Removed DD_STENCIL, DD_FEEDBACK, DD_SELECT.
Added some switchable debug to s_context.c
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@@ -1,4 +1,4 @@
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/* $Id: state.c,v 1.62 2001/03/19 02:25:35 keithw Exp $ */
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/* $Id: state.c,v 1.63 2001/03/29 17:08:26 keithw Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -949,11 +949,6 @@ void _mesa_update_state( GLcontext *ctx )
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/* At this point we can do some assertions to be sure the required
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* device driver function pointers are all initialized.
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*
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* KW: Moved the some of these asserts to t_vb_render.c, as they
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* are strictly only required for that stage. The Driver struct
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* should probably be split; the read/write span/pixels functions
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* should be referenced only from swrast, for instance.
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*/
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ASSERT(ctx->Driver.GetString);
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ASSERT(ctx->Driver.UpdateState);
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