egl/main: Add bits for EGL_KHR_mutable_render_buffer
A follow-up patch enables EGL_KHR_mutable_render_buffer for Android. This patch is separate from the Android patch because I think it's easier to review the platform-independent bits separately. Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
This commit is contained in:
@@ -509,6 +509,7 @@ _eglCreateExtensionsString(_EGLDisplay *dpy)
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_EGL_CHECK_EXTENSION(KHR_image);
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_EGL_CHECK_EXTENSION(KHR_image_base);
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_EGL_CHECK_EXTENSION(KHR_image_pixmap);
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_EGL_CHECK_EXTENSION(KHR_mutable_render_buffer);
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_EGL_CHECK_EXTENSION(KHR_no_config_context);
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_EGL_CHECK_EXTENSION(KHR_partial_update);
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_EGL_CHECK_EXTENSION(KHR_reusable_sync);
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@@ -272,6 +272,7 @@ static const struct {
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EGLBoolean
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_eglValidateConfig(const _EGLConfig *conf, EGLBoolean for_matching)
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{
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_EGLDisplay *disp = conf->Display;
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EGLint i, attr, val;
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EGLBoolean valid = EGL_TRUE;
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@@ -340,6 +341,8 @@ _eglValidateConfig(const _EGLConfig *conf, EGLBoolean for_matching)
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EGL_VG_ALPHA_FORMAT_PRE_BIT |
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EGL_MULTISAMPLE_RESOLVE_BOX_BIT |
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EGL_SWAP_BEHAVIOR_PRESERVED_BIT;
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if (disp->Extensions.KHR_mutable_render_buffer)
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mask |= EGL_MUTABLE_RENDER_BUFFER_BIT_KHR;
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break;
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case EGL_RENDERABLE_TYPE:
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case EGL_CONFORMANT:
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@@ -127,6 +127,7 @@ struct _egl_extensions
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EGLBoolean KHR_image;
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EGLBoolean KHR_image_base;
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EGLBoolean KHR_image_pixmap;
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EGLBoolean KHR_mutable_render_buffer;
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EGLBoolean KHR_no_config_context;
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EGLBoolean KHR_partial_update;
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EGLBoolean KHR_reusable_sync;
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@@ -123,6 +123,12 @@ _eglParseSurfaceAttribList(_EGLSurface *surf, const EGLint *attrib_list)
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break;
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}
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surf->RequestedRenderBuffer = val;
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if (surf->Config->SurfaceType & EGL_MUTABLE_RENDER_BUFFER_BIT_KHR) {
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/* Unlike normal EGLSurfaces, one with a mutable render buffer
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* uses the application-chosen render buffer.
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*/
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surf->ActiveRenderBuffer = val;
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}
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break;
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case EGL_POST_SUB_BUFFER_SUPPORTED_NV:
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if (!dpy->Extensions.NV_post_sub_buffer ||
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@@ -359,12 +365,19 @@ _eglQuerySurface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface,
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*value = surface->SwapBehavior;
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break;
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case EGL_RENDER_BUFFER:
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/* From the EGL 1.5 spec (2014.08.27):
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/* From the EGL_KHR_mutable_render_buffer spec (v12):
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*
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* Querying EGL_RENDER_BUFFER returns the buffer which client API
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* rendering is requested to use. For a window surface, this is the
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* same attribute value specified when the surface was created. For
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* a pbuffer surface, it is always EGL_BACK_BUFFER . For a pixmap
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* attribute value specified when the surface was created or last set
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* via eglSurfaceAttrib.
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*
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* In other words, querying a window surface returns the value most
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* recently *requested* by the user.
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*
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* The paragraph continues in the EGL 1.5 spec (2014.08.27):
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*
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* For a pbuffer surface, it is always EGL_BACK_BUFFER . For a pixmap
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* surface, it is always EGL_SINGLE_BUFFER . To determine the actual
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* buffer being rendered to by a context, call eglQueryContext.
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*/
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@@ -472,6 +485,31 @@ _eglSurfaceAttrib(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface,
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break;
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surface->MultisampleResolve = value;
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break;
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case EGL_RENDER_BUFFER:
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if (!dpy->Extensions.KHR_mutable_render_buffer) {
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err = EGL_BAD_ATTRIBUTE;
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break;
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}
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if (value != EGL_BACK_BUFFER && value != EGL_SINGLE_BUFFER) {
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err = EGL_BAD_PARAMETER;
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break;
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}
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/* From the EGL_KHR_mutable_render_buffer spec (v12):
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*
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* If attribute is EGL_RENDER_BUFFER, and the EGL_SURFACE_TYPE
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* attribute of the EGLConfig used to create surface does not contain
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* EGL_MUTABLE_RENDER_BUFFER_BIT_KHR, [...] an EGL_BAD_MATCH error is
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* generated [...].
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*/
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if (!(surface->Config->SurfaceType & EGL_MUTABLE_RENDER_BUFFER_BIT_KHR)) {
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err = EGL_BAD_MATCH;
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break;
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}
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surface->RequestedRenderBuffer = value;
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break;
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case EGL_SWAP_BEHAVIOR:
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switch (value) {
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case EGL_BUFFER_DESTROYED:
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@@ -573,3 +611,18 @@ _eglSwapInterval(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf,
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{
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return EGL_TRUE;
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}
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EGLBoolean
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_eglSurfaceHasMutableRenderBuffer(_EGLSurface *surf)
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{
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return surf->Type == EGL_WINDOW_BIT &&
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surf->Config &&
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(surf->Config->SurfaceType & EGL_MUTABLE_RENDER_BUFFER_BIT_KHR);
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}
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EGLBoolean
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_eglSurfaceInSharedBufferMode(_EGLSurface *surf)
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{
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return _eglSurfaceHasMutableRenderBuffer(surf) &&
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surf->ActiveRenderBuffer == EGL_SINGLE_BUFFER;
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}
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@@ -78,7 +78,20 @@ struct _egl_surface
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* surfaces, the EGL spec hard-codes the EGL_RENDER_BUFFER value and the
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* user must not provide it in the attribute list.
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*
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* Refer to eglQuerySurface() in the EGL spec.
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* Normally, the attribute is immutable and after surface creation.
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* However, EGL_KHR_mutable_render_buffer allows the user to change it in
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* window surfaces via eglSurfaceAttrib, in which case
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* eglQuerySurface(EGL_RENDER_BUFFER) will immediately afterwards return
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* the requested value but the actual render buffer used by the context
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* does not change until completion of the next eglSwapBuffers call.
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*
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* From the EGL_KHR_mutable_render_buffer spec (v12):
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*
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* Querying EGL_RENDER_BUFFER returns the buffer which client API
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* rendering is requested to use. For a window surface, this is the
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* attribute value specified when the surface was created or last set
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* via eglSurfaceAttrib.
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*
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* eglQueryContext(EGL_RENDER_BUFFER) ignores this.
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*/
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EGLenum RequestedRenderBuffer;
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@@ -91,6 +104,19 @@ struct _egl_surface
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*
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* Refer to eglQueryContext(EGL_RENDER_BUFFER) in the EGL spec.
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* eglQuerySurface(EGL_RENDER_BUFFER) ignores this.
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*
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* If a window surface is bound as the draw surface and has a pending,
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* user-requested change to EGL_RENDER_BUFFER, then the next eglSwapBuffers
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* will flush the pending change. (The flush of EGL_RENDER_BUFFER state may
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* occur without the implicit glFlush induced by eglSwapBuffers). The spec
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* requires that the flush occur at that time and nowhere else. During the
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* state-flush, we copy RequestedRenderBuffer to ActiveRenderBuffer.
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*
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* From the EGL_KHR_mutable_render_buffer spec (v12):
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*
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* If [...] there is a pending change to the EGL_RENDER_BUFFER
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* attribute, eglSwapBuffers performs an implicit flush operation on the
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* context and effects the attribute change.
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*/
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EGLenum ActiveRenderBuffer;
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@@ -150,6 +176,11 @@ _eglReleaseTexImage(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *surf, EGLin
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extern EGLBoolean
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_eglSwapInterval(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf, EGLint interval);
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extern EGLBoolean
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_eglSurfaceHasMutableRenderBuffer(_EGLSurface *surf);
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extern EGLBoolean
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_eglSurfaceInSharedBufferMode(_EGLSurface *surf);
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/**
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* Increment reference count for the surface.
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