util/bitset: s/BITSET_SET_RANGE/BITSET_SET_RANGE_INSIDE_WORD
Prep work for the next commit. Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com> Reviewed-by: Rob Clark <robdclark@chromium.org> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11321>
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@@ -287,7 +287,7 @@ set_bitset_range(BITSET_WORD* words, unsigned start, unsigned size)
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unsigned end = start + size - 1;
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unsigned start_mod = start % BITSET_WORDBITS;
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if (start_mod + size <= BITSET_WORDBITS) {
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BITSET_SET_RANGE(words, start, end);
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BITSET_SET_RANGE_INSIDE_WORD(words, start, end);
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} else {
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unsigned first_size = BITSET_WORDBITS - start_mod;
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set_bitset_range(words, start, BITSET_WORDBITS - start_mod);
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@@ -232,12 +232,12 @@ record_textures_used(struct shader_info *info,
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const unsigned size =
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glsl_type_is_array(var->type) ? glsl_get_aoa_size(var->type) : 1;
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BITSET_SET_RANGE(info->textures_used, var->data.binding, var->data.binding + (MAX2(size, 1) - 1));
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BITSET_SET_RANGE_INSIDE_WORD(info->textures_used, var->data.binding, var->data.binding + (MAX2(size, 1) - 1));
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if (op == nir_texop_txf ||
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op == nir_texop_txf_ms ||
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op == nir_texop_txf_ms_mcs_intel)
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BITSET_SET_RANGE(info->textures_used_by_txf, var->data.binding, var->data.binding + (MAX2(size, 1) - 1));
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BITSET_SET_RANGE_INSIDE_WORD(info->textures_used_by_txf, var->data.binding, var->data.binding + (MAX2(size, 1) - 1));
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}
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static bool
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@@ -342,7 +342,7 @@ build_bindless(nir_builder *b, nir_deref_instr *deref, bool is_sampler,
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const struct glsl_type *glsl_type = glsl_without_array(var->type);
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uint32_t idx = var->data.index * 2;
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BITSET_SET_RANGE(b->shader->info.textures_used, idx * 2, ((idx * 2) + (bind_layout->array_size * 2)) - 1);
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BITSET_SET_RANGE_INSIDE_WORD(b->shader->info.textures_used, idx * 2, ((idx * 2) + (bind_layout->array_size * 2)) - 1);
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/* D24S8 workaround: stencil of D24S8 will be sampled as uint */
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if (glsl_get_sampler_result_type(glsl_type) == GLSL_TYPE_UINT)
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@@ -113,7 +113,7 @@ clover_nir_lower_images(nir_shader *shader)
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shader->info.num_textures = num_rd_images;
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BITSET_ZERO(shader->info.textures_used);
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if (num_rd_images)
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BITSET_SET_RANGE(shader->info.textures_used, 0, num_rd_images - 1);
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BITSET_SET_RANGE_INSIDE_WORD(shader->info.textures_used, 0, num_rd_images - 1);
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shader->info.num_images = num_wr_images;
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nir_builder b;
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@@ -189,7 +189,7 @@ lower_mem_store_bit_size(nir_builder *b, nir_intrinsic_instr *intrin,
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for (unsigned i = 0; i < num_components; i++) {
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if (writemask & (1u << i))
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BITSET_SET_RANGE(mask, i * byte_size, ((i + 1) * byte_size) - 1);
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BITSET_SET_RANGE_INSIDE_WORD(mask, i * byte_size, ((i + 1) * byte_size) - 1);
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}
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while (BITSET_FFS(mask) != 0) {
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@@ -196,10 +196,10 @@ __bitset_shl(BITSET_WORD *x, unsigned amount, unsigned n)
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(BITSET_BITWORD(b) == BITSET_BITWORD(e) ? \
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(((x)[BITSET_BITWORD(b)] & BITSET_RANGE(b, e)) != 0) : \
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(assert (!"BITSET_TEST_RANGE: bit range crosses word boundary"), 0))
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#define BITSET_SET_RANGE(x, b, e) \
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#define BITSET_SET_RANGE_INSIDE_WORD(x, b, e) \
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(BITSET_BITWORD(b) == BITSET_BITWORD(e) ? \
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((x)[BITSET_BITWORD(b)] |= BITSET_RANGE(b, e)) : \
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(assert (!"BITSET_SET_RANGE: bit range crosses word boundary"), 0))
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(assert (!"BITSET_SET_RANGE_INSIDE_WORD: bit range crosses word boundary"), 0))
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#define BITSET_CLEAR_RANGE(x, b, e) \
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(BITSET_BITWORD(b) == BITSET_BITWORD(e) ? \
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((x)[BITSET_BITWORD(b)] &= ~BITSET_RANGE(b, e)) : \
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@@ -73,7 +73,7 @@ TEST(bitset, test_basic_range)
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BITSET_ZERO(mask128);
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const int max_set = 15;
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BITSET_SET_RANGE(mask128, 0, max_set);
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BITSET_SET_RANGE_INSIDE_WORD(mask128, 0, max_set);
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EXPECT_EQ(BITSET_TEST_RANGE(mask128, 0, max_set), true);
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EXPECT_EQ(BITSET_TEST_RANGE(mask128, max_set + 1, max_set + 15), false);
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for (int i = 0; i < 128; i++) {
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@@ -105,7 +105,7 @@ TEST(bitset, test_bitset_ffs)
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BITSET_CLEAR(mask128, 14);
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EXPECT_EQ(BITSET_FFS(mask128), 29);
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BITSET_SET_RANGE(mask128, 14, 18);
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BITSET_SET_RANGE_INSIDE_WORD(mask128, 14, 18);
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EXPECT_EQ(BITSET_FFS(mask128), 15);
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}
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@@ -114,10 +114,10 @@ TEST(bitset, test_range_bits)
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BITSET_DECLARE(mask128, 128);
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BITSET_ZERO(mask128);
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BITSET_SET_RANGE(mask128, 0, 31);
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BITSET_SET_RANGE(mask128, 32, 63);
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BITSET_SET_RANGE(mask128, 64, 95);
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BITSET_SET_RANGE(mask128, 96, 127);
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BITSET_SET_RANGE_INSIDE_WORD(mask128, 0, 31);
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BITSET_SET_RANGE_INSIDE_WORD(mask128, 32, 63);
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BITSET_SET_RANGE_INSIDE_WORD(mask128, 64, 95);
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BITSET_SET_RANGE_INSIDE_WORD(mask128, 96, 127);
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EXPECT_EQ(BITSET_TEST_RANGE(mask128, 0, 31), true);
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EXPECT_EQ(BITSET_TEST_RANGE(mask128, 32, 63), true);
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@@ -144,8 +144,8 @@ TEST(bitset, test_and)
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EXPECT_EQ(BITSET_TEST_RANGE(r, 96, 127), false);
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BITSET_SET_RANGE(a, 32, 63);
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BITSET_SET_RANGE(b, 96, 127);
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BITSET_SET_RANGE_INSIDE_WORD(a, 32, 63);
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BITSET_SET_RANGE_INSIDE_WORD(b, 96, 127);
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BITSET_AND(r, a, b);
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EXPECT_EQ(BITSET_TEST_RANGE(r, 0, 31), false);
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@@ -182,8 +182,8 @@ TEST(bitset, test_or)
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EXPECT_EQ(BITSET_TEST_RANGE(r, 96, 127), false);
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BITSET_SET_RANGE(a, 32, 63);
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BITSET_SET_RANGE(b, 96, 127);
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BITSET_SET_RANGE_INSIDE_WORD(a, 32, 63);
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BITSET_SET_RANGE_INSIDE_WORD(b, 96, 127);
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BITSET_OR(r, a, b);
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EXPECT_EQ(BITSET_TEST_RANGE(r, 0, 31), false);
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