util/bitset: s/BITSET_SET_RANGE/BITSET_SET_RANGE_INSIDE_WORD

Prep work for the next commit.

Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11321>
This commit is contained in:
Christian Gmeiner
2021-08-20 12:14:02 +02:00
committed by Marge Bot
parent 3d3a4b9b01
commit 3d65cea6ee
7 changed files with 18 additions and 18 deletions

View File

@@ -287,7 +287,7 @@ set_bitset_range(BITSET_WORD* words, unsigned start, unsigned size)
unsigned end = start + size - 1;
unsigned start_mod = start % BITSET_WORDBITS;
if (start_mod + size <= BITSET_WORDBITS) {
BITSET_SET_RANGE(words, start, end);
BITSET_SET_RANGE_INSIDE_WORD(words, start, end);
} else {
unsigned first_size = BITSET_WORDBITS - start_mod;
set_bitset_range(words, start, BITSET_WORDBITS - start_mod);

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@@ -232,12 +232,12 @@ record_textures_used(struct shader_info *info,
const unsigned size =
glsl_type_is_array(var->type) ? glsl_get_aoa_size(var->type) : 1;
BITSET_SET_RANGE(info->textures_used, var->data.binding, var->data.binding + (MAX2(size, 1) - 1));
BITSET_SET_RANGE_INSIDE_WORD(info->textures_used, var->data.binding, var->data.binding + (MAX2(size, 1) - 1));
if (op == nir_texop_txf ||
op == nir_texop_txf_ms ||
op == nir_texop_txf_ms_mcs_intel)
BITSET_SET_RANGE(info->textures_used_by_txf, var->data.binding, var->data.binding + (MAX2(size, 1) - 1));
BITSET_SET_RANGE_INSIDE_WORD(info->textures_used_by_txf, var->data.binding, var->data.binding + (MAX2(size, 1) - 1));
}
static bool

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@@ -342,7 +342,7 @@ build_bindless(nir_builder *b, nir_deref_instr *deref, bool is_sampler,
const struct glsl_type *glsl_type = glsl_without_array(var->type);
uint32_t idx = var->data.index * 2;
BITSET_SET_RANGE(b->shader->info.textures_used, idx * 2, ((idx * 2) + (bind_layout->array_size * 2)) - 1);
BITSET_SET_RANGE_INSIDE_WORD(b->shader->info.textures_used, idx * 2, ((idx * 2) + (bind_layout->array_size * 2)) - 1);
/* D24S8 workaround: stencil of D24S8 will be sampled as uint */
if (glsl_get_sampler_result_type(glsl_type) == GLSL_TYPE_UINT)

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@@ -113,7 +113,7 @@ clover_nir_lower_images(nir_shader *shader)
shader->info.num_textures = num_rd_images;
BITSET_ZERO(shader->info.textures_used);
if (num_rd_images)
BITSET_SET_RANGE(shader->info.textures_used, 0, num_rd_images - 1);
BITSET_SET_RANGE_INSIDE_WORD(shader->info.textures_used, 0, num_rd_images - 1);
shader->info.num_images = num_wr_images;
nir_builder b;

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@@ -189,7 +189,7 @@ lower_mem_store_bit_size(nir_builder *b, nir_intrinsic_instr *intrin,
for (unsigned i = 0; i < num_components; i++) {
if (writemask & (1u << i))
BITSET_SET_RANGE(mask, i * byte_size, ((i + 1) * byte_size) - 1);
BITSET_SET_RANGE_INSIDE_WORD(mask, i * byte_size, ((i + 1) * byte_size) - 1);
}
while (BITSET_FFS(mask) != 0) {

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@@ -196,10 +196,10 @@ __bitset_shl(BITSET_WORD *x, unsigned amount, unsigned n)
(BITSET_BITWORD(b) == BITSET_BITWORD(e) ? \
(((x)[BITSET_BITWORD(b)] & BITSET_RANGE(b, e)) != 0) : \
(assert (!"BITSET_TEST_RANGE: bit range crosses word boundary"), 0))
#define BITSET_SET_RANGE(x, b, e) \
#define BITSET_SET_RANGE_INSIDE_WORD(x, b, e) \
(BITSET_BITWORD(b) == BITSET_BITWORD(e) ? \
((x)[BITSET_BITWORD(b)] |= BITSET_RANGE(b, e)) : \
(assert (!"BITSET_SET_RANGE: bit range crosses word boundary"), 0))
(assert (!"BITSET_SET_RANGE_INSIDE_WORD: bit range crosses word boundary"), 0))
#define BITSET_CLEAR_RANGE(x, b, e) \
(BITSET_BITWORD(b) == BITSET_BITWORD(e) ? \
((x)[BITSET_BITWORD(b)] &= ~BITSET_RANGE(b, e)) : \

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@@ -73,7 +73,7 @@ TEST(bitset, test_basic_range)
BITSET_ZERO(mask128);
const int max_set = 15;
BITSET_SET_RANGE(mask128, 0, max_set);
BITSET_SET_RANGE_INSIDE_WORD(mask128, 0, max_set);
EXPECT_EQ(BITSET_TEST_RANGE(mask128, 0, max_set), true);
EXPECT_EQ(BITSET_TEST_RANGE(mask128, max_set + 1, max_set + 15), false);
for (int i = 0; i < 128; i++) {
@@ -105,7 +105,7 @@ TEST(bitset, test_bitset_ffs)
BITSET_CLEAR(mask128, 14);
EXPECT_EQ(BITSET_FFS(mask128), 29);
BITSET_SET_RANGE(mask128, 14, 18);
BITSET_SET_RANGE_INSIDE_WORD(mask128, 14, 18);
EXPECT_EQ(BITSET_FFS(mask128), 15);
}
@@ -114,10 +114,10 @@ TEST(bitset, test_range_bits)
BITSET_DECLARE(mask128, 128);
BITSET_ZERO(mask128);
BITSET_SET_RANGE(mask128, 0, 31);
BITSET_SET_RANGE(mask128, 32, 63);
BITSET_SET_RANGE(mask128, 64, 95);
BITSET_SET_RANGE(mask128, 96, 127);
BITSET_SET_RANGE_INSIDE_WORD(mask128, 0, 31);
BITSET_SET_RANGE_INSIDE_WORD(mask128, 32, 63);
BITSET_SET_RANGE_INSIDE_WORD(mask128, 64, 95);
BITSET_SET_RANGE_INSIDE_WORD(mask128, 96, 127);
EXPECT_EQ(BITSET_TEST_RANGE(mask128, 0, 31), true);
EXPECT_EQ(BITSET_TEST_RANGE(mask128, 32, 63), true);
@@ -144,8 +144,8 @@ TEST(bitset, test_and)
EXPECT_EQ(BITSET_TEST_RANGE(r, 96, 127), false);
BITSET_SET_RANGE(a, 32, 63);
BITSET_SET_RANGE(b, 96, 127);
BITSET_SET_RANGE_INSIDE_WORD(a, 32, 63);
BITSET_SET_RANGE_INSIDE_WORD(b, 96, 127);
BITSET_AND(r, a, b);
EXPECT_EQ(BITSET_TEST_RANGE(r, 0, 31), false);
@@ -182,8 +182,8 @@ TEST(bitset, test_or)
EXPECT_EQ(BITSET_TEST_RANGE(r, 96, 127), false);
BITSET_SET_RANGE(a, 32, 63);
BITSET_SET_RANGE(b, 96, 127);
BITSET_SET_RANGE_INSIDE_WORD(a, 32, 63);
BITSET_SET_RANGE_INSIDE_WORD(b, 96, 127);
BITSET_OR(r, a, b);
EXPECT_EQ(BITSET_TEST_RANGE(r, 0, 31), false);