panfrost: Only store varying formats

This reduces linking complexity.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5423>
This commit is contained in:
Alyssa Rosenzweig
2020-06-10 15:48:33 -04:00
committed by Marge Bot
parent 8462ca076d
commit 3cc425e27d
3 changed files with 10 additions and 53 deletions

View File

@@ -249,25 +249,8 @@ panfrost_shader_compile(struct panfrost_context *ctx,
for (unsigned i = 0; i < BIFROST_MAX_RENDER_TARGET_COUNT; i++)
state->blend_types[i] = bifrost_blend_type_from_nir(program.blend_types[i]);
unsigned default_vec1_swizzle;
unsigned default_vec2_swizzle;
unsigned default_vec4_swizzle;
if (dev->quirks & HAS_SWIZZLES) {
default_vec1_swizzle = panfrost_get_default_swizzle(1);
default_vec2_swizzle = panfrost_get_default_swizzle(2);
default_vec4_swizzle = panfrost_get_default_swizzle(4);
} else {
default_vec1_swizzle = panfrost_bifrost_swizzle(1);
default_vec2_swizzle = panfrost_bifrost_swizzle(2);
default_vec4_swizzle = panfrost_bifrost_swizzle(4);
}
/* Record the varying mapping for the command stream's bookkeeping */
unsigned p_varyings[32];
enum mali_format p_varying_type[32];
struct exec_list *l_varyings =
stage == MESA_SHADER_VERTEX ? &s->outputs : &s->inputs;
@@ -276,47 +259,21 @@ panfrost_shader_compile(struct panfrost_context *ctx,
unsigned sz = glsl_count_attribute_slots(var->type, FALSE);
for (int c = 0; c < sz; ++c) {
p_varyings[loc + c] = var->data.location + c;
p_varying_type[loc + c] = pan_format_from_glsl(var->type, var->data.location_frac);
state->varyings_loc[loc + c] = var->data.location + c;
state->varyings[loc + c] = pan_format_from_glsl(var->type, var->data.location_frac);
}
}
/* Iterate the varyings and emit the corresponding descriptor */
for (unsigned i = 0; i < state->varying_count; ++i) {
unsigned location = p_varyings[i];
/* Default to a vec4 varying */
struct mali_attr_meta v = {
.format = p_varying_type[i],
.swizzle = default_vec4_swizzle,
.unknown1 = dev->quirks & IS_BIFROST ? 0x0 : 0x2,
};
/* Check for special cases, otherwise assume general varying */
if (location == VARYING_SLOT_POS) {
if (stage == MESA_SHADER_FRAGMENT)
state->reads_frag_coord = true;
else
v.format = MALI_VARYING_POS;
} else if (location == VARYING_SLOT_PSIZ) {
v.format = MALI_R16F;
v.swizzle = default_vec1_swizzle;
unsigned location = state->varyings_loc[i];
if (location == VARYING_SLOT_POS && stage == MESA_SHADER_FRAGMENT)
state->reads_frag_coord = true;
else if (location == VARYING_SLOT_PSIZ)
state->writes_point_size = true;
} else if (location == VARYING_SLOT_PNTC) {
v.format = MALI_RG16F;
v.swizzle = default_vec2_swizzle;
else if (location == VARYING_SLOT_PNTC)
state->reads_point_coord = true;
} else if (location == VARYING_SLOT_FACE) {
v.format = MALI_R32I;
v.swizzle = default_vec1_swizzle;
else if (location == VARYING_SLOT_FACE)
state->reads_face = true;
}
state->varyings[i] = v;
state->varyings_loc[i] = location;
}
}

View File

@@ -1912,7 +1912,7 @@ panfrost_emit_varying(
bool is_fragment)
{
gl_varying_slot loc = stage->varyings_loc[idx];
enum mali_format format = stage->varyings[idx].format;
enum mali_format format = stage->varyings[idx];
if (has_point_coord(stage->point_sprite_mask, loc)) {
return pan_emit_vary_special(present, PAN_VARY_PNTCOORD, quirks);

View File

@@ -204,7 +204,7 @@ struct panfrost_shader_state {
enum bifrost_shader_type blend_types[BIFROST_MAX_RENDER_TARGET_COUNT];
unsigned int varying_count;
struct mali_attr_meta varyings[PIPE_MAX_ATTRIBS];
enum mali_format varyings[PIPE_MAX_ATTRIBS];
gl_varying_slot varyings_loc[PIPE_MAX_ATTRIBS];
struct pipe_stream_output_info stream_output;
uint64_t so_mask;