intel/compiler: add a NIR pass to lower conversions

Some conversions are not directly supported in hardware and need to be
split in two conversion instructions going through an intermediary type.
Doing this at the NIR level simplifies a bit the complexity in the backend.

v2:
 - Consider fp16 rounding conversion opcodes
 - Properly handle swizzles on conversion sources.

v3
 - Run the pass earlier, right after nir_opt_algebraic_late (Jason)
 - NIR alu output types already have the bit-size (Jason)
 - Use 'is_conversion' to identify conversion operations (Jason)

v4:
 - Be careful about the intermediate types we use so we don't lose
   range and avoid incorrect rounding semantics (Jason)

Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com> (v1)
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
This commit is contained in:
Iago Toral Quiroga
2018-12-17 09:17:06 +01:00
committed by Juan A. Suarez Romero
parent 829f278ad0
commit 3e377c68f8
5 changed files with 175 additions and 0 deletions

View File

@@ -115,6 +115,8 @@ void brw_nir_lower_tcs_outputs(nir_shader *nir, const struct brw_vue_map *vue,
GLenum tes_primitive_mode);
void brw_nir_lower_fs_outputs(nir_shader *nir);
bool brw_nir_lower_conversions(nir_shader *nir);
bool brw_nir_lower_image_load_store(nir_shader *nir,
const struct gen_device_info *devinfo);
void brw_nir_rewrite_image_intrinsic(nir_intrinsic_instr *intrin,