)
|
||||
#define glVertexAttrib4NivARB MANGLE(VertexAttrib4NivARB)
|
||||
#define glVertexAttrib4NsvARB MANGLE(VertexAttrib4NsvARB)
|
||||
#define glVertexAttrib4NubARB MANGLE(VertexAttrib4NubARB)
|
||||
#define glVertexAttrib4NubvARB MANGLE(VertexAttrib4NubvARB)
|
||||
#define glVertexAttrib4NuivARB MANGLE(VertexAttrib4NuivARB)
|
||||
#define glVertexAttrib4NusvARB MANGLE(VertexAttrib4NusvARB)
|
||||
#define glVertexAttrib4bvARB MANGLE(VertexAttrib4bvARB)
|
||||
#define glVertexAttrib4dARB MANGLE(VertexAttrib4dARB)
|
||||
#define glVertexAttrib4dNV MANGLE(VertexAttrib4dNV)
|
||||
@@ -1053,6 +1063,13 @@
|
||||
#define glVertexAttrib4fvARB MANGLE(VertexAttrib4fvARB)
|
||||
#define glVertexAttrib4fvNV MANGLE(VertexAttrib4fvNV)
|
||||
#define glVertexAttrib4ivARB MANGLE(VertexAttrib4ivARB)
|
||||
#define glVertexAttrib4NbvARB MANGLE(VertexAttrib4NbvARB)
|
||||
#define glVertexAttrib4NivARB MANGLE(VertexAttrib4NivARB)
|
||||
#define glVertexAttrib4NsvARB MANGLE(VertexAttrib4NsvARB)
|
||||
#define glVertexAttrib4NubARB MANGLE(VertexAttrib4NubARB)
|
||||
#define glVertexAttrib4NubvARB MANGLE(VertexAttrib4NubvARB)
|
||||
#define glVertexAttrib4NuivARB MANGLE(VertexAttrib4NuivARB)
|
||||
#define glVertexAttrib4NusvARB MANGLE(VertexAttrib4NusvARB)
|
||||
#define glVertexAttrib4sARB MANGLE(VertexAttrib4sARB)
|
||||
#define glVertexAttrib4sNV MANGLE(VertexAttrib4sNV)
|
||||
#define glVertexAttrib4svARB MANGLE(VertexAttrib4svARB)
|
||||
@@ -1080,9 +1097,9 @@
|
||||
#define glVertexBlendARB MANGLE(VertexBlendARB)
|
||||
#define glVertexBlendEnvfATI MANGLE(VertexBlendEnvfATI)
|
||||
#define glVertexBlendEnviATI MANGLE(VertexBlendEnviATI)
|
||||
#define glVertexPointer MANGLE(VertexPointer)
|
||||
#define glVertexPointerEXT MANGLE(VertexPointerEXT)
|
||||
#define glVertexPointerListIBM MANGLE(VertexPointerListIBM)
|
||||
#define glVertexPointer MANGLE(VertexPointer)
|
||||
#define glVertexPointervINTEL MANGLE(VertexPointervINTEL)
|
||||
#define glVertexStream1dATI MANGLE(VertexStream1dATI)
|
||||
#define glVertexStream1dvATI MANGLE(VertexStream1dvATI)
|
||||
@@ -1116,66 +1133,66 @@
|
||||
#define glVertexStream4ivATI MANGLE(VertexStream4ivATI)
|
||||
#define glVertexStream4sATI MANGLE(VertexStream4sATI)
|
||||
#define glVertexStream4svATI MANGLE(VertexStream4svATI)
|
||||
#define glVertexWeightPointerEXT MANGLE(VertexWeightPointerEXT)
|
||||
#define glVertexWeightfEXT MANGLE(VertexWeightfEXT)
|
||||
#define glVertexWeightfvEXT MANGLE(VertexWeightfvEXT)
|
||||
#define glVertexWeightPointerEXT MANGLE(VertexWeightPointerEXT)
|
||||
#define glViewport MANGLE(Viewport)
|
||||
#define glWeightPointerARB MANGLE(WeightPointerARB)
|
||||
#define glWeightbvARB MANGLE(WeightbvARB)
|
||||
#define glWeightdvARB MANGLE(WeightdvARB)
|
||||
#define glWeightfvARB MANGLE(WeightfvARB)
|
||||
#define glWeightivARB MANGLE(WeightivARB)
|
||||
#define glWeightPointerARB MANGLE(WeightPointerARB)
|
||||
#define glWeightsvARB MANGLE(WeightsvARB)
|
||||
#define glWeightubvARB MANGLE(WeightubvARB)
|
||||
#define glWeightuivARB MANGLE(WeightuivARB)
|
||||
#define glWeightusvARB MANGLE(WeightusvARB)
|
||||
#define glWindowPos2d MANGLE(WindowPos2d)
|
||||
#define glWindowPos2dARB MANGLE(WindowPos2dARB)
|
||||
#define glWindowPos2d MANGLE(WindowPos2d)
|
||||
#define glWindowPos2dMESA MANGLE(WindowPos2dMESA)
|
||||
#define glWindowPos2dv MANGLE(WindowPos2dv)
|
||||
#define glWindowPos2dvARB MANGLE(WindowPos2dvARB)
|
||||
#define glWindowPos2dv MANGLE(WindowPos2dv)
|
||||
#define glWindowPos2dvMESA MANGLE(WindowPos2dvMESA)
|
||||
#define glWindowPos2f MANGLE(WindowPos2f)
|
||||
#define glWindowPos2fARB MANGLE(WindowPos2fARB)
|
||||
#define glWindowPos2f MANGLE(WindowPos2f)
|
||||
#define glWindowPos2fMESA MANGLE(WindowPos2fMESA)
|
||||
#define glWindowPos2fv MANGLE(WindowPos2fv)
|
||||
#define glWindowPos2fvARB MANGLE(WindowPos2fvARB)
|
||||
#define glWindowPos2fv MANGLE(WindowPos2fv)
|
||||
#define glWindowPos2fvMESA MANGLE(WindowPos2fvMESA)
|
||||
#define glWindowPos2i MANGLE(WindowPos2i)
|
||||
#define glWindowPos2iARB MANGLE(WindowPos2iARB)
|
||||
#define glWindowPos2i MANGLE(WindowPos2i)
|
||||
#define glWindowPos2iMESA MANGLE(WindowPos2iMESA)
|
||||
#define glWindowPos2iv MANGLE(WindowPos2iv)
|
||||
#define glWindowPos2ivARB MANGLE(WindowPos2ivARB)
|
||||
#define glWindowPos2iv MANGLE(WindowPos2iv)
|
||||
#define glWindowPos2ivMESA MANGLE(WindowPos2ivMESA)
|
||||
#define glWindowPos2s MANGLE(WindowPos2s)
|
||||
#define glWindowPos2sARB MANGLE(WindowPos2sARB)
|
||||
#define glWindowPos2s MANGLE(WindowPos2s)
|
||||
#define glWindowPos2sMESA MANGLE(WindowPos2sMESA)
|
||||
#define glWindowPos2sv MANGLE(WindowPos2sv)
|
||||
#define glWindowPos2svARB MANGLE(WindowPos2svARB)
|
||||
#define glWindowPos2sv MANGLE(WindowPos2sv)
|
||||
#define glWindowPos2svMESA MANGLE(WindowPos2svMESA)
|
||||
#define glWindowPos3d MANGLE(WindowPos3d)
|
||||
#define glWindowPos3dARB MANGLE(WindowPos3dARB)
|
||||
#define glWindowPos3d MANGLE(WindowPos3d)
|
||||
#define glWindowPos3dMESA MANGLE(WindowPos3dMESA)
|
||||
#define glWindowPos3dv MANGLE(WindowPos3dv)
|
||||
#define glWindowPos3dvARB MANGLE(WindowPos3dvARB)
|
||||
#define glWindowPos3dv MANGLE(WindowPos3dv)
|
||||
#define glWindowPos3dvMESA MANGLE(WindowPos3dvMESA)
|
||||
#define glWindowPos3f MANGLE(WindowPos3f)
|
||||
#define glWindowPos3fARB MANGLE(WindowPos3fARB)
|
||||
#define glWindowPos3f MANGLE(WindowPos3f)
|
||||
#define glWindowPos3fMESA MANGLE(WindowPos3fMESA)
|
||||
#define glWindowPos3fv MANGLE(WindowPos3fv)
|
||||
#define glWindowPos3fvARB MANGLE(WindowPos3fvARB)
|
||||
#define glWindowPos3fv MANGLE(WindowPos3fv)
|
||||
#define glWindowPos3fvMESA MANGLE(WindowPos3fvMESA)
|
||||
#define glWindowPos3i MANGLE(WindowPos3i)
|
||||
#define glWindowPos3iARB MANGLE(WindowPos3iARB)
|
||||
#define glWindowPos3i MANGLE(WindowPos3i)
|
||||
#define glWindowPos3iMESA MANGLE(WindowPos3iMESA)
|
||||
#define glWindowPos3iv MANGLE(WindowPos3iv)
|
||||
#define glWindowPos3ivARB MANGLE(WindowPos3ivARB)
|
||||
#define glWindowPos3iv MANGLE(WindowPos3iv)
|
||||
#define glWindowPos3ivMESA MANGLE(WindowPos3ivMESA)
|
||||
#define glWindowPos3s MANGLE(WindowPos3s)
|
||||
#define glWindowPos3sARB MANGLE(WindowPos3sARB)
|
||||
#define glWindowPos3s MANGLE(WindowPos3s)
|
||||
#define glWindowPos3sMESA MANGLE(WindowPos3sMESA)
|
||||
#define glWindowPos3sv MANGLE(WindowPos3sv)
|
||||
#define glWindowPos3svARB MANGLE(WindowPos3svARB)
|
||||
#define glWindowPos3sv MANGLE(WindowPos3sv)
|
||||
#define glWindowPos3svMESA MANGLE(WindowPos3svMESA)
|
||||
#define glWindowPos4dMESA MANGLE(WindowPos4dMESA)
|
||||
#define glWindowPos4dvMESA MANGLE(WindowPos4dvMESA)
|
||||
@@ -1186,4 +1203,5 @@
|
||||
#define glWindowPos4sMESA MANGLE(WindowPos4sMESA)
|
||||
#define glWindowPos4svMESA MANGLE(WindowPos4svMESA)
|
||||
#define glWriteMaskEXT MANGLE(WriteMaskEXT)
|
||||
|
||||
#endif /* GL_MANGLE_H */
|
||||
|
Reference in New Issue
Block a user