i965: Reuse the new core glsl_count_dword_slots().

The only difference I could see was treating interfaces like structs.
Maintain that case.

Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3297>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3297>
This commit is contained in:
Eric Anholt
2020-01-06 13:09:25 -08:00
committed by Marge Bot
parent bc4f089d01
commit 3d9a3d0be0
3 changed files with 3 additions and 55 deletions

View File

@@ -2546,6 +2546,7 @@ glsl_type::count_dword_slots(bool is_bindless) const
return this->fields.array->count_dword_slots(is_bindless) *
this->length;
case GLSL_TYPE_INTERFACE:
case GLSL_TYPE_STRUCT: {
unsigned size = 0;
for (unsigned i = 0; i < this->length; i++) {
@@ -2560,7 +2561,6 @@ glsl_type::count_dword_slots(bool is_bindless) const
return 1;
case GLSL_TYPE_VOID:
case GLSL_TYPE_ERROR:
case GLSL_TYPE_INTERFACE:
case GLSL_TYPE_FUNCTION:
default:
unreachable("invalid type in st_glsl_type_dword_size()");

View File

@@ -576,57 +576,6 @@ fs_reg::component_size(unsigned width) const
return MAX2(width * stride, 1) * type_sz(type);
}
extern "C" int
type_size_scalar(const struct glsl_type *type, bool bindless)
{
unsigned int size, i;
switch (type->base_type) {
case GLSL_TYPE_UINT:
case GLSL_TYPE_INT:
case GLSL_TYPE_FLOAT:
case GLSL_TYPE_BOOL:
return type->components();
case GLSL_TYPE_UINT16:
case GLSL_TYPE_INT16:
case GLSL_TYPE_FLOAT16:
return DIV_ROUND_UP(type->components(), 2);
case GLSL_TYPE_UINT8:
case GLSL_TYPE_INT8:
return DIV_ROUND_UP(type->components(), 4);
case GLSL_TYPE_DOUBLE:
case GLSL_TYPE_UINT64:
case GLSL_TYPE_INT64:
return type->components() * 2;
case GLSL_TYPE_ARRAY:
return type_size_scalar(type->fields.array, bindless) * type->length;
case GLSL_TYPE_STRUCT:
case GLSL_TYPE_INTERFACE:
size = 0;
for (i = 0; i < type->length; i++) {
size += type_size_scalar(type->fields.structure[i].type, bindless);
}
return size;
case GLSL_TYPE_SAMPLER:
case GLSL_TYPE_IMAGE:
if (bindless)
return type->components() * 2;
case GLSL_TYPE_ATOMIC_UINT:
/* Samplers, atomics, and images take up no register space, since
* they're baked in at link time.
*/
return 0;
case GLSL_TYPE_SUBROUTINE:
return 1;
case GLSL_TYPE_VOID:
case GLSL_TYPE_ERROR:
case GLSL_TYPE_FUNCTION:
unreachable("not reached");
}
return 0;
}
/**
* Create a MOV to read the timestamp register.
*/
@@ -1219,7 +1168,7 @@ fs_visitor::vgrf(const glsl_type *const type)
{
int reg_width = dispatch_width / 8;
return fs_reg(VGRF,
alloc.allocate(type_size_scalar(type, false) * reg_width),
alloc.allocate(glsl_count_dword_slots(type, false) * reg_width),
brw_type_for_base_type(type));
}

View File

@@ -32,14 +32,13 @@
extern "C" {
#endif
int type_size_scalar(const struct glsl_type *type, bool bindless);
int type_size_vec4(const struct glsl_type *type, bool bindless);
int type_size_dvec4(const struct glsl_type *type, bool bindless);
static inline int
type_size_scalar_bytes(const struct glsl_type *type, bool bindless)
{
return type_size_scalar(type, bindless) * 4;
return glsl_count_dword_slots(type, bindless) * 4;
}
static inline int