radv: Fix up 2_10_10_10 alpha sign.
Pre-Vega HW always interprets the alpha for this format as unsigned, so we have to implement a fixup to do the sign correctly for signed formats. v2: Improve indexing mess. CC: 18.0 18.1 <mesa-stable@lists.freedesktop.org> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106480 Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
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@@ -1865,6 +1865,47 @@ static LLVMValueRef radv_get_sampler_desc(struct ac_shader_abi *abi,
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return ac_build_load_to_sgpr(&ctx->ac, list, index);
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}
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/* For 2_10_10_10 formats the alpha is handled as unsigned by pre-vega HW.
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* so we may need to fix it up. */
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static LLVMValueRef
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adjust_vertex_fetch_alpha(struct radv_shader_context *ctx,
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unsigned adjustment,
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LLVMValueRef alpha)
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{
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if (adjustment == RADV_ALPHA_ADJUST_NONE)
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return alpha;
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LLVMValueRef c30 = LLVMConstInt(ctx->ac.i32, 30, 0);
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if (adjustment == RADV_ALPHA_ADJUST_SSCALED)
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alpha = LLVMBuildFPToUI(ctx->ac.builder, alpha, ctx->ac.i32, "");
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else
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alpha = ac_to_integer(&ctx->ac, alpha);
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/* For the integer-like cases, do a natural sign extension.
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*
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* For the SNORM case, the values are 0.0, 0.333, 0.666, 1.0
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* and happen to contain 0, 1, 2, 3 as the two LSBs of the
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* exponent.
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*/
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alpha = LLVMBuildShl(ctx->ac.builder, alpha,
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adjustment == RADV_ALPHA_ADJUST_SNORM ?
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LLVMConstInt(ctx->ac.i32, 7, 0) : c30, "");
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alpha = LLVMBuildAShr(ctx->ac.builder, alpha, c30, "");
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/* Convert back to the right type. */
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if (adjustment == RADV_ALPHA_ADJUST_SNORM) {
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LLVMValueRef clamp;
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LLVMValueRef neg_one = LLVMConstReal(ctx->ac.f32, -1.0);
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alpha = LLVMBuildSIToFP(ctx->ac.builder, alpha, ctx->ac.f32, "");
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clamp = LLVMBuildFCmp(ctx->ac.builder, LLVMRealULT, alpha, neg_one, "");
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alpha = LLVMBuildSelect(ctx->ac.builder, clamp, neg_one, alpha, "");
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} else if (adjustment == RADV_ALPHA_ADJUST_SSCALED) {
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alpha = LLVMBuildSIToFP(ctx->ac.builder, alpha, ctx->ac.f32, "");
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}
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return alpha;
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}
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static void
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handle_vs_input_decl(struct radv_shader_context *ctx,
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@@ -1875,18 +1916,19 @@ handle_vs_input_decl(struct radv_shader_context *ctx,
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LLVMValueRef t_list;
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LLVMValueRef input;
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LLVMValueRef buffer_index;
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int index = variable->data.location - VERT_ATTRIB_GENERIC0;
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int idx = variable->data.location;
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unsigned attrib_count = glsl_count_attribute_slots(variable->type, true);
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uint8_t input_usage_mask =
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ctx->shader_info->info.vs.input_usage_mask[variable->data.location];
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unsigned num_channels = util_last_bit(input_usage_mask);
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variable->data.driver_location = idx * 4;
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variable->data.driver_location = variable->data.location * 4;
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for (unsigned i = 0; i < attrib_count; ++i, ++idx) {
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if (ctx->options->key.vs.instance_rate_inputs & (1u << (index + i))) {
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uint32_t divisor = ctx->options->key.vs.instance_rate_divisors[index + i];
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for (unsigned i = 0; i < attrib_count; ++i) {
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LLVMValueRef output[4];
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unsigned attrib_index = variable->data.location + i - VERT_ATTRIB_GENERIC0;
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if (ctx->options->key.vs.instance_rate_inputs & (1u << attrib_index)) {
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uint32_t divisor = ctx->options->key.vs.instance_rate_divisors[attrib_index];
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if (divisor) {
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buffer_index = LLVMBuildAdd(ctx->ac.builder, ctx->abi.instance_id,
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@@ -1910,7 +1952,7 @@ handle_vs_input_decl(struct radv_shader_context *ctx,
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} else
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buffer_index = LLVMBuildAdd(ctx->ac.builder, ctx->abi.vertex_id,
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ctx->abi.base_vertex, "");
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t_offset = LLVMConstInt(ctx->ac.i32, index + i, false);
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t_offset = LLVMConstInt(ctx->ac.i32, attrib_index, false);
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t_list = ac_build_load_to_sgpr(&ctx->ac, t_list_ptr, t_offset);
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@@ -1923,9 +1965,15 @@ handle_vs_input_decl(struct radv_shader_context *ctx,
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for (unsigned chan = 0; chan < 4; chan++) {
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LLVMValueRef llvm_chan = LLVMConstInt(ctx->ac.i32, chan, false);
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ctx->inputs[ac_llvm_reg_index_soa(idx, chan)] =
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ac_to_integer(&ctx->ac, LLVMBuildExtractElement(ctx->ac.builder,
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input, llvm_chan, ""));
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output[chan] = LLVMBuildExtractElement(ctx->ac.builder, input, llvm_chan, "");
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}
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unsigned alpha_adjust = (ctx->options->key.vs.alpha_adjust >> (attrib_index * 2)) & 3;
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output[3] = adjust_vertex_fetch_alpha(ctx, alpha_adjust, output[3]);
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for (unsigned chan = 0; chan < 4; chan++) {
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ctx->inputs[ac_llvm_reg_index_soa(variable->data.location + i, chan)] =
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ac_to_integer(&ctx->ac, output[chan]);
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}
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}
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}
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@@ -1813,13 +1813,36 @@ radv_generate_graphics_pipeline_key(struct radv_pipeline *pipeline,
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}
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for (unsigned i = 0; i < input_state->vertexAttributeDescriptionCount; ++i) {
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unsigned binding;
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binding = input_state->pVertexAttributeDescriptions[i].binding;
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unsigned location = input_state->pVertexAttributeDescriptions[i].location;
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unsigned binding = input_state->pVertexAttributeDescriptions[i].binding;
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if (binding_input_rate & (1u << binding)) {
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unsigned location = input_state->pVertexAttributeDescriptions[i].location;
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key.instance_rate_inputs |= 1u << location;
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key.instance_rate_divisors[location] = instance_rate_divisors[binding];
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}
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if (pipeline->device->physical_device->rad_info.chip_class <= VI &&
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pipeline->device->physical_device->rad_info.family != CHIP_STONEY) {
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VkFormat format = input_state->pVertexAttributeDescriptions[i].format;
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uint64_t adjust;
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switch(format) {
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case VK_FORMAT_A2R10G10B10_SNORM_PACK32:
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case VK_FORMAT_A2B10G10R10_SNORM_PACK32:
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adjust = RADV_ALPHA_ADJUST_SNORM;
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break;
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case VK_FORMAT_A2R10G10B10_SSCALED_PACK32:
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case VK_FORMAT_A2B10G10R10_SSCALED_PACK32:
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adjust = RADV_ALPHA_ADJUST_SSCALED;
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break;
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case VK_FORMAT_A2R10G10B10_SINT_PACK32:
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case VK_FORMAT_A2B10G10R10_SINT_PACK32:
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adjust = RADV_ALPHA_ADJUST_SINT;
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break;
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default:
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adjust = 0;
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break;
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}
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key.vertex_alpha_adjust |= adjust << (2 * location);
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}
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}
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if (pCreateInfo->pTessellationState)
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@@ -1848,6 +1871,7 @@ radv_fill_shader_keys(struct radv_shader_variant_key *keys,
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nir_shader **nir)
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{
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keys[MESA_SHADER_VERTEX].vs.instance_rate_inputs = key->instance_rate_inputs;
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keys[MESA_SHADER_VERTEX].vs.alpha_adjust = key->vertex_alpha_adjust;
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for (unsigned i = 0; i < MAX_VERTEX_ATTRIBS; ++i)
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keys[MESA_SHADER_VERTEX].vs.instance_rate_divisors[i] = key->instance_rate_divisors[i];
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@@ -352,6 +352,7 @@ struct radv_pipeline_cache {
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struct radv_pipeline_key {
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uint32_t instance_rate_inputs;
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uint32_t instance_rate_divisors[MAX_VERTEX_ATTRIBS];
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uint64_t vertex_alpha_adjust;
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unsigned tess_input_vertices;
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uint32_t col_format;
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uint32_t is_int8;
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@@ -55,9 +55,21 @@ struct radv_shader_module {
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char data[0];
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};
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enum {
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RADV_ALPHA_ADJUST_NONE = 0,
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RADV_ALPHA_ADJUST_SNORM = 1,
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RADV_ALPHA_ADJUST_SINT = 2,
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RADV_ALPHA_ADJUST_SSCALED = 3,
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};
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struct radv_vs_variant_key {
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uint32_t instance_rate_inputs;
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uint32_t instance_rate_divisors[MAX_VERTEX_ATTRIBS];
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/* For 2_10_10_10 formats the alpha is handled as unsigned by pre-vega HW.
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* so we may need to fix it up. */
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uint64_t alpha_adjust;
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uint32_t as_es:1;
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uint32_t as_ls:1;
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uint32_t export_prim_id:1;
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