glsl: fix struct offsets in the nir uniform linker
This change properly applies layouts to structs of uniforms in a similar way to the GLSL IR linker. Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4623>
This commit is contained in:

committed by
Marge Bot

parent
c19ebca308
commit
3e2dbb6e70
@@ -680,6 +680,52 @@ hash_free_uniform_name(struct hash_entry *entry)
|
||||
free((void*)entry->key);
|
||||
}
|
||||
|
||||
static void
|
||||
enter_record(struct nir_link_uniforms_state *state,
|
||||
struct gl_context *ctx,
|
||||
const struct glsl_type *type,
|
||||
bool row_major)
|
||||
{
|
||||
assert(glsl_type_is_struct(type));
|
||||
if (!state->var_is_in_block)
|
||||
return;
|
||||
|
||||
bool use_std430 = ctx->Const.UseSTD430AsDefaultPacking;
|
||||
const enum glsl_interface_packing packing =
|
||||
glsl_get_internal_ifc_packing(state->current_var->interface_type,
|
||||
use_std430);
|
||||
|
||||
if (packing == GLSL_INTERFACE_PACKING_STD430)
|
||||
state->offset = glsl_align(
|
||||
state->offset, glsl_get_std430_base_alignment(type, row_major));
|
||||
else
|
||||
state->offset = glsl_align(
|
||||
state->offset, glsl_get_std140_base_alignment(type, row_major));
|
||||
}
|
||||
|
||||
static void
|
||||
leave_record(struct nir_link_uniforms_state *state,
|
||||
struct gl_context *ctx,
|
||||
const struct glsl_type *type,
|
||||
bool row_major)
|
||||
{
|
||||
assert(glsl_type_is_struct(type));
|
||||
if (!state->var_is_in_block)
|
||||
return;
|
||||
|
||||
bool use_std430 = ctx->Const.UseSTD430AsDefaultPacking;
|
||||
const enum glsl_interface_packing packing =
|
||||
glsl_get_internal_ifc_packing(state->current_var->interface_type,
|
||||
use_std430);
|
||||
|
||||
if (packing == GLSL_INTERFACE_PACKING_STD430)
|
||||
state->offset = glsl_align(
|
||||
state->offset, glsl_get_std430_base_alignment(type, row_major));
|
||||
else
|
||||
state->offset = glsl_align(
|
||||
state->offset, glsl_get_std140_base_alignment(type, row_major));
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates the neccessary entries in UniformStorage for the uniform. Returns
|
||||
* the number of locations used or -1 on failure.
|
||||
@@ -693,7 +739,7 @@ nir_link_uniform(struct gl_context *ctx,
|
||||
unsigned index_in_parent,
|
||||
int location,
|
||||
struct nir_link_uniforms_state *state,
|
||||
char **name, size_t name_length)
|
||||
char **name, size_t name_length, bool row_major)
|
||||
{
|
||||
struct gl_uniform_storage *uniform = NULL;
|
||||
|
||||
@@ -735,9 +781,13 @@ nir_link_uniform(struct gl_context *ctx,
|
||||
if (glsl_type_is_unsized_array(type))
|
||||
length = 1;
|
||||
|
||||
if (glsl_type_is_struct(type) && !prog->data->spirv)
|
||||
enter_record(state, ctx, type, row_major);
|
||||
|
||||
for (unsigned i = 0; i < length; i++) {
|
||||
const struct glsl_type *field_type;
|
||||
size_t new_length = name_length;
|
||||
bool field_row_major = row_major;
|
||||
|
||||
if (glsl_type_is_struct_or_ifc(type)) {
|
||||
field_type = glsl_get_struct_field(type, i);
|
||||
@@ -763,6 +813,21 @@ nir_link_uniform(struct gl_context *ctx,
|
||||
ralloc_asprintf_rewrite_tail(name, &new_length, ".%s",
|
||||
glsl_get_struct_elem_name(type, i));
|
||||
}
|
||||
|
||||
|
||||
/* The layout of structures at the top level of the block is set
|
||||
* during parsing. For matrices contained in multiple levels of
|
||||
* structures in the block, the inner structures have no layout.
|
||||
* These cases must potentially inherit the layout from the outer
|
||||
* levels.
|
||||
*/
|
||||
const enum glsl_matrix_layout matrix_layout =
|
||||
glsl_get_struct_field_data(type, i)->matrix_layout;
|
||||
if (matrix_layout == GLSL_MATRIX_LAYOUT_ROW_MAJOR) {
|
||||
field_row_major = true;
|
||||
} else if (matrix_layout == GLSL_MATRIX_LAYOUT_COLUMN_MAJOR) {
|
||||
field_row_major = false;
|
||||
}
|
||||
} else {
|
||||
field_type = glsl_get_array_element(type);
|
||||
|
||||
@@ -773,7 +838,9 @@ nir_link_uniform(struct gl_context *ctx,
|
||||
|
||||
int entries = nir_link_uniform(ctx, prog, stage_program, stage,
|
||||
field_type, i, location,
|
||||
state, name, new_length);
|
||||
state, name, new_length,
|
||||
field_row_major);
|
||||
|
||||
if (entries == -1)
|
||||
return -1;
|
||||
|
||||
@@ -785,6 +852,9 @@ nir_link_uniform(struct gl_context *ctx,
|
||||
state->current_type = state->current_type->next_sibling;
|
||||
}
|
||||
|
||||
if (glsl_type_is_struct(type) && !prog->data->spirv)
|
||||
leave_record(state, ctx, type, row_major);
|
||||
|
||||
state->current_type = old_type;
|
||||
|
||||
return location_count;
|
||||
@@ -1289,11 +1359,14 @@ gl_nir_link_uniforms(struct gl_context *ctx,
|
||||
else
|
||||
location = -1;
|
||||
|
||||
bool row_major =
|
||||
var->data.matrix_layout == GLSL_MATRIX_LAYOUT_ROW_MAJOR;
|
||||
int res = nir_link_uniform(ctx, prog, sh->Program, shader_type, type,
|
||||
0, location,
|
||||
&state,
|
||||
!prog->data->spirv ? &name : NULL,
|
||||
!prog->data->spirv ? strlen(name) : 0);
|
||||
!prog->data->spirv ? strlen(name) : 0,
|
||||
row_major);
|
||||
|
||||
free_type_tree(type_tree);
|
||||
ralloc_free(name);
|
||||
|
Reference in New Issue
Block a user