additional work on GL_EXT_framebuffer_object
This commit is contained in:
@@ -28,80 +28,16 @@
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#include "hash.h"
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/* XXX these are temporary here! */
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#define GL_FRAMEBUFFER_EXT 0x8D40
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#define GL_RENDERBUFFER_EXT 0x8D41
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#define GL_STENCIL_INDEX_EXT 0x8D45
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#define GL_STENCIL_INDEX1_EXT 0x8D46
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#define GL_STENCIL_INDEX4_EXT 0x8D47
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#define GL_STENCIL_INDEX8_EXT 0x8D48
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#define GL_STENCIL_INDEX16_EXT 0x8D49
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#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42
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#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43
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#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
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#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
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#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
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#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
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#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
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#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
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#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
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#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
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#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
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#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
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#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
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#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
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#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
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#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
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#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
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#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
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#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
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#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
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#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
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#define GL_COLOR_ATTACHMENT13_EXT 0x8CED
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#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
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#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
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#define GL_DEPTH_ATTACHMENT_EXT 0x8D00
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#define GL_STENCIL_ATTACHMENT_EXT 0x8D20
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#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
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#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
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#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
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#define GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT 0x8CD8
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#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
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#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
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#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
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#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
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#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD
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#define GL_FRAMEBUFFER_STATUS_ERROR_EXT 0x8CDE
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#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6
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#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7
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#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
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#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8
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#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
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struct gl_render_buffer_object
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{
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GLint RefCount;
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GLuint Name;
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GLuint width, height;
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};
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struct gl_frame_buffer_object
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{
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GLint RefCount;
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GLuint Name;
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};
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#define IS_CUBE_FACE(TARGET) \
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((TARGET) >= GL_TEXTURE_CUBE_MAP_POSITIVE_X && \
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(TARGET) <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z)
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/**
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* Helper routine for getting a gl_render_buffer_object.
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*/
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static struct gl_render_buffer_object *
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LookupRenderbuffer(GLcontext *ctx, GLuint id)
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lookup_renderbuffer(GLcontext *ctx, GLuint id)
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{
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struct gl_render_buffer_object *rb;
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@@ -118,7 +54,7 @@ LookupRenderbuffer(GLcontext *ctx, GLuint id)
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* Helper routine for getting a gl_frame_buffer_object.
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*/
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static struct gl_frame_buffer_object *
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LookupFramebuffer(GLcontext *ctx, GLuint id)
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lookup_framebuffer(GLcontext *ctx, GLuint id)
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{
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struct gl_frame_buffer_object *rb;
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@@ -136,12 +72,13 @@ LookupFramebuffer(GLcontext *ctx, GLuint id)
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* XXX make this a device driver function.
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*/
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static struct gl_render_buffer_object *
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NewRenderBuffer(GLcontext *ctx, GLuint name)
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new_renderbuffer(GLcontext *ctx, GLuint name)
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{
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struct gl_render_buffer_object *rb = CALLOC_STRUCT(gl_render_buffer_object);
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if (rb) {
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rb->Name = name;
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rb->RefCount = 1;
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/* other fields are zero */
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}
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return rb;
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}
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@@ -152,7 +89,7 @@ NewRenderBuffer(GLcontext *ctx, GLuint name)
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* XXX make this a device driver function.
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*/
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static struct gl_frame_buffer_object *
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NewFrameBuffer(GLcontext *ctx, GLuint name)
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new_framebuffer(GLcontext *ctx, GLuint name)
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{
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struct gl_frame_buffer_object *fb = CALLOC_STRUCT(gl_frame_buffer_object);
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if (fb) {
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@@ -163,6 +100,100 @@ NewFrameBuffer(GLcontext *ctx, GLuint name)
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}
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static struct gl_render_buffer_attachment *
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get_attachment(GLcontext *ctx, GLenum attachment)
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{
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GLuint i;
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switch (attachment) {
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case GL_COLOR_ATTACHMENT0_EXT:
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case GL_COLOR_ATTACHMENT1_EXT:
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case GL_COLOR_ATTACHMENT2_EXT:
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case GL_COLOR_ATTACHMENT3_EXT:
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case GL_COLOR_ATTACHMENT4_EXT:
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case GL_COLOR_ATTACHMENT5_EXT:
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case GL_COLOR_ATTACHMENT6_EXT:
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case GL_COLOR_ATTACHMENT7_EXT:
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case GL_COLOR_ATTACHMENT8_EXT:
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case GL_COLOR_ATTACHMENT9_EXT:
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case GL_COLOR_ATTACHMENT10_EXT:
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case GL_COLOR_ATTACHMENT11_EXT:
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case GL_COLOR_ATTACHMENT12_EXT:
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case GL_COLOR_ATTACHMENT13_EXT:
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case GL_COLOR_ATTACHMENT14_EXT:
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case GL_COLOR_ATTACHMENT15_EXT:
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i = attachment - GL_COLOR_ATTACHMENT0_EXT;
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if (i >= ctx->Const.MaxColorAttachments) {
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return NULL;
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}
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return &ctx->CurrentFramebuffer->ColorAttachment[i];
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case GL_DEPTH_ATTACHMENT_EXT:
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return &ctx->CurrentFramebuffer->DepthAttachment;
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case GL_STENCIL_ATTACHMENT_EXT:
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return &ctx->CurrentFramebuffer->StencilAttachment;
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default:
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return NULL;
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}
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}
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static void
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remove_attachment(GLcontext *ctx, struct gl_render_buffer_attachment *att)
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{
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if (att->Type == GL_TEXTURE) {
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ASSERT(att->Texture);
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ASSERT(!att->Renderbuffer);
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att->Texture->RefCount--;
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if (att->Texture->RefCount == 0) {
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ctx->Driver.DeleteTexture(ctx, att->Texture);
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}
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att->Texture = NULL;
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}
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else if (att->Type == GL_RENDERBUFFER_EXT) {
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ASSERT(att->Renderbuffer);
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ASSERT(!att->Texture);
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att->Renderbuffer->RefCount--;
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if (att->Renderbuffer->RefCount == 0) {
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_mesa_free(att->Renderbuffer); /* XXX driver free */
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}
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att->Renderbuffer = NULL;
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}
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att->Type = GL_NONE;
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}
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static void
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set_texture_attachment(GLcontext *ctx,
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struct gl_render_buffer_attachment *att,
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struct gl_texture_object *texObj,
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GLenum texTarget, GLuint level, GLuint zoffset)
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{
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remove_attachment(ctx, att);
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att->Type = GL_TEXTURE;
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att->Texture = texObj;
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att->TextureLevel = level;
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if (IS_CUBE_FACE(texTarget)) {
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att->CubeMapFace = texTarget - GL_TEXTURE_CUBE_MAP_POSITIVE_X;
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}
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else {
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att->CubeMapFace = 0;
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}
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att->Zoffset = zoffset;
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texObj->RefCount++;
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}
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static void
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set_renderbuffer_attachment(GLcontext *ctx,
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struct gl_render_buffer_attachment *att,
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struct gl_render_buffer_object *rb)
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{
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remove_attachment(ctx, att);
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att->Type = GL_RENDERBUFFER_EXT;
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att->Renderbuffer = rb;
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rb->RefCount++;
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}
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GLboolean
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_mesa_IsRenderbufferEXT(GLuint renderbuffer)
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@@ -172,7 +203,7 @@ _mesa_IsRenderbufferEXT(GLuint renderbuffer)
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ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
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rb = LookupRenderbuffer(ctx, renderbuffer);
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rb = lookup_renderbuffer(ctx, renderbuffer);
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return rb ? GL_TRUE : GL_FALSE;
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}
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@@ -180,28 +211,39 @@ _mesa_IsRenderbufferEXT(GLuint renderbuffer)
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void
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_mesa_BindRenderbufferEXT(GLenum target, GLuint renderbuffer)
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{
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struct gl_render_buffer_object *rb;
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struct gl_render_buffer_object *newRb, *oldRb;
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GET_CURRENT_CONTEXT(ctx);
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ASSERT_OUTSIDE_BEGIN_END(ctx);
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switch (target) {
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case GL_RENDERBUFFER_EXT:
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break;
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case GL_FRAMEBUFFER_EXT:
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break;
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default:
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_mesa_error(ctx, GL_INVALID_ENUM, "glBindRenderbufferEXT(target)");
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if (target != GL_RENDERBUFFER_EXT) {
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_mesa_error(ctx, GL_INVALID_ENUM,
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"glBindRenderbufferEXT(target)");
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return;
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}
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rb = LookupRenderbuffer(ctx, renderbuffer);
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if (!rb) {
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_mesa_error(ctx, GL_INVALID_VALUE, "glIsRenderbufferEXT(renderbuffer)");
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return;
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if (renderbuffer) {
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newRb = lookup_renderbuffer(ctx, renderbuffer);
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if (!newRb) {
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/* create new renderbuffer object */
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newRb = new_renderbuffer(ctx, renderbuffer);
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if (!newRb) {
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_mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindRenderbufferEXT");
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return;
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}
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}
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newRb->RefCount++;
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}
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oldRb = ctx->CurrentRenderbuffer;
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if (oldRb) {
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oldRb->RefCount--;
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if (oldRb->RefCount == 0) {
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_mesa_free(oldRb); /* XXX device driver function */
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}
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}
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ctx->CurrentRenderbuffer = newRb;
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}
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@@ -214,19 +256,21 @@ _mesa_DeleteRenderbuffersEXT(GLsizei n, const GLuint *renderbuffers)
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ASSERT_OUTSIDE_BEGIN_END(ctx);
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for (i = 0; i < n; i++) {
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struct gl_render_buffer_object *rb;
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rb = LookupRenderbuffer(ctx, renderbuffers[i]);
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if (rb) {
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/* remove from hash table immediately, to free the ID */
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_mesa_HashRemove(ctx->Shared->RenderBuffers, renderbuffers[i]);
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if (renderbuffers[i]) {
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struct gl_render_buffer_object *rb;
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rb = lookup_renderbuffer(ctx, renderbuffers[i]);
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if (rb) {
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/* remove from hash table immediately, to free the ID */
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_mesa_HashRemove(ctx->Shared->RenderBuffers, renderbuffers[i]);
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/* But the object will not be freed until it's no longer bound in
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* any context.
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*/
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rb->RefCount--;
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if (rb->RefCount == 0) {
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_mesa_free(rb); /* XXX call device driver function */
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}
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/* But the object will not be freed until it's no longer bound in
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* any context.
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*/
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rb->RefCount--;
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if (rb->RefCount == 0) {
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_mesa_free(rb); /* XXX call device driver function */
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}
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}
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}
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}
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}
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@@ -254,7 +298,7 @@ _mesa_GenRenderbuffersEXT(GLsizei n, GLuint *renderbuffers)
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for (i = 0; i < n; i++) {
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struct gl_render_buffer_object *rb;
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GLuint name = first + i;
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rb = NewRenderBuffer(ctx, name);
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rb = new_renderbuffer(ctx, name);
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if (!rb) {
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_mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenRenderbuffersEXT");
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return;
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@@ -270,7 +314,6 @@ _mesa_GenRenderbuffersEXT(GLsizei n, GLuint *renderbuffers)
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}
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void
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_mesa_RenderbufferStorageEXT(GLenum target, GLenum internalFormat,
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GLsizei width, GLsizei height)
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@@ -300,7 +343,6 @@ _mesa_RenderbufferStorageEXT(GLenum target, GLenum internalFormat,
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return;
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}
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if (width > 0 /*value of MAX_RENDERBUFFER_SIZE_EXT*/) {
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_mesa_error(ctx, GL_INVALID_VALUE, "glRenderbufferStorageEXT(width)");
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return;
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@@ -311,12 +353,9 @@ _mesa_RenderbufferStorageEXT(GLenum target, GLenum internalFormat,
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return;
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}
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}
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void
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_mesa_GetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint *params)
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{
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@@ -354,7 +393,6 @@ _mesa_GetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint *params)
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}
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GLboolean
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_mesa_IsFramebufferEXT(GLuint framebuffer)
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{
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@@ -363,7 +401,7 @@ _mesa_IsFramebufferEXT(GLuint framebuffer)
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ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
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fb = LookupFramebuffer(ctx, framebuffer);
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fb = lookup_framebuffer(ctx, framebuffer);
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return fb ? GL_TRUE : GL_FALSE;
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}
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@@ -371,20 +409,39 @@ _mesa_IsFramebufferEXT(GLuint framebuffer)
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void
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_mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer)
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{
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struct gl_frame_buffer_object *newFb, *oldFb;
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GET_CURRENT_CONTEXT(ctx);
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ASSERT_OUTSIDE_BEGIN_END(ctx);
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switch (target) {
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case GL_FRAMEBUFFER_EXT:
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break;
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default:
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_mesa_error(ctx, GL_INVALID_ENUM,
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if (target != GL_FRAMEBUFFER_EXT) {
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_mesa_error(ctx, GL_INVALID_ENUM,
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"glBindFramebufferEXT(target)");
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return;
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}
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if (framebuffer) {
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newFb = lookup_framebuffer(ctx, framebuffer);
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if (!newFb) {
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/* create new framebuffer object */
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newFb = new_framebuffer(ctx, framebuffer);
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if (!newFb) {
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_mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindFramebufferEXT");
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return;
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}
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}
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newFb->RefCount++;
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}
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oldFb = ctx->CurrentFramebuffer;
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if (oldFb) {
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oldFb->RefCount--;
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if (oldFb->RefCount == 0) {
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_mesa_free(oldFb); /* XXX device driver function */
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}
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}
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ctx->CurrentFramebuffer = newFb;
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}
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@@ -397,19 +454,21 @@ _mesa_DeleteFramebuffersEXT(GLsizei n, const GLuint *framebuffers)
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ASSERT_OUTSIDE_BEGIN_END(ctx);
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for (i = 0; i < n; i++) {
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struct gl_frame_buffer_object *fb;
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fb = LookupFramebuffer(ctx, framebuffers[i]);
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if (fb) {
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/* remove from hash table immediately, to free the ID */
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_mesa_HashRemove(ctx->Shared->FrameBuffers, framebuffers[i]);
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if (framebuffers[i]) {
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struct gl_frame_buffer_object *fb;
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fb = lookup_framebuffer(ctx, framebuffers[i]);
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if (fb) {
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/* remove from hash table immediately, to free the ID */
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_mesa_HashRemove(ctx->Shared->FrameBuffers, framebuffers[i]);
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/* But the object will not be freed until it's no longer bound in
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* any context.
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*/
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fb->RefCount--;
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if (fb->RefCount == 0) {
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_mesa_free(fb); /* XXX call device driver function */
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}
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/* But the object will not be freed until it's no longer bound in
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* any context.
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*/
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fb->RefCount--;
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if (fb->RefCount == 0) {
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_mesa_free(fb); /* XXX call device driver function */
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}
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}
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}
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}
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}
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@@ -437,7 +496,7 @@ _mesa_GenFramebuffersEXT(GLsizei n, GLuint *framebuffers)
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for (i = 0; i < n; i++) {
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struct gl_frame_buffer_object *fb;
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GLuint name = first + i;
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fb = NewFrameBuffer(ctx, name);
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fb = new_framebuffer(ctx, name);
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if (!fb) {
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_mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenFramebuffersEXT");
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return;
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@@ -492,52 +551,51 @@ _mesa_CheckFramebufferStatusEXT(GLenum target)
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* \return GL_TRUE if any error, GL_FALSE otherwise
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*/
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static GLboolean
|
||||
error_check_framebuffer_texture(GLcontext *ctx,
|
||||
GLuint dims, GLenum target, GLenum attachment,
|
||||
GLint level)
|
||||
error_check_framebuffer_texture(GLcontext *ctx, GLuint dims,
|
||||
GLenum target, GLenum attachment,
|
||||
GLenum textarget, GLuint texture, GLint level)
|
||||
{
|
||||
ASSERT(dims >= 1 && dims <= 3);
|
||||
|
||||
if (target != GL_FRAMEBUFFER_EXT) {
|
||||
_mesa_error(ctx, GL_INVALID_ENUM,
|
||||
"glFramebufferTexture%dDEXT(target)", dims);
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
switch (attachment) {
|
||||
case GL_COLOR_ATTACHMENT0_EXT:
|
||||
case GL_COLOR_ATTACHMENT1_EXT:
|
||||
case GL_COLOR_ATTACHMENT2_EXT:
|
||||
case GL_COLOR_ATTACHMENT3_EXT:
|
||||
case GL_COLOR_ATTACHMENT4_EXT:
|
||||
case GL_COLOR_ATTACHMENT5_EXT:
|
||||
case GL_COLOR_ATTACHMENT6_EXT:
|
||||
case GL_COLOR_ATTACHMENT7_EXT:
|
||||
case GL_COLOR_ATTACHMENT8_EXT:
|
||||
case GL_COLOR_ATTACHMENT9_EXT:
|
||||
case GL_COLOR_ATTACHMENT10_EXT:
|
||||
case GL_COLOR_ATTACHMENT11_EXT:
|
||||
case GL_COLOR_ATTACHMENT12_EXT:
|
||||
case GL_COLOR_ATTACHMENT13_EXT:
|
||||
case GL_COLOR_ATTACHMENT14_EXT:
|
||||
case GL_COLOR_ATTACHMENT15_EXT:
|
||||
case GL_DEPTH_ATTACHMENT_EXT:
|
||||
case GL_STENCIL_ATTACHMENT_EXT:
|
||||
break;
|
||||
default:
|
||||
_mesa_error(ctx, GL_INVALID_ENUM,
|
||||
"glFramebufferTexture%dDEXT(level)", dims);
|
||||
if (ctx->CurrentFramebuffer == NULL) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION,
|
||||
"glFramebufferTexture%dDEXT", dims);
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
if (level < 0 /* || level too large */) {
|
||||
_mesa_error(ctx, GL_INVALID_VALUE,
|
||||
"glFramebufferTexture%dDEXT(level)", dims);
|
||||
return GL_TRUE;
|
||||
}
|
||||
/* only check textarget, level if texture ID is non-zero*/
|
||||
if (texture) {
|
||||
if ((dims == 1 && textarget != GL_TEXTURE_1D) ||
|
||||
(dims == 3 && textarget != GL_TEXTURE_3D) ||
|
||||
(dims == 2 && textarget != GL_TEXTURE_2D &&
|
||||
textarget != GL_TEXTURE_RECTANGLE_ARB &&
|
||||
!IS_CUBE_FACE(textarget))) {
|
||||
_mesa_error(ctx, GL_INVALID_VALUE,
|
||||
"glFramebufferTexture%dDEXT(textarget)", dims);
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
if (target == GL_TEXTURE_RECTANGLE_ARB && level != 0) {
|
||||
_mesa_error(ctx, GL_INVALID_VALUE,
|
||||
"glFramebufferTexture%dDEXT(level)", dims);
|
||||
return GL_TRUE;
|
||||
if ((level < 0)
|
||||
|| (textarget == GL_TEXTURE_1D
|
||||
&& level >= ctx->Const.MaxTextureLevels)
|
||||
|| (textarget == GL_TEXTURE_2D
|
||||
&& level >= ctx->Const.MaxTextureLevels)
|
||||
|| (textarget == GL_TEXTURE_3D
|
||||
&& level >= ctx->Const.Max3DTextureLevels)
|
||||
|| (textarget == GL_TEXTURE_RECTANGLE_ARB
|
||||
&& level != 0)
|
||||
|| (IS_CUBE_FACE(textarget)
|
||||
&& level >= ctx->Const.MaxCubeTextureLevels)) {
|
||||
_mesa_error(ctx, GL_INVALID_VALUE,
|
||||
"glFramebufferTexture%dDEXT(level)", dims);
|
||||
return GL_TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
return GL_FALSE;
|
||||
@@ -548,13 +606,44 @@ void
|
||||
_mesa_FramebufferTexture1DEXT(GLenum target, GLenum attachment,
|
||||
GLenum textarget, GLuint texture, GLint level)
|
||||
{
|
||||
struct gl_render_buffer_attachment *att;
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
|
||||
ASSERT_OUTSIDE_BEGIN_END(ctx);
|
||||
|
||||
if (error_check_framebuffer_texture(ctx, 1, target, attachment, level))
|
||||
if (error_check_framebuffer_texture(ctx, 1, target, attachment,
|
||||
textarget, texture, level))
|
||||
return;
|
||||
|
||||
ASSERT(textarget == GL_TEXTURE_1D);
|
||||
|
||||
att = get_attachment(ctx, attachment);
|
||||
if (att == NULL) {
|
||||
_mesa_error(ctx, GL_INVALID_ENUM,
|
||||
"glFramebufferTexture1DEXT(attachment)");
|
||||
return;
|
||||
}
|
||||
|
||||
if (texture) {
|
||||
struct gl_texture_object *texObj = (struct gl_texture_object *)
|
||||
_mesa_HashLookup(ctx->Shared->TexObjects, texture);
|
||||
if (!texObj) {
|
||||
_mesa_error(ctx, GL_INVALID_VALUE,
|
||||
"glFramebufferTexture1DEXT(texture)");
|
||||
return;
|
||||
}
|
||||
if (texObj->Target != textarget) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION, /* XXX correct error? */
|
||||
"glFramebufferTexture1DEXT(texture target)");
|
||||
return;
|
||||
}
|
||||
set_texture_attachment(ctx, att, texObj, textarget, level, 0);
|
||||
}
|
||||
else {
|
||||
remove_attachment(ctx, att);
|
||||
}
|
||||
|
||||
/* XXX call a driver function to signal new attachment? */
|
||||
}
|
||||
|
||||
|
||||
@@ -562,12 +651,49 @@ void
|
||||
_mesa_FramebufferTexture2DEXT(GLenum target, GLenum attachment,
|
||||
GLenum textarget, GLuint texture, GLint level)
|
||||
{
|
||||
struct gl_render_buffer_attachment *att;
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
|
||||
ASSERT_OUTSIDE_BEGIN_END(ctx);
|
||||
|
||||
if (error_check_framebuffer_texture(ctx, 1, target, attachment, level))
|
||||
if (error_check_framebuffer_texture(ctx, 2, target, attachment,
|
||||
textarget, texture, level))
|
||||
return;
|
||||
|
||||
ASSERT(textarget == GL_TEXTURE_2D ||
|
||||
textarget == GL_TEXTURE_RECTANGLE_ARB ||
|
||||
IS_CUBE_FACE(textarget));
|
||||
|
||||
att = get_attachment(ctx, attachment);
|
||||
if (att == NULL) {
|
||||
_mesa_error(ctx, GL_INVALID_ENUM,
|
||||
"glFramebufferTexture2DEXT(attachment)");
|
||||
return;
|
||||
}
|
||||
|
||||
if (texture) {
|
||||
struct gl_texture_object *texObj = (struct gl_texture_object *)
|
||||
_mesa_HashLookup(ctx->Shared->TexObjects, texture);
|
||||
if (!texObj) {
|
||||
_mesa_error(ctx, GL_INVALID_VALUE,
|
||||
"glFramebufferTexture2DEXT(texture)");
|
||||
return;
|
||||
}
|
||||
if ((texObj->Target == GL_TEXTURE_2D && textarget != GL_TEXTURE_2D) ||
|
||||
(texObj->Target == GL_TEXTURE_RECTANGLE_ARB
|
||||
&& textarget != GL_TEXTURE_RECTANGLE_ARB) ||
|
||||
(texObj->Target == GL_TEXTURE_CUBE_MAP
|
||||
&& !IS_CUBE_FACE(textarget))) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION, /* XXX correct error? */
|
||||
"glFramebufferTexture2DEXT(texture target)");
|
||||
return;
|
||||
}
|
||||
set_texture_attachment(ctx, att, texObj, textarget, level, 0);
|
||||
}
|
||||
else {
|
||||
remove_attachment(ctx, att);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -576,14 +702,47 @@ _mesa_FramebufferTexture3DEXT(GLenum target, GLenum attachment,
|
||||
GLenum textarget, GLuint texture,
|
||||
GLint level, GLint zoffset)
|
||||
{
|
||||
struct gl_render_buffer_attachment *att;
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
|
||||
ASSERT_OUTSIDE_BEGIN_END(ctx);
|
||||
|
||||
if (error_check_framebuffer_texture(ctx, 1, target, attachment, level))
|
||||
if (error_check_framebuffer_texture(ctx, 3, target, attachment,
|
||||
textarget, texture, level))
|
||||
return;
|
||||
|
||||
/* check that zoffset isn't too large */
|
||||
ASSERT(textarget == GL_TEXTURE_3D);
|
||||
|
||||
att = get_attachment(ctx, attachment);
|
||||
if (att == NULL) {
|
||||
_mesa_error(ctx, GL_INVALID_ENUM,
|
||||
"glFramebufferTexture1DEXT(attachment)");
|
||||
return;
|
||||
}
|
||||
|
||||
if (texture) {
|
||||
struct gl_texture_object *texObj = (struct gl_texture_object *)
|
||||
_mesa_HashLookup(ctx->Shared->TexObjects, texture);
|
||||
if (!texObj) {
|
||||
_mesa_error(ctx, GL_INVALID_VALUE,
|
||||
"glFramebufferTexture3DEXT(texture)");
|
||||
return;
|
||||
}
|
||||
if (texObj->Target != textarget) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION, /* XXX correct error? */
|
||||
"glFramebufferTexture3DEXT(texture target)");
|
||||
return;
|
||||
}
|
||||
if (zoffset >= texObj->Image[0][level]->Depth) {
|
||||
_mesa_error(ctx, GL_INVALID_VALUE,
|
||||
"glFramebufferTexture3DEXT(zoffset)");
|
||||
return;
|
||||
}
|
||||
set_texture_attachment(ctx, att, texObj, textarget, level, zoffset);
|
||||
}
|
||||
else {
|
||||
remove_attachment(ctx, att);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -593,6 +752,8 @@ _mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment,
|
||||
GLenum renderbufferTarget,
|
||||
GLuint renderbuffer)
|
||||
{
|
||||
struct gl_render_buffer_object *rb;
|
||||
struct gl_render_buffer_attachment *att;
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
|
||||
ASSERT_OUTSIDE_BEGIN_END(ctx);
|
||||
@@ -603,39 +764,38 @@ _mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment,
|
||||
return;
|
||||
}
|
||||
|
||||
switch (attachment) {
|
||||
case GL_COLOR_ATTACHMENT0_EXT:
|
||||
case GL_COLOR_ATTACHMENT1_EXT:
|
||||
case GL_COLOR_ATTACHMENT2_EXT:
|
||||
case GL_COLOR_ATTACHMENT3_EXT:
|
||||
case GL_COLOR_ATTACHMENT4_EXT:
|
||||
case GL_COLOR_ATTACHMENT5_EXT:
|
||||
case GL_COLOR_ATTACHMENT6_EXT:
|
||||
case GL_COLOR_ATTACHMENT7_EXT:
|
||||
case GL_COLOR_ATTACHMENT8_EXT:
|
||||
case GL_COLOR_ATTACHMENT9_EXT:
|
||||
case GL_COLOR_ATTACHMENT10_EXT:
|
||||
case GL_COLOR_ATTACHMENT11_EXT:
|
||||
case GL_COLOR_ATTACHMENT12_EXT:
|
||||
case GL_COLOR_ATTACHMENT13_EXT:
|
||||
case GL_COLOR_ATTACHMENT14_EXT:
|
||||
case GL_COLOR_ATTACHMENT15_EXT:
|
||||
case GL_DEPTH_ATTACHMENT_EXT:
|
||||
case GL_STENCIL_ATTACHMENT_EXT:
|
||||
break;
|
||||
default:
|
||||
if (renderbufferTarget != GL_RENDERBUFFER_EXT) {
|
||||
_mesa_error(ctx, GL_INVALID_ENUM,
|
||||
"glFramebufferRenderbufferEXT(renderbufferTarget)");
|
||||
return;
|
||||
}
|
||||
|
||||
if (ctx->CurrentFramebuffer == NULL) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION, "glFramebufferRenderbufferEXT");
|
||||
return;
|
||||
}
|
||||
|
||||
if (renderbuffer) {
|
||||
rb = lookup_renderbuffer(ctx, renderbuffer);
|
||||
if (!rb) {
|
||||
_mesa_error(ctx, GL_INVALID_VALUE,
|
||||
"glFramebufferRenderbufferEXT(renderbuffer)");
|
||||
return;
|
||||
}
|
||||
}
|
||||
else {
|
||||
rb = NULL; /* default renderbuffer */
|
||||
}
|
||||
|
||||
att = get_attachment(ctx, attachment);
|
||||
if (att == NULL) {
|
||||
_mesa_error(ctx, GL_INVALID_ENUM,
|
||||
"glFramebufferRenderbufferEXT(attachment)");
|
||||
return;
|
||||
}
|
||||
|
||||
if (renderbufferTarget != GL_RENDERBUFFER_EXT) {
|
||||
_mesa_error(ctx, GL_INVALID_ENUM,
|
||||
"glFramebufferRenderbufferEXT(renderbufferTarget)");
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
remove_attachment(ctx, att);
|
||||
set_renderbuffer_attachment(ctx, att, rb);
|
||||
}
|
||||
|
||||
|
||||
@@ -644,6 +804,7 @@ void
|
||||
_mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
|
||||
GLenum pname, GLint *params)
|
||||
{
|
||||
const struct gl_render_buffer_attachment *att;
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
|
||||
ASSERT_OUTSIDE_BEGIN_END(ctx);
|
||||
@@ -654,27 +815,14 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
|
||||
return;
|
||||
}
|
||||
|
||||
switch (attachment) {
|
||||
case GL_COLOR_ATTACHMENT0_EXT:
|
||||
case GL_COLOR_ATTACHMENT1_EXT:
|
||||
case GL_COLOR_ATTACHMENT2_EXT:
|
||||
case GL_COLOR_ATTACHMENT3_EXT:
|
||||
case GL_COLOR_ATTACHMENT4_EXT:
|
||||
case GL_COLOR_ATTACHMENT5_EXT:
|
||||
case GL_COLOR_ATTACHMENT6_EXT:
|
||||
case GL_COLOR_ATTACHMENT7_EXT:
|
||||
case GL_COLOR_ATTACHMENT8_EXT:
|
||||
case GL_COLOR_ATTACHMENT9_EXT:
|
||||
case GL_COLOR_ATTACHMENT10_EXT:
|
||||
case GL_COLOR_ATTACHMENT11_EXT:
|
||||
case GL_COLOR_ATTACHMENT12_EXT:
|
||||
case GL_COLOR_ATTACHMENT13_EXT:
|
||||
case GL_COLOR_ATTACHMENT14_EXT:
|
||||
case GL_COLOR_ATTACHMENT15_EXT:
|
||||
case GL_DEPTH_ATTACHMENT_EXT:
|
||||
case GL_STENCIL_ATTACHMENT_EXT:
|
||||
break;
|
||||
default:
|
||||
if (ctx->CurrentFramebuffer == NULL) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION,
|
||||
"glGetFramebufferAttachmentParameterivEXT");
|
||||
return;
|
||||
}
|
||||
|
||||
att = get_attachment(ctx, attachment);
|
||||
if (att == NULL) {
|
||||
_mesa_error(ctx, GL_INVALID_ENUM,
|
||||
"glGetFramebufferAttachmentParameterivEXT(attachment)");
|
||||
return;
|
||||
@@ -682,18 +830,52 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
|
||||
|
||||
switch (pname) {
|
||||
case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT:
|
||||
*params = att->Type;
|
||||
return;
|
||||
case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT:
|
||||
if (att->Type == GL_RENDERBUFFER_EXT) {
|
||||
*params = att->Renderbuffer->Name;
|
||||
}
|
||||
else if (att->Type == GL_TEXTURE) {
|
||||
*params = att->Texture->Name;
|
||||
}
|
||||
else {
|
||||
_mesa_error(ctx, GL_INVALID_ENUM,
|
||||
"glGetFramebufferAttachmentParameterivEXT(pname)");
|
||||
}
|
||||
return;
|
||||
case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT:
|
||||
if (att->Type == GL_TEXTURE) {
|
||||
*params = att->TextureLevel;
|
||||
}
|
||||
else {
|
||||
_mesa_error(ctx, GL_INVALID_ENUM,
|
||||
"glGetFramebufferAttachmentParameterivEXT(pname)");
|
||||
}
|
||||
return;
|
||||
case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT:
|
||||
if (att->Type == GL_TEXTURE) {
|
||||
*params = GL_TEXTURE_CUBE_MAP_POSITIVE_X + att->CubeMapFace;
|
||||
}
|
||||
else {
|
||||
_mesa_error(ctx, GL_INVALID_ENUM,
|
||||
"glGetFramebufferAttachmentParameterivEXT(pname)");
|
||||
}
|
||||
return;
|
||||
case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT:
|
||||
break;
|
||||
if (att->Type == GL_TEXTURE) {
|
||||
*params = att->Zoffset;
|
||||
}
|
||||
else {
|
||||
_mesa_error(ctx, GL_INVALID_ENUM,
|
||||
"glGetFramebufferAttachmentParameterivEXT(pname)");
|
||||
}
|
||||
return;
|
||||
default:
|
||||
_mesa_error(ctx, GL_INVALID_ENUM,
|
||||
"glGetFramebufferAttachmentParameterivEXT(pname)");
|
||||
return;
|
||||
}
|
||||
|
||||
*params = 0;
|
||||
}
|
||||
|
||||
|
||||
|
Reference in New Issue
Block a user