llvmpipe: enable ARB_shader_draw_parameters.

All the bits should be in place for this now.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
This commit is contained in:
Dave Airlie
2019-12-11 13:30:35 +10:00
parent 75f21895de
commit 3cd903a6c3
4 changed files with 15 additions and 24 deletions

View File

@@ -231,7 +231,7 @@ GL 4.6, GLSL 4.60 -- all DONE: radeonsi
GL_ARB_pipeline_statistics_query DONE (i965, nvc0, r600, llvmpipe, softpipe, swr)
GL_ARB_polygon_offset_clamp DONE (freedreno, i965, nv50, nvc0, r600, llvmpipe, swr, virgl)
GL_ARB_shader_atomic_counter_ops DONE (freedreno/a5xx+, i965/gen7+, nvc0, r600, llvmpipe, softpipe, virgl)
GL_ARB_shader_draw_parameters DONE (i965, nvc0)
GL_ARB_shader_draw_parameters DONE (i965, llvmpipe, nvc0)
GL_ARB_shader_group_vote DONE (i965, nvc0)
GL_ARB_spirv_extensions DONE (i965/gen7+)
GL_ARB_texture_filter_anisotropic DONE (freedreno, i965, nv50, nvc0, r600, softpipe (*), llvmpipe (*))