radeonsi: write wave information into GPU hang reports
UMR is our new debugging tool. It must have +s set for Mesa to use it without root privileges: sudo chmod +s .../umr Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
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@@ -468,6 +468,21 @@ static void si_dump_descriptors(struct si_context *sctx,
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num_elements[i], f);
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}
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static void si_dump_command(const char *title, const char *command, FILE *f)
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{
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char line[2000];
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FILE *p = popen(command, "r");
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if (!p)
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return;
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fprintf(f, COLOR_YELLOW "%s: " COLOR_RESET "\n", title);
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while (fgets(line, sizeof(line), p))
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fputs(line, f);
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fprintf(f, "\n\n");
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pclose(p);
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}
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static void si_dump_debug_state(struct pipe_context *ctx, FILE *f,
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unsigned flags)
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{
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@@ -486,6 +501,11 @@ static void si_dump_debug_state(struct pipe_context *ctx, FILE *f,
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si_dump_shader(sctx->screen, &sctx->gs_shader, f);
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si_dump_shader(sctx->screen, &sctx->ps_shader, f);
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if (flags & PIPE_DUMP_DEVICE_STATUS_REGISTERS) {
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si_dump_command("Active waves", "umr -wa | column -t", f);
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si_dump_command("Wave information", "umr -O bits -wa", f);
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}
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si_dump_descriptor_list(&sctx->descriptors[SI_DESCS_RW_BUFFERS],
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"", "RW buffers", SI_NUM_RW_BUFFERS, f);
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si_dump_descriptors(sctx, &sctx->vs_shader, f);
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