intel: plug in stub intel_validate_framebuffer() function
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@@ -630,6 +630,19 @@ intel_finish_render_texture(GLcontext * ctx,
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}
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/**
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* Do additional "completeness" testing of a framebuffer object.
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*/
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static void
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intel_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb)
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{
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/* no-op for now.
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* Eventually: examine the renderbuffers/textures and make sure it's
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* supported by the hw.
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*/
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}
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/**
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* Do one-time context initializations related to GL_EXT_framebuffer_object.
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* Hook in device driver functions.
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@@ -644,4 +657,5 @@ intel_fbo_init(struct intel_context *intel)
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intel->ctx.Driver.RenderTexture = intel_render_texture;
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intel->ctx.Driver.FinishRenderTexture = intel_finish_render_texture;
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intel->ctx.Driver.ResizeBuffers = intel_resize_buffers;
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intel->ctx.Driver.ValidateFramebuffer = intel_validate_framebuffer;
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}
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