From 3c96959bbcb6a070c3ed7026f7360fbc5226da56 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Marcin=20=C5=9Alusarz?= Date: Tue, 20 Sep 2022 15:11:30 +0200 Subject: [PATCH] intel/compiler: print shader after successful brw_nir_lower_shading_rate_output Reviewed-by: Caio Oliveira Part-of: --- src/intel/compiler/brw_nir.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/intel/compiler/brw_nir.c b/src/intel/compiler/brw_nir.c index 9516e5c5102..5c6291b6aca 100644 --- a/src/intel/compiler/brw_nir.c +++ b/src/intel/compiler/brw_nir.c @@ -1165,7 +1165,7 @@ brw_postprocess_nir(nir_shader *nir, const struct brw_compiler *compiler, } if (gl_shader_stage_can_set_fragment_shading_rate(nir->info.stage)) - brw_nir_lower_shading_rate_output(nir); + NIR_PASS(_, nir, brw_nir_lower_shading_rate_output); brw_nir_optimize(nir, compiler, is_scalar, false);